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Old 06-09-2007, 05:47 PM   #481
The Saucepan Man
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White-Hand The road map for Thinlómien’s lynching

As the Days had grown quieter, the remaining delegates had finally got round to constructing some gallows. The delegate of INSTRAW was to be the first to test them out.

“Honorable chair, fellow delegates,” said Thinlómien, as she stood to read her closing address. “Acknowledging the votes cast toDay and fully respecting the outcome of the established voting process, I would like to move on behalf of INSTRAW that the delegates present should establish a road map within which the conditions might be met for the ultimate placement of my head in the noose, while at the same time steps be taken towards drawing up a mutually acceptable document within which criteria may be laid down for the activation of the lever, whereby the trapdoor beneath my feet might then be released, thereby propelling my body in a sharp downwards motion and so bringing about the anticipated scenario within which my neck might be broken, thus ending my life and thereby fulfilling the democratically expressed will of the assembly.”

“Motion passed,” replied the delegates, as they immediately set to work.

“Um, I would like to put forward a statement on behalf of INSTRAW expressing my complete and overwhelming surprise that the criteria and conditions laid down in my closing address have been met with such undue and unusual rapidity,” declared Thinlómien as she stood on the gallows with her head in the noose. “In my long experience as a committee representative, it is rare for such … Urrrrghh!”

The criteria had been met and the conditions fulfilled whereby Thinlómien’s life could be brought to an abrupt conclusion. Her body, however, remained unchanged.

The dead:

The Saucepan Man - Slaughtered and boiled up in a spicy ghoulash on Night zero.
xyzzy - Got bored of the role-based banter and hung himself quietly on Day 1 (Ordinary Innocent)
Meneltarmacil - Fatally wounded in sooth he was and crawled awaye to find ye deathe in ye woodes on Nighte 1 (Werewolfe)
Rune Son of Bjarne - Hunted and added to his own trophy collection on Night 1 (Ordinary Innocent)
Durelin - Spied on things which should not be seen and got hung for it on Night 1 (Thief)
Kath - Burned at the stake and spurned by her Lord on Day 2 (Priestess of Sauron)
Rikae - Tickled mercilessly and died with a smile on her face on Night 2 (Oridnary Innocent)
Legate of Amon Lanc - Underwent radical optical surgery and lost his life and his foresight on Night 2 (Druid)
Isabellkya - Mometarily caught off guard by a darting fox and set upon by the angry mob on Day 3 (Werewolf)
Shastanis Althreduin - Had the life squeezed from his Half human, half equine form on Night 3 (Oridnary Innocent)
the guy who be short - Consumed and reduced to nothing but bare bones on Night 3 (Ordinary Innocent)
Feanor of the Peredhil - Brutally attacked yet lived long enough to write her bloody epitaph on Night 3 (Ordinary Innocent).
Mithalwen - Went down fighting in a dubious pastiche of British classic comedy and was summarily dismembered by a unanimous motion of the general assembly on Day 4 (Werewolf).
Aganzir - Battered, bruised and bloodied and left to die on Night 4 (Werewolf)
Thinlómien - Fulfilled the criteria and met the conditions whereby she could be hung until she be dead on Day 5 (Ordinary Innocent)

The living:

Mormegil
Gil-Galad
Volo - the very hairy delegate from as far as it gets
Nogrod - the moody delegate from the Witch-burners' village who is ready and willing to form a theory to suit his feelings whatever the facts ...
Boromir88 - the filibuster delegate from Laketown, whose geography is not that good
The Sixth Wizard

Day 5 is over. Night 5 has begun. Let the Nightly deeds commence.
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Old 06-10-2007, 04:30 PM   #482
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Sting The Big Fight

On Day 6, the delegates awoke to a dreadful commotion in the village square. Venturing forth from their huts, they witnessed the closing stages of a desperate battle. A great Bear was locked in mortal combat with a huge black Wolf. The Bear, his fur matted with blood, had the Wolf gripped between his powerful arms. The Wolf, battered and bruised, was struggling and howling and attempting to twist his great head round to lock his jaws onto the Bear. Eventually, just as the last of his life was being squeezed from his body, the Wolf succeeded in sinking his cruel black fangs deep into the Bear’s throat. Both beasts were mortally wounded, yet still they struggled on. Finally, exhausted and near death, both collapsed entangled in a deadly embrace. They lay there for a while, panting hoarsely, before each breathed his last and one more assumed his human form.

