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Old 05-28-2006, 12:28 PM   #1
Glirdan
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I wish you two the best of luck with this game as I need to take a break. But if you don't have enough people for your game to start up, don't hesitate to ask.
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Old 05-28-2006, 08:14 PM   #2
JennyHallu
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Still looking for players? I'm interested. Since you're not starting until after Kath's game I'll get a break, and I'm interested to see what you've come up with.

I'll be...hm...uh...um...drrr....hmmmm....

An embroiderer? How dull...But that's what I am. Oh and relationship...I'm not related. I'm lost. Got separated from my folks and all that.
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Old 05-29-2006, 12:38 PM   #3
Diamond18
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I like the idea of the "logical hunter." It will make the wolves think twice about killing in the Night, and it still leaves the Hunter with the opportunity to mess up (should s/he be lynched) and kill an innocent or gifted. So the Hunter is strong yet not fool-proof. Should be fun to try out in this game.
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Old 05-29-2006, 01:04 PM   #4
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We can't promise you Jenny that we wait until Kath's game is over, but surely it will be on its final stages when we start.

We would have to be done with this game on something like the 20th of June (Lommy: correct me if I remember this incorrectly). That would mean that we should start on the 8th of June the latest, or something. We still have lots of vacancies on the village, but Kath's game has a host of players and some of them start to drop out from it tomorrow on - and some of them have already shown their interest if they are dropped. So we just see when the roster is full and start then. (Full roster = ideally the basic 16 players, or possibly a few more)

Valier - Elenwe's personal chamber maid
Diamond18 - Dimwë the half-wit second cousin of Elenwë
Naria -
Macalaure - Turgon's nephew and part-time-repentant kinslayer
Lalaith - Aredhel's tutoress
Firefoot- Aredhel's friend
Jenny - An Embroiderer, lost, not related
tom bombarrific ?
Nilpaurion Felagund ?

And please, make your vote on the following:
A summary of questions so far
- Cobbler or not? (4 yes - 0 for no)
- Retractables (max. 2 votes/ day) or not? (2 yes - 2 no)
- 10-11 pm GMT or other? (1 for 10 - 1 for 11 - 0 for other)
- Revealing or not revealing roles upon death (0 votes so far)

PS. We thought about that revealing the roles stuff yesterday together and thought of a third possibility of not saying it straight but leaving hints to the roles of the dead, but quite soon we saw that it would be really tough job. Something like anagramms made by the "Anagrammatical Parrot" (in the narration) could be fun, but then we should play it in Finninsh and not in English! Somehow I like myself the basic game where the roles are told, but will not be against a different ruling if the players wish so.
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Old 05-29-2006, 01:17 PM   #5
Valier
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I vote for

++Revealing the roles

I like to know who got killed and their role.
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Old 05-29-2006, 01:18 PM   #6
Sleepy Ranger
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Pipe

Well I'm with Glirdan on this, I think I should take some time off Werewolf besides I'm sure people will be glad to have me out off their hair, I haven't quite been in form lately...
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Old 05-30-2006, 09:24 PM   #7
Roa_Aoife
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OKay, sign me up!

Uh, my role is... um... I'll get back to you on that.

++Cobbler
++Retractable votes if they're limited (only so many retractions a day)
++10-11 pm GMT
--Role revelation, but ++Tallies


As for the "logical hunter" - the role of the hunter has always been a sort of Russian Roulette. S/he gets to kill whoever they want, other wise it's just an extra seer that happens to be deadly. Being a good hunter requires a certain skill set- confidence, discretion, etc- and if you take away the risk, then you take away the challenge of the role. I don't know about the rest of you, but I would enjoy the challenge more than I would enjoy reduced risk. As for narration difficulties, I've never seen a mod be unable to make it work.

That said, the logical hunter might not be so bad, as long as there are no automatic wolf kills, because those really aren't fair. I think they should be able to kill whomever they wish if they're lynched, though.
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