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Old 04-18-2007, 02:25 PM   #11
Nogrod
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Quite interesting things you have come up with Volo (and Kath, if I understood the first briefing correctly)!

I'm all in for a try-out of this.

But I would also still like to make a few comments.

Maybe we should still think about the number of kills possible during the Night. I know not all the chances to kill someone will play out every Night. It will be most unlikely that happens indeed. But, with these rules we will get something like 2-3 kills turning out to be the norm / Night. (the vampires kill one anyhow - at least they try to, the shade can kill every other Night If I got it right, the probability of the one being lynched to wish to kill someone else as well / someone trusting that person the licence for it might be something like 50-50 and we have two hunters with a foolproof-kill as well). If we add to that the lynching of one every Day we get the total of 3-4 kills / Day-Night cycle on average, meaning that in a village of 14-15 players the wolves might indeed win in two Days without any extraordinary luck...

I also do agree with a few here and think we should not give the vampires a chance to give a list of Nightly kills and thence end up in a double kill during the Night if they try to kill someone who is lynched. That to me seems the least we can do on the basis of rules to balance this a bit.

Otherwise the new roles (the shade, the lynch-seer) look really promising! Although, if we're concerned about the number of kills, should we leave the option open that the one who is going to be lynched and whose riddle someone makes public might decline the kill if s/he thinks s/he's not cabable of making a judgement?
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