Boromir88 had not come from Laketown and his geography had actually been pretty good. He had been a Shapeshifter, a descendant of Beorn, and had been sent to Woodgard by Radagast to aid the delegates in their struggle against the Wolves.

Nogrod, a fierce black-fanged Werewolf, had assumed the identity of the delegate from the Witch-burner’s village, though he had nevertheless remained ready and willing to form a theory to suit his feelings whatever the facts.

Both, however, now lay dead.

The dead:

The Saucepan Man - Slaughtered and boiled up in a spicy ghoulash on Night zero.
xyzzy - Got bored of the role-based banter and hung himself quietly on Day 1 (Ordinary Innocent)
Meneltarmacil - Fatally wounded in sooth he was and crawled awaye to find ye deathe in ye woodes on Nighte 1 (Werewolfe)
Rune Son of Bjarne - Hunted and added to his own trophy collection on Night 1 (Ordinary Innocent)
Durelin - Spied on things which should not be seen and got hung for it on Night 1 (Thief)
Kath - Burned at the stake and spurned by her Lord on Day 2 (Priestess of Sauron)
Rikae - Tickled mercilessly and died with a smile on her face on Night 2 (Oridnary Innocent)
Legate of Amon Lanc - Underwent radical optical surgery and lost his life and his foresight on Night 2 (Druid)
Isabellkya - Mometarily caught off guard by a darting fox and set upon by the angry mob on Day 3 (Werewolf)
Shastanis Althreduin - Had the life squeezed from his Half human, half equine form on Night 3 (Oridnary Innocent)
the guy who be short - Consumed and reduced to nothing but bare bones on Night 3 (Ordinary Innocent)
Feanor of the Peredhil - Brutally attacked yet lived long enough to write her bloody epitaph on Night 3 (Ordinary Innocent).
Mithalwen - Went down fighting in a dubious pastiche of British classic comedy and was summarily dismembered by a unanimous motion of the general assembly on Day 4 (Werewolf).
Aganzir - Battered, bruised and bloodied and left to die on Night 4 (Werewolf)
Thinlómien - Fulfilled the criteria and met the conditions whereby she could be hung until she be dead on Day 5 (Ordinary Innocent)
Boromir88 - Fought bravely with a Werewolf, but died in the struggle on Night 5 (Shapeshifter)
Nogrod - Squeezed to death in a deadly embrace, but took the Beorning down with him on Night 5 (Werewolf)

The living:

Mormegil
Gil-Galad
Volo - the very hairy delegate from as far as it gets
The Sixth Wizard

Day 6 has begun and the game continues. Time to start talking again.
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Old 06-10-2007, 04:53 PM   #483
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Thank you Boromir. And what now?

Still more Wolves? :/ I'm a bit tired of them to say the truth...

I'm pretty much Sixth Wizard as Mormegil felt sincere yesterDay. And Gil is what he is, hopefully.

But consider: We lose if even one vote is wrong!

That being the case I'm even more inclined not to vote Gil. So, friend and foe, speak up!


And I myself am retreating for now.
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Old 06-10-2007, 04:54 PM   #484
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So now what? I can't believe we would have another baddie but I guess that we do. Is it possible to not lynch today? If we get it wrong we are doomed I fear. The obvious candidate is Gil but with things as they are I hesitate to vote for him but if not him then who? Right now Sixth seems much more suspcious than Volo but I'm a bit at a loss for words.

Thanks for giving us a shot Boro at a win by taking out three wolves yourself.
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Old 06-10-2007, 04:56 PM   #485
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Ok. If Gil is Wolf and not voting or killing, we still have tomorrow to kill him. If Gil is Innocent and we vote for somebody who isn't a Wolf toDay, we lose.


Truly, goodnight.

EDIT: Xd with Morm
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Old 06-10-2007, 05:02 PM   #486
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Volo, I see we cross posted and feel about the same again.
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"So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.”
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Old 06-10-2007, 05:49 PM   #487
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Eye

Well, Morm, I really doubt my opinion would change later on.

I think I'll just vote Sixth and be calm with the sleep. Good to know that you have done all you could (or at least that you can't do anything more).

