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Old 10-12-2005, 05:59 PM   #1
The Saucepan Man
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Best to wait for the phantom to post with his proposed rules and timing. It'll get too confusing if people sign up and then find that they can't make it.
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Old 10-12-2005, 06:35 PM   #2
wilwarin538
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The game can start whenever. I'm completely free for the next while. Though there may be like two Days (so 1 Night and 1 Day phase) that I would miss on the weekend of the 28th, but that's nothing. Besides if the phantom is modding I wouldn't miss this if I was in a coma.

Don't scold me for still signing up Saucie, I just really want a spot.

***Shrinks down under desk, frightened of the pans***

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Old 10-12-2005, 06:39 PM   #3
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Remember, your Hunter ain't a Hunter, 'til he's dead.
I'm not sure who said that, although I know I saw it in one of Oddwen's avatars.

Anyway, I was thinking about that fact and also some things about the Ranger the other day, and I thought up two questions.

1. If the wolves kill the Hunter and the Hunter chooses the person the Ranger is protecting, what happens?

2. Since the Hunter really isn't a factor unless he dies, has anyone ever thought of having a game where the Hunter hunts every night? It would kind of be like having the Bear, with two deaths a night, but the Hunter would be on the villagers team and would only be aiming for wolves.

The first question is probably mod's choice. And for the second, well, I guess I just want feedback for the idea. Is it completely stupid, or could it work?
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Old 10-12-2005, 07:25 PM   #4
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Well, it would certainly end the games faster and cause more mayhem!!!

Let's try it!!!

In all seriousness...it might be worth testing if it is something that the Hunter can only do once a game or something like that. It should not be an every NIGHT event.
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Old 10-12-2005, 07:34 PM   #5
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In all seriousness...it might be worth testing if it is something that the Hunter can only do once a game or something like that. It should not be an every NIGHT event.
I don't know about eather. I don't think anyone wants the Hunter turning into another killing machine, though giving it only one chance to kill, like Kuru suggested, would take a lot of the fear and pressure from the wolves.

I vote for ++keeping the Hunter the way it is.
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Old 10-12-2005, 08:11 PM   #6
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Don't scold me for still signing up Saucie, I just really want a spot.
I agree with that. I need to make sure that I might have a spot on here because (a) tp is modding it (b) I need something fun to do at nights again and (c)tp is modding it!!!

As for the Hunter becoming a killing machine, that would make the games go faster and less fun, but it instills more paranoia amongst the villagers which is always a good thing!! But I say leave the Hunter as he is.

I rather like what Holby did in her game where if the Hunter gets lynched, you have the Hunter PM you with a person you'd like to take down. I thought that was rather interesting and was waiting to see if it would happen in my game.
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Old 10-12-2005, 09:22 PM   #7
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Well, if you are desperate to play, there's always the Junior line of Werewolf games (junior only in the sense that they haven't been around as long as the main branch).

I'm sure that Sauce has his reasons for suggesting you hold back. Probably won't hurt to listen...
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Old 10-12-2005, 09:37 PM   #8
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Eye next game...

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Best to wait for the phantom...
Wise words, Saucy.

I've done quite a bit of thinking the past few weeks about what sort of game I wanted to run, and I reached a decision the other day....

Since there was another Werewolf game running (Werewolf Junior), I didn't feel bad about trimming my village down because those who couldn't get into my game could sign up for the other game.

Also, I wanted a lot of loud-mouths and experienced players in my village to guarantee a lively, lengthy discussion every day.

With that in mind, I decided to start sending out invitations.

As it turned out, I didn't have to pm many people before the game was full.

If anyone pulls out before the game starts, his/her spot will go to Glirdan, and if anyone else pulls out, Wilwa will get the spot. If no one resigns, then don't worry you two- I will make sure you get a spot in the next game I mod. I don't know when it will be, but I will mod another game at some point in the future, only it will be a large game with a huge village and plenty of quirks thrown in to make everything chaotic- the opposite of the way my next game will be.

Sometime tomorrow evening or Friday I will post all the rules in a new thread. We will discuss any questions about them there. I will pm everyone with their roles when I am sure everyone in my village is truly ready to play. In other words, when they swear to me via pm that they will be present and didn't forget that they would be out of town without a computer for four days.

