![]() |
|
|
|
Visit The *EVEN NEWER* Barrow-Downs Photo Page |
|
|
|
|
#1 | |
|
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
![]() ![]() |
Quote:
You see the situation correctly... almost. The werewolves & evil wizard are told by the evil team submod what nominees are up from the werewolves, and then the werewolves either stick with, or change their choice in order to reach a consensus. Failure of consensus means that the evil wizard gets the choice by default. While there are Wizards, they do have the power to a large extent. Since this is Dueling Wizards Werewolf, I like the power in the Wizards' hands in the early going. It does create a more panicked feeling for ordos, which I also intended. (evil LMP) There is, however, a Good Wizard who will get to talk to her/his gifteds at Night (through the good team sub-mod), so I still think it evens out. After all, the evil team are just as much in the dark in the early going as the good team.
|
|
|
|
|
|
|
#2 |
|
The Pearl, The Lily Maid
|
From the wolvish point of view, it is still difficult to reach any kind of consensus because we have no way of learning the reasoning behind the other wolves' desired kills. We're given the list of candidates, look at it, and think "Lommy? Who on earth would want to kill Lommy? And why?" and then vote again for the same candidate we nominated to begin with.
__________________
<=== Lookee, lookee, lots of IM handles! |
|
|
|
|
|
#3 |
|
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
![]() ![]() |
....until the evil wizard is dead. Then it turns back into all the gamesmanship of werewolves cahooting at night.
This is the nature of Dueling Wizards Werewolf. It's one of its core elements. If I change this, it's not dueling wizards werewolf anymore. The problem, Lommy, with your primary, secondary, tertiary, or point award system is that the werewolves may nominate nine to sixteen different characters, three or four of whom are tied, or maybe less, but more often than not, it still ends up being the evil wizard's choice. Since that's the way it runs in my simpler system, I think I'll stick with simple.
|
|
|
|
|
|
#4 |
|
The Pearl, The Lily Maid
|
I simply wondered if the wolves could provide a one-sentence explanation of why, to accompany their nomination.
__________________
<=== Lookee, lookee, lots of IM handles! |
|
|
|
|
|
#5 | |
|
Sword of Spirit
Join Date: Aug 2003
Location: Oh, I'm around.
Posts: 1,401
![]() |
Quote:
), etc.The night would have to be done in two stages then. You'd get each wolves top pick with an explanation. Then you'd have to paraphrase and send all the choices and reasons back to all the wolves, then get the final vote from each wolf. And doing it that way gets you into timezones trouble.
__________________
I'm on a Mission from God. |
|
|
|
|
|
|
#6 | |
|
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
![]() ![]() |
Quote:
|
|
|
|
|
|
|
#7 |
|
Ghost Prince of Cardolan
Join Date: Feb 2004
Location: Someday, I'll rule all of it.
Posts: 1,696
![]() |
Piping in with the EW's point of view- sometimes it depends on the wolves' personalities. They were never stopped from providing explantion to me, some just didn't. Morm launched into whole analysis and players lists which he eventually summed up with two choices. Other wolves just sent me a name.
However, part of my strategy was direct my wolves almost entirely through the game. They couldn't talk to each other, and had only a limited knowledge of what was going on. (Some knew more than others.) I on the other hand had a very good handle on the situation, so I deigned to direct my wolves like a military Sgt directing her squad. Mostly during the night, but sometimes during the day as well. It was my understanding that this was part of the EW role, if I so chose it. That's not saying I ignored my wolves' choices- sometimes I defered to them rather than go with my original. My point is, if a wolf wants to provide explanation to the EW, let them do it in anyway they want. After that, it's up to the EW if they want to send an explanation or not. It ought to be a strategy choice, not a rule. If we keep making strategies into rules, then it makes no difference who is in what role, or whether that player is good or bad. Challenge may disappear. So, yeah... I actually had no problem with the way the kill choices happened. (After all, I made a good majority of them anyways.)
__________________
We can't all be Roas when it comes to analysing... -Lommy I didn't say you're evil, Roa, I said you're exasperating. -Nerwen |
|
|
|
|
|
#8 | |
|
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
![]() ![]() |
Quote:
|
|
|
|
|
![]() |
|
|
|
|