++The Sixth Wizard

Whatever you are, Morm, please, don't be a Wolf.
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Old 06-10-2007, 09:33 PM   #488
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Wow, how many wolves were there?

mormegil was the one to start the Lommy voting, which I unfortunately followed. He says:

Quote:
Lommy seems so certain and is trying to convince us all that no more wolves exist. Why? Because, I believe, she is the last wolf. Mith was the Alpha wolf and Lommy is the only one left and grasping straws here and she is doing anything and everything she can to discredit Boromir. I find Boromir's story to fit in much better with the events and Lommy's incredulity as extremely wolvish. Unless there are some major changes I will be voting Lommy. If as Lommy says there is another ranger I suggest they seriously consider revealing themselves. You may do more good as a known innocent than the possibility of stopping a wolf attack.
For this reason, I'm thinking he's the remaining wolf. The two of them must have been planning to get Boro out of the way at night (he couldn't protect himself two nights in a row), then jumping to the first two votes for someone in the Day, as that would win them the game! But it seems Boro and Nogrod simultaneously attacked each other at night, resulting in the double-kill.

And good thing no-one took heed of this!

Quote:
Originally Posted by Nogrod
But with six goodies against one baddie we could indeed afford to lynch Gil now. If he turns out innocent we still would have four against one toMOrrow - and failing then two against one the last Day. And if he's the sneaky baddie indeed he'd get what he deserves and we'd win. Anyhow that problem would be solved then.
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Old 06-10-2007, 09:39 PM   #489
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Hey, I just realised that last post can't do anything. Volo can't retract his vote and Gil won't come round. Mormegil will vote for me and we're doomed! No!
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Old 06-10-2007, 10:26 PM   #490
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Sixth, I assure you I am innocent. The question I have is Volo or you? It seems that Gil would be from the Nogrol post you showed but I am not sure what else to think at this stage. I must go through yours and Volo's post (Volo you posted way too much) and decide who I will vote for. I consider Volo's early vote a bit suspicous but also a bit understandable. Is he trying to win me over by making us 'friends'? I don't really know but I'm beginning not to trust my instinct this game as I've been sadly wrong most every time. My instinct tells me that Volo is innocent which means he's likely guilty.
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"So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.”
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Old 06-10-2007, 10:30 PM   #491
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Just found this in Sixth's first post and found it rather ironic considering what happened last night.

Quote:
And all I can say to Nogrod and Boro is "Fight, fight, fight, fight...
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“I wish it need not have happened in my time," said Frodo.
"So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.”
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Old 06-10-2007, 10:48 PM   #492
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I hope I am right in this. The more I ready what Sixth and Volo wrote the more convinced I am the Sixth is innocent. He seems quite but more genuine and sincere. Volo on the other hand is subtle and pokes and prods at just the right time.

++Volo


SpM you are sadistic.
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“I wish it need not have happened in my time," said Frodo.
"So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.”
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Old 06-11-2007, 12:54 AM   #493
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Haha! We winssss!!!! We always winsss!!!

++Volo

Farewell innocents! Prepare to die!
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Old 06-11-2007, 04:17 AM   #494
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Silmaril Into the light

Well, this didn't go like in my dream as it was Morm who was the Wolf there, but at least I can be happy for being right in the end.

Tough game and, huh, it was more than close to victory!

Congratulations to so many, especially the Wolves! And of the Wolves especially to Aganzir, who was a big surprise!

Of course Boro has earned our warmest thanks, killing Wolves equal to the number of Wolves in basic games. Good work there!

SPM, SPM, SPM... Now this was the most confusing game ever, and the most theory-filled too, and not only from me (though I'm still confused how I could post so much )! Well, thank you and could you please end the game!


I hope Asfaras of Itgets from the race of Vehade will have a proper funeral!
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Old 06-11-2007, 05:39 AM   #495
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Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.
*a ghostly lupine voice*

While I too am curious - I think it would be courteous not to pre-empt the moderator.
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Old 06-11-2007, 07:21 AM   #496
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I'm sorry. I'm very disappointed in myself after this game.
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“I wish it need not have happened in my time," said Frodo.
"So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.”
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Old 06-11-2007, 07:39 AM   #497
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Quote:
Originally Posted by mormegil
I'm sorry. I'm very disappointed in myself after this game.
Hey comeon. Don't blame yourself. Better next time, I don't think what happened is very strange. After all, I had all of the element of being a possible Wolf myself (well, maybe except asking Boro to kill Nogrod).
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Old 06-11-2007, 07:40 AM   #498
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The Eye Hair toDay, gone toMorrow ...

Of the twenty delegates who had arrived in Woodgard some five Days previously, only four remained. It did not take them long to decide that the time had come for Volo to die. Being very hairy and hailing from as far as it gets, he had to be a Wolf, surely.

“Actually,” piped up Volo. “I am a Hunter and I get to choose one of you to die with me.”

“Really?” said The Sixth Wizard, uneasily.

“Yes, really,” insisted Volo.

“Go on then,” said mormegil.

“Er, actually I was lying,” said Volo. “But come on, admit it. I had you fooled, didn’t I?”

But he was met only by the grim faces of mormegil and The Sixth Wizard, as they advanced menacingly towards him. Seeing no other way out, Volo spun and raced off, heading for the woods. The remaining delegates set off in hot pursuit, but Volo was fast and quickly opened up a substantial lead over them.

“Hee hee,” he giggled hysterically, as he dived into the undergrowth. “You can’t catch me … Erk!”

Volo’s head jerked suddenly back as his lengthy beard caught on a jagged branch. Drawing his knife, he raised his hand to free himself, but the prodigious hairs on his arm were snared by yet more thorny outgrowths. Twisting his head round, he found that his shoulder length hair too had become entangled in the undergrowth. Starting to panic, he scrabbled to free himself but, the more struggled, the more he found himself caught up in the dark, twisted shrubbery.

In no time, his pursuers were upon him and, without hesitation, mormegil thrust a spear into his belly. As Volo opened his mouth to cry out, he found himself gurgling and spluttering blood. The Sixth Wizard had circled round behind him and, taking Volo's knife from his trapped hand, had slit his throat with it.

Mormegil waited, anticipating a dreadful transformation to come over Volo. But the hairy delegate from as far as it gets merely slumped forward lifelessly, hopelessly ensnared in the undergrowth. Looking up, mormegil’s heart sank, as he caught sight of The Sixth Wizard grinning evilly at him and licking the blood from Volo’s blade.

“Looks like it’s down to you and me, Gil,” muttered mormegil grimly, turning to his companion.

But Gil-Galad remained silent, rooted to the spot and struck dumb with fear.

“That figures …” said mormegil, just before the enormous Wolf that had been The Sixth Wizard only moments before sprang at him and pinned him to the ground. Mormegil attempted to draw his great black sword, but it was to no avail as the Wolf’s fearsome black fangs ripped great chunks of flesh from him.

“Help!” cried Gil, finally finding his voice. The Wolf turned from his feast and leered at him, blood dripping from his jaws.

In moments, it was all over. Woodgard was deserted once more, save for a lone black Wolf. Throwing his massive head back and baring his cruel black fangs, The Sixth Wizard howled in victory, before bounding off into the woods to wreak havoc on the defenceless Woodsman villages.

*******************************************

“Rats!” muttered Radagast. “Now I suppose it will be written of me that I failed in my mission. Who’d be an Istar, eh?”

Game over!

Thief loses!
Priestess of Sauron loses!
Village loses!
Red Claw Werewolves lose!
Black Fang Werewolves win!
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Old 06-11-2007, 07:49 AM   #499
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White-Hand

Congratulations to Meneltarmacil, Nogrod and The Sixth Wizard, collectively known as the Black Fang Gang (though even they didn't know that).

Commiserations to the others.

Please use this thread, rather than the Admin thread, for all post-game discussion, so as to keep it all in one place.

Any further comment from me will have to wait, as I must get back to work and all my notes are on my PC at home anyway. But I'll be happy to answer any questions (and I am sure that there are some ) later.
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Old 06-11-2007, 08:16 AM   #500
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I'll reveal what I learnt from Aganzir after being lynched:

The Lady team's (Aganzir, Izzie, Mith) kills were Rune, Rikae and tgwbs.
The Gentleman team's (Menel, Nogrod, Sixth) kills were Durelin, Legate, Fea, Aganzir (who was also killed by Boro during the same Night) and Boro.

The two teams couldn't have a united victory (right?).

And that makes me wander about the kills chosen... I mean Rikae and Legate go wrong way round.

Do tell us what you thought, dear Wolves.

