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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#11 |
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Drummer in the Deep
Join Date: Feb 2003
Location: Next Sunday A.D.
Posts: 2,145
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True, the more "active" gifteds do make for a swift game. Having the Sherriffs and something else is probably more beneficial to a game with a whooole lot more players.
If one insists on lots of gifteds, a "Cobbler" might be a good addition to the WW's side, but then it's probably going too far. "Fea is a werewolf!" "No, I'm the hunter." "I thought you were the guardian?" "No, I, Kath am the guardian" "Sauce and the phantom are the sherriffs!" "I'm a werewolf! I'm a werewolf!" "Shut up Nilp, we know you're the cobbler." "Isn't ANYONE a regular villager??" Sounds like godmodding in an RPG...
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But all the while I sit and think of times there were before
I listen for returning feet and voices at the door Last edited by Oddwen; 07-18-2005 at 09:56 AM. |
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