![]() |
|
|
|
Visit The *EVEN NEWER* Barrow-Downs Photo Page |
|
|
#11 | ||
|
Illusionary Holbytla
Join Date: Dec 2003
Posts: 7,547
![]() |
I've been thinking along some of the same lines for the next game. For WW VII, I want the number of ordinary innocents to at least equal the number of gifted innocents - if we keep all the rules, this means 15+ players.
Quote:
I'm not sure I like the Mythomaniac, at least not in such a small game. Between the Mytho and the Shirriffs, the game turned completely analytical and based off of knowns and facts, rather than suspicions and puzzle pieces (if you know what I mean?). I'm thinking about bringing the Cursed Villager back instead of the Mytho. Thoughts on this? Also, the Shirriffs. I like the roles, but as we have now discovered it is a real advantage when the rest of the villagers know who they are. What if we kept the role but banned the Shirriffs from revealing their roles? The cobbler sounds interesting - I'd be interested in giving it a shot. Now, I don't know that I'd make all the changes I suggested here... it may tip the balance towards the wolves, but I'd like to know which ones you like/dislike. Oh yeah: Quote:
|
||
|
|
|
|
|
|
|