And what are the thief and priestess anyway??
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Old 06-11-2007, 08:21 AM   #501
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Yes, the first day I hadn't even realized the game started. I had been to busy to follow the admin thread closely and didn't realize I want' to get a PM if I was an ordo. I was expecting that to know when to begin. Sorry about that and Volo sorry about not trusting my instincts....the one time they were right this game I didn't listen.
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“I wish it need not have happened in my time," said Frodo.
"So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.”
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Old 06-11-2007, 08:53 AM   #502
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Leaf Dead Druid's Declamation

WOW! Now that was great!

I must say, this is the first game which, even though I died early on, I just couldn't stop reading. Once again congrats to the victorious wolves' team (especially Six, who was probably the only one of the wolves whom I haven't suspected even at the time when I was still alive!). Thanks to sir Esspiem for the possibility of playing this game, and thanks to all you fellow players who made this game interesting for me, even though I didn't live too long. I am really ashamed that I didn't help more to the innocents

If anyone is interested in my dreams, though, my first Day's dream was indeed Rikae, and I chose her because there was a big question mark hanging above her in my view, and I was fairly suspicious about Isabell and Nogrod, but I knew people were looking at them and I thought that matters may turn against them the next Day, in which case I'd not hesitate to vote them, even if they turned out to be innocent. So I chose to probe the "unknown waters" instead of checking my suspects who could end dead whether I wanted it or not, and tried Rikae, who came out as innocent.
The other Night, my last dream which you didn't even know of, was tgwbs. The same reasons as Rikae, now also with the fact in mind that I wanted to choose a person who is not likely to be targeted by the Wolves not the Bear (or a good Assassin, with the information I had back then), so Nogrod and Isabell were definitely not worth it. The other person I pondered was Boro, but I was fairly sure that he is innocent, so I didn't want to waste my dream and rather probe someone I had no clue of. Point of this game? I must learn somewhere to trust myself more and not to abandon my original ideas, because they mainly turn out to be true. The people I thought wolfy were as I said Isabell and Nogrod, and in the "second line" (meaning if the first two were elliminated, I'd focus on these) were Mith and Aganzir. You can imagine how I looked when I read the narrations.

So in the end, some things are finally answered - so it means that every wolf team had its own kill at night, and when last of the one team died, there was just kill from Nogrod&Six, right? In this case, I'd like to ask now which team had the idea to kill me and why they did it. (because I was too seemingly innocent to everyone?)
The teams also didn't know of each other's existence until a wolf from the other team died, right?

And while I'm at the question, what the heck Thief's mission/abilities were? Though she didn't live much long, from the end note it looks like she's been there for herself. Was her goal just to survive or something else? Durelin?

All in all - considering the game itself, from my point of view one of the most interesting games I saw, and I really pity not staying alive for longer. Technically, very well done game, despite the massive number of wolves, because it was I think well designed - after all, this was called a "bloodbath" (and indeed it was!), but in total it was well balanced (the sign be for example that there was only one wolf in the end).

EDIT: x-ed with Volo&Morm. A-ha! So it was you guys who killed me. What was the reason, then?
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Old 06-11-2007, 09:14 AM   #503
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Fantastic narrations, Sauce! One rep just isn't enough...

Well, I must say, I'VE never spotted evil so well - but then, there was a lot of it here....I know Kath, Aganzir and Izzy were up to no good. If only I could have lived a little longer...curses!

As for Boro...well, I guess you're right...and I guess we're even now.
Although I think I have to point out at this juncture that Boro was not actually MY suspect. I was - I hope this isn't against the rules...consulting someone who I consider one of the finest wolf-hunters around. He suspected Boro and Mith, and I, like a fool, went after Boro out of the two...

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Old 06-11-2007, 09:19 AM   #504
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I want to know the Priestess' role too.

And did the wolves not know who were in the other teams? I thought I was killed for finding Izzie and Sixth, but apparently not.

And Sixth - I knew it!


Very exciting game.
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Old 06-11-2007, 12:10 PM   #505
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Wolf answers.

In the beginning we were as lost to the roles there were in this game as everyone else. We three only knew each other. But as one of the three wolves I was pretty sure that there were other baddie(s) around for the game would have been highly unbalanced against us if we were the only baddies.

When Isabell turned out a dead wolf I was pretty sure there was a same-sized competing team of wolves around. You can guess how happy I was when people seemed to generally think that 5 would be maximum... I had no wish to disagree with that.

After Isabell's death catching the other team became the top priority to us.


About the kills of the Black Fang Gang esq..

Night1 - Durelin: we had to arouse some general bafflement and leave no tracks as Menel was suspected so heavily. Also her strange action might be a cover for a role of any sort - and anyhow she could be a real smart player when she actually would start to engage.

Night2 - Legate: of this I'd love to gloat just a little.
Quote:
Originally Posted by Nogrod to Spm
Please do delete the delegate De Legate.
++ Legate of Amon Lanc
I was first quite ready to take on the challenge and kill Mith. That would have been a set up by the wolves of course...
But I just realised that Legate is a gifted and that did it.
Legate was too uncontroversial, too eager not to make anyone feel uncomfortable with him (like he expressed some suspicions on me earlier but then came to pull back from them) and after reading his posts through I noted that he hadn't actually suspected anyone, at least of the more vocal persons - so just too safe and nice, seerish I thought to myself indeed.

Night3 - Fea: the one I'm a bit embarrassed about. After getting Legate so nicely I kind of overtrusted my instincts and actually believed she was one of the other gang's members and how wrong I was!
Quote:
Originally Posted by Nogrod to the Sixth
So I think we should get the rival wolves now. Aganzir and Fea have been very careful and one of them might be a wolf.
Night4 - Aganzir: I must admit that by the time I was more worried about the fact that no one seemed to be suspecting Aganzir and as the number of players decreased with speed she was the perfect kill for us. There sure was my earlier suspicion of her being a careful wolf as well but only as the second reason by that time. Sixth would have wanted to kill Boro off that Night but I refused it.
Quote:
Originally Posted by Nogrod to the Sixht
First of all the other wolf (Mith's and Isabell's mate) should be going after him as well toNight and if we both wolf-parties go after him we waste one kill.
Secondly Boro said he won't be able to protect himself which feels to me that he can. It's not common but possible that a ranger-type fellow is allowed to defend himself. In that scenario we might hurt ourselves so let the other wolf try him out. Normally these kind of special people can't do the same thing twice in a row so he could be killed the next Night without danger.


The Sixth must tell about Night5 as I was in our summer cottage and the decision was all his.


Wonderful stuff everyone! I really enjoyed this game!!!


PS.
Quote:
Originally Posted by Nogrod to the Sixth on Night2 in a list of possible targets...
Boro could be the bear-guy. And I might be willing to go after him toNight.
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Old 06-11-2007, 12:25 PM   #506
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*clop clop clop*

Good job, wolves.

What about my vote seemed wolvish enough to kill me, Boro? o.o?
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Old 06-11-2007, 12:44 PM   #507
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Just a few special thanks to make a few extraordinary performances more visible.

Spm - Absolutely faboulous narrations! And I do agree with Legate that the game was actually quite nicely balanced. Well done indeed! Thank's for the experience!

Boro - I didn't fall into your trap the first time but you still got me in the end. This was quite epic indeed! Hats off to you! You played marvellously getting level with Ang the assassin and that's no minor feat indeed.

Aganzir - You hid masterly as a wolf, being involved and appearing very useful to the villagers and ducking all the suspicions. Absolutely great play!

Mith - I just haven't seen a performance like that ever in my ww-life! You were absolutely great and at one moment I actually feared you got me nailed with that Menel-vote stuff. And to read your posting after the confession was the best entertainment. Luv'ya!

Volo - You are getting better all the time! You had such a good instincts all the time as I think you pinned us down on Day2 or something already. Happily you were not sure enough...

Morm - Thanks!
But yes you played well after you got your engine running and that last vote was just a mistake that would happen to anyone so don't take it too hard on yourself.

Lommy - So fun to play with you as you seem to have inherited some of my quick twists and turns in your way of thinking... although I'm not sure if they are the best characteristics in ww-games. But had you been one of the competing team I would have never been able to tell it...

Rikae & tgwbs - It's always good to have you around and thanks for the clear statement of werewolfing principles! I agree wholeheartedly with you. It's sad you were killed so early by our rivals.


Mates:

Menel - Even though your game was a short one again it contributed to our victory quite a lot! At one moment in the end of Day1 I wasn't sure I believed my eyes as it looked like I was the one to kill you as my wolfmate on Day1 yet again!!!

