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Old 04-30-2006, 04:21 AM   #1
Nogrod
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Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.
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Quote:
Originally Posted by Kath
10PM (GMT) would be fine with me.
With me too. Just perfect.
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Old 04-30-2006, 04:32 AM   #2
dancing spawn of ungoliant
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Quote:
Originally Posted by Nogrod
With me too. Just perfect.
Ditto. (Surprisingly... )
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Old 04-30-2006, 09:47 AM   #3
Azaelia of Willowbottom
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Silmaril

I'd like it to be a little later (11:00 PM GMT is ideal) but if it doesn't work well for everyone else, I can deal with it. (Early votes... )
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Old 04-30-2006, 09:50 AM   #4
Sleepy Ranger
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Pipe

Personally, I'd prefer the deadline to be around an hour or two earlier though I have nothing against the current time. A few hours earlier would be perfect for me though.
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Old 04-30-2006, 09:52 AM   #5
Kath
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Please not much earlier. The earlier it goes the worse it is for me.
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Old 05-01-2006, 05:15 PM   #6
Diamond18
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Well, I predict a riot.

I also predict that I will be on the good side for as long as I live, never getting a chance to be evil, but everyone will be highly suspicious of my anyway and I will be nearly lynched on one of the first three days.
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Old 05-01-2006, 06:05 PM   #7
Azaelia of Willowbottom
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As long as we're making predictions, I predict chaos. Beautiful, inspired chaos, but chaos nonetheless. I wouldn't want to miss a minute.
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Old 05-01-2006, 07:30 PM   #8
Kuruharan
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Boots

One of the advantages of the Good Wizard is tactical flexibility. The Good Wizard has more courses of action available. Obviously, they are not all always beneficial...but they are there. The Good Wizard has the freedom to do practically anything.

The Evil Wizard is more restricted, especially in the area of communication. I think effective communication is going to be one of the more difficult challenges for the Evil Wizard as his/her/its communication is going to have to flow through LMP & Boro88. The Good Wizard can dispense with that as soon as he/she/it feels like it...although this is clearly something of an irreversible decision as soon as it is made. However, at a crisis moment in the game the ability of the Good Wizard to speak directly to his/her/its minions could turn the game in his/her/its favor.

I hope I was able to clear up some concerns in this area.
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Old 05-01-2006, 08:16 PM   #9
Celuien
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Quote:
Originally Posted by SPM
Aw shucks! I am powerless to resist your wiles, lady healer. I now pronounce us man and wife. And together we shall run the House of Healing and Drinking ...
Oh, lovely! What a perfect pair we'll make, I'm sure.

Predictions: Despite the constant shifting alliances in this village, I'll still remain an ordo, and then die at the hands of a wolvish plot.
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Old 05-01-2006, 04:22 PM   #10
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Quote:
Originally Posted by Celuien
Oh, Jolly Barkeeper, long have I admired you standing in your tavern from afar and close by in my adjoining Healing and Cupping establishment. What say you to an alliance betwixt us? You supply the ale, and I'll supply the easing of headaches that follow the next day.
Aw shucks! I am powerless to resist your wiles, lady healer. I now pronounce us man and wife. And together we shall run the House of Healing and Drinking ...

Quote:
Originally Posted by the phantom
For the first time ever, Sauce and I will not suspect each other in the least.
C'mon, TP. Some of your predictions are unlikely ones - but that's just outlandish! I predict that I shall, at least once during the game, vote for you as an Ordo, scry you as the Seer, attempt to kill you as a Wolf, protect you as the Ranger and hunt you as the Hunter (not necessarily in that order).

Moving on to game rules and the like ...

Am I right that 6pm EDT is 10pm GMT? Although I would prefer a slightly later deadline, I can certainly live with that.

No double-lynches looks to be a good idea for a game like this. But what is the rule for determining who is lynched in the event of a tie?

Quote:
Originally Posted by lmp
The gifteds know who the good wizard is; the good wizard may PM the gifteds during the Day, and the gifteds may PM the good wizard during the Day.
Can the Werewolves pass information to the Evil Wizard? If so, doesn't this make it rather likely that the Evil Wizard will learn the identity of the Good Wizard simply by de-gifting and then Wolfing a Gifted? I suppose the likelihood is that a Villager will be targeted by both the GW and the EW the Night after being de-Gifted and it's up to the GW whether to allow them to become a Werewolf or to force them instead to be killed. But if the Wolves are allowed to pass information to the EW, this surely make it almost inevitable that the GW will choose death for the poor villager.

Wouldn't it be better that the Gifteds remain unaware of the identity of the GW, but are allowed to pass information (via the sub-mod) to him or her?
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Old 05-01-2006, 04:46 PM   #11
Roa_Aoife
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In the event that both the EW and GW pick the same villager to scry or turn, they discover each other's identity from the struggle. And the GW doesn't necessarily have to reveal themselves to the gifted, as far as I understand.
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Old 05-01-2006, 04:55 PM   #12
Roa_Aoife
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Oh, if we're making predictions- I predict that on Day 1 Nogrod will come up with a completely reckless and foolhardy plan involving the Seer, which everyone will disagree with, but end up following anyways, that will ultimately save the village.

And there will be a lot of double deaths at night when the Hunter role has to be repeatedly reassigned as they take out seer after seer.
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Old 05-01-2006, 09:19 PM   #13
littlemanpoet
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littlemanpoet is battling Black Riders on Weathertop.littlemanpoet is battling Black Riders on Weathertop.
Quote:
Originally Posted by The Saucepan Man
Am I right that 6pm EDT is 10pm GMT? Although I would prefer a slightly later deadline, I can certainly live with that.
Yes. It seems to work the least worst for the most players.

Quote:
what is the rule for determining who is lynched in the event of a tie?
First to reach that highest number of votes, is lynched.

Quote:
Can the Werewolves pass information to the Evil Wizard?
Yes.

Quote:
If so, doesn't this make it rather likely that the Evil Wizard will learn the identity of the Good Wizard simply by de-gifting and then Wolfing a Gifted?
That's one strategy that the evil wizard can try to use, and a reason why the good wizard may try to hide his/her identity from the gifteds.

Quote:
Wouldn't it be better that the Gifteds remain unaware of the identity of the GW, but are allowed to pass information (via the sub-mod) to him or her?
That's up to the good wizard, who is not required to reveal his/her identity to anyone.

Hee hee! I had thought that I might have to force you guys into marriages, but one never has to push nature, which works quite well by itself. You guys are hooking up like birds in spring! Just wait till the deaths start and these relational attachments start, well, you know....
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Old 05-01-2006, 10:08 PM   #14
the phantom
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Eye

Quote:
Originally Posted by SPM
I predict that I shall, at least once during the game, vote for you as an Ordo, scry you as the Seer, attempt to kill you as a Wolf, protect you as the Ranger and hunt you as the Hunter (not necessarily in that order).
Ha ha!

Well, if you and I both stay alive long enough for all that to happen, I'll be happy.
Quote:
Originally Posted by lmp
You guys are hooking up like birds in spring!
Speaking of which, I had better single out a maiden or two to have a bit of fun with. Hmm... let's see.... Azaelia! Be prepared to flirt a bit.
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Old 05-01-2006, 10:18 PM   #15
Diamond18
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Quote:
Azaelia! Be prepared to flirt a bit.
*Diamond slaps battledore against the palm of her hand and raises an eyebrow* I've got my eye on you.

As to the rules, I'm completely flummoxed at this point, but once I can devote more time to reading them over, I'm sure I'll be... even more flummoxed. I have a feeling the mods are going to be really earning their keep during this game.
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Old 05-02-2006, 07:44 PM   #16
Azaelia of Willowbottom
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Silmaril

Quote:
Originally Posted by the phantom
Ha ha!

Well, if you and I both stay alive long enough for all that to happen, I'll be happy.

Speaking of which, I had better single out a maiden or two to have a bit of fun with. Hmm... let's see.... Azaelia! Be prepared to flirt a bit.
Hahaha *prepares*


Quote:
Originally Posted by diamond-mom
*Diamond slaps battledore against the palm of her hand and raises an eyebrow* I've got my eye on you.
Aww, c'mon, mum...It's just a bit of fun! *ducks battledore*

To Phantom: you just have to watch out for my mum...She's a bit... *whispers* crazy.

*Azaelia scoots before she can be hit with a battledore, and advises Phantom to do the same*

Oh dear, I'm already having too much fun with this. Can't wait!
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