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Old 04-28-2006, 10:25 AM   #1
dancing spawn of ungoliant
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Quote:
Originally Posted by the phantom
How about Rangers and Hunters?
No, as far as I know. There was some discussion about it on last page.
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Old 04-28-2006, 11:02 AM   #2
Caranlondien
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Originally Posted by Roa
We also agreed that we'll take on Caran as our daughter, if she's willing.
Oh, awesome! What a merry family we shall be...
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Old 04-28-2006, 12:59 PM   #3
Azaelia of Willowbottom
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Silmaril

I'm sitting here snickering to myself. This game is going to be wonderful!
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Old 04-28-2006, 01:21 PM   #4
Cailín
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Am I going to have relatives at all or will I merely be an old, lonely pathetic woman getting her sole enjoyment out of the love affairs of the young ones?

Either way works for me, really, though the first one might be better for my sanity. Heeh... any husbands interested in having me for a slightly psychotic and interfering mother-in-law?

Much looking forward to the game, by the way, even though I am slightly dazzled by the rules.
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Old 04-28-2006, 01:33 PM   #5
The Saucepan Man
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Question

I am intrigued by this ... but hesitant to enter. Not least because, with the number (and quality) of players, it will be a nightmare just to keep up with, let alone have any time to post anything vaguely constructive.

I am also hesitant because I tend to like to know which side I am on and stick to it. The Wizards aside, many of the players in this game will be changing sides with alarming regularity. For those who are not Wizards, is there to be any measure of success? Is it the "side" that one ends up on at the end? If so, then I fear that there may be less of an incentive to put in an effort, in the first few days at least. Of course, there is the pure joy of playing, but I tend to be rather competitive and therefore more incentivised if I know with certainty which side I am batting for.

Perhaps I should put in for a Wizard role. Or perhaps not ...
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Old 04-28-2006, 02:10 PM   #6
the phantom
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Eye

Oh, please play Sauce.
Quote:
it will be a nightmare just to keep up with, let alone have any time to post anything vaguely constructive
It will be that way for nearly everyone, which means there is no pressure to give a good performance. It will be completely wild, and everyone knows it- much different than a standard game. Once the wizards are killed, however, the game will suddenly be in familiar territory.
Quote:
many of the players in this game will be changing sides with alarming regularity
Yes, doesn't that sound like fun? Personally, I'm hoping to be werewolved by the EW, uncursed by the GW, gifted by the GW, de-gifted by the EW, and ultimately made into something else before the wizards die.
Quote:
Of course, there is the pure joy of playing
That's why I'm playing.
Quote:
but I tend to be rather competitive and therefore more incentivised if I know with certainty which side I am batting for
Well, you could simply decide before the game starts that you are for the village and do what you can to help them, no matter what happens to you (until the wizards die, and the game resumes normal WW dynamics).

Or you could decide that your purpose is to discover who the wizards are and try and lynch them each day in an effort to reveal them.

Or select one individual and tie yourself to them and their cause, whatever it may be.

In other words, just invent some sort of sensible cause for yourself, and stick with it until the wizards are dead.

Play, Sauce, come on... you know you want to.
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Old 04-28-2006, 03:00 PM   #7
Roa_Aoife
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Something that's recently occured to me- if the Evil wizard overrules the nightly kill, do the wolves get to pick another kill?
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