Sixht - Last but not the least. I would have been running after you like a madman if I had been innocent as I'm not too fond of the playing style you represent. But you did just wonderful job with that!!! And in this game I had nothing against it. On the contrary! Superb performance and when left alone in the end you proved wicked and crafty! Hats off to you as well!

And everyone else was great as well! Now I just need to leave the PC for a while.
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Old 06-11-2007, 12:50 PM   #508
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Wow, I'd mentioned the possibility of two teams of wolves to my comrades, but I was surprised to see it actually happening.

And I'm kind of a Fenris Wolf again, as usual.

EDIT: This is my 1800th post!
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Old 06-11-2007, 01:45 PM   #509
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Quote:
Originally Posted by Rikae
I know Kath, Aganzir and Izzy were up to no good.
But at least I didn't lie about why the analysis of what happened on Night 1 was so bad. I was confused because I had no idea why there were three kills, as I thought Menel's death had something to do with Durelin's role.

Congratulations for the winners! (except Nogrod, who is very mean )

I knew trying to kill Boro was a bad idea. I knew it. But I was doing what I thought was the best to do. With Mith dead I was alone, while I knew there were still two others, and I thought that if I wanted to have any chance to win, I had to unite with the other team. We had thought it might happen if we all killed the same person, so I had to try. It made me feel bad about it when Boro said he couldn't protect himself, but I expected that either he actually could protect himself or was some kind of a hunter - I never thought he could still survive after killing a wolf.

Spm, why did the Priestess lose, too? Or was she only on our side?

Now I think I could go through our wolfish pm's, and choose some nice things we could share with you.
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Old 06-11-2007, 02:21 PM   #510
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I have nothing left from Night 1, so if there's something worth sharing Izzie or Mith might post it?

Night 2
Quote:
Originally Posted by Aganzir
Ok, I checked Boro and Rikae and feel now quite strongly that Rikae is a baddie of some kind.
Boro looks much more innocent, but it seems to me that he's also deliberately sending out gifted vibes. As if he wanted to get killed during the Night (or tried to ensure that the Assassin, if there is one, would not go after him. So a wolf perhaps? We must keep in mind that the other pack probably didn't know about us before the last narration).
See, Boro? We caught you.
We killed Rikae because we thought then it might be possible to find the other wolves if we tried to kill one of them. Afterwards, I found it very funny when I found the quote from Legate that seemed to say that he had dreamt of Rikae.


Quote:
Originally Posted by Aganzir
This far Rikae feels like good enough a choice, though. I guess Boro might be protected toNight.
And so he was. I'm happy we chose Rikae.


Quote:
Originally Posted by Isabell
Nogrod kind of strikes me as someone who wants to be vocal; yet not take any large notice from either side (good & bad).
Quote:
Originally Posted by Aganzir
Another thing maybe worth mentioning, maybe not: when Nogrod speaks about me he sounds like the last game's Sauce-cobbler who thought I was a wolf.
Nogrod really was one of our main topics.

Night 3
Quote:
Originally Posted by Aganzir
YesterDay I was so certain Nogrod was a wolf. This is frustrating.
We killed tgwbs because I had a feeling he was a gifted. It was really annoying, as there was no reason for me to feel like it, but I couldn't get rid of the feeling.


Quote:
Originally Posted by Aganzir
But well, yesterDay I thought Nogrod was a wolf, and to me it seemed that he suspected you just because he thought you had been very innocentish but then done something that might be considered slightly suspicious.
We had decided that if Mith didn't think she could survive the Day, she would confess and do her best to make both teams kill the same person.

Oh, and Night 1. Rune was killed because he didn't leave many tracks. We had first thought about killing Volo, Lommy or Legate (we considered Legate also on Night 2, if I remember correctly), and I chose Rune a few minutes before we had to send the kill, as Mith and Izzie had already left.

edit: I removed Mith's PMs by her request. My apologies to her - I should have asked before posting them.
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Old 06-11-2007, 03:55 PM   #511
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I only won if the two teams of wolves had equal numbers, and when the number of wolves equalled the number of villagers. It would have been tough to win even if I hadn't been lynched so early!
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Old 06-11-2007, 04:48 PM   #512
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Well, what can I say?

My apologies to Boro for a rather...um... fierce attack. (Actually, when I reread your posts you seemed very genuine