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Old 05-29-2006, 10:26 AM   #11
dancing spawn of ungoliant
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Join Date: Jun 2003
Location: So near to Russia, so far from Japan, quite a long way from Cairo, lots of miles from Vietnam.
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Lmp, thank you for a fantastic game. It was nice to try something completely new, and I think all worked very well - at least I had lots of fun.

Kuru, thanks for great sub-modding and putting up with my inbox issues.

And of course, congrats, Evil Team, on the victory!

I think the only problem the Good Team had was... timezones. I don't know about Kath and Nilp, but at least I had troubles discussing with Gurthang due to time differences. In that sense it would have helped if the Good Team could have PMed during Night, too.

Quote:
Originally Posted by lmp
That was the night that I had a completely different narration all set up with a fascinating bedroom scene involving Nilpaurion, Spawn, and two werewolves (now now, get your mind out of the gutter.... ) I did get to use it for Spawn's death later, but without Nilp. Ah well.
I'm sure that would have been... interesting.

I liked the more powerful Hunter role. Now I didn't have to think what if someone isn't a Wolf and we'll lose a valuable innocent, but I was free to choose a villager whom I suspected regardless of their "reputation".

I was impressed by many innocents' accurate analysing in this game. They can't obviously trust anyone, and they know nothing for sure, but all the confusion and mistrust also brought up best strategical analyses I've seen in WWs. Also, everything was less chaotic than I had thought, but that's probably just a good thing.
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