After everyone has their roles I will officially kick off NIGHT 1. It will likely start on Sunday, though I suppose it is possible that it won't start until Monday.
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Last edited by the phantom; 10-12-2005 at 10:00 PM. Reason: revising start times because of new information
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Old 10-12-2005, 10:32 PM   #9
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Well I would like to throw my hat in the ring for the possibility fo modding a game. I don't I'll do a fantastic job but if I can keep straight who the wolves and seer are then I should be adequate. But out of curiousity who will be the players phantom?
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Old 10-12-2005, 10:48 PM   #10
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Quote:
Originally Posted by Kuruharan
In all seriousness...it might be worth testing if it is something that the Hunter can only do once a game or something like that. It should not be an every NIGHT event.
Maybe the Hunter can include the words "I'm positively sure, positively sure that *** is a werewolf, so please kill him/her."
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Old 10-12-2005, 11:22 PM   #11
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I fully agree that I think it may be a fun experiment to give the hunter a one time kill in addition to his take-down kill. It would have to be used wisely and at the correct time and could swing the balance one way or another but I think a one time only kill would be worht trying. Everynight would get to be too much as I think the were-bear is too.
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Old 10-13-2005, 08:01 AM   #12
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Trying this new Hunter role would be rather interesting.

I think it shouldn't be a daily thing, because with few players the game could go really really fast. I think mormegil brings up good points to favor it. You get one a game, and it would have to be a decisive, wise, decision at a crucial point in the game that could either make or break the villagers.

I think having the Hunter kill someone daily would just be too fast for my liking, and creates too many kills in one day/night phase.

Phantom said this was going to be a small game...I'm guess 16-17 people? With about 3 kills a day (the lynching, then the hunter and wolf kills- if the Ranger doesn't intervene) it will go by in under a week. I think if we are to try this "new Hunter" it should be a once in a game thing. Of course, he still gets to choose who dies with him daily.

Doesn't matter though, it sounds interesting and worth trying, but I would be in favor of keeping the hunter the way he is as well.
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Old 10-13-2005, 10:03 AM   #13
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I prefer the Hunter as he is, if my opinion counts for anything. To be honest, my favorite game of all was our original with minimal roles. I'm beginning to feel over-whelmed by all of the extra parts that keep showing up.
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Old 10-14-2005, 08:14 PM   #14
Gurthang
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Originally Posted by Gurthang
1. If the wolves kill the Hunter and the Hunter chooses the person the Ranger is protecting, what happens?
I guess this got overlooked due to my unorthodox suggestion. Does anyone feel like answering? Even just to agree that it's a Mod's choice?
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Old 10-14-2005, 08:26 PM   #15
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While it's entirely up to the Mod what s/he wants to do, I would have it that the Ranger gets the save. After all, it's no different protecting a villager from a human hunter as it is a four-leggèd one.
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Old 10-14-2005, 08:32 PM   #16
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I believe it was in WW6 that we had the second mythomaniac and we ended up having 2 seers.
About this, would the seer PM the Mytho/seer and tell them the person they had already dreampt of?
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Old 10-14-2005, 08:37 PM   #17
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Quote:
Originally Posted by AbercrombieOfRohan
About this, would the seer PM the Mytho/seer and tell them the person they had already dreampt of?
No. That would be equivalent to ordinary villagers comparing notes via PM, which is against the rules. Also, the original Seer has no idea who the Mytho Seer is, unless the Mytho decides to reveal his/herself, or s/he dies, or gives intentional hints.
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Old 10-14-2005, 09:35 PM   #18
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Originally Posted by Gurthang
I guess this got overlooked due to my unorthodox suggestion. Does anyone feel like answering? Even just to agree that it's a Mod's choice?
Gurthang from what I have understood the Ranger only protects against wolf attacks. I think, though I could be wrong, but that the most recent Mod, Holby, was asked this and she echoed what I said. But in the end, as in all things, it's really up to the mod.
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Old 10-14-2005, 11:41 PM   #19
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Eye

Quote:
If the wolves kill the Hunter and the Hunter chooses the person the Ranger is protecting, what happens?
Well, I think it would be funny if the Ranger got killed in that situation.

I mean, since the Ranger is guarding the person, he is in the way of the Hunter's shot, and so the Ranger takes the arrow.

Heh heh. That would be very very evil.

I won't use that rule in my current game, but I might in a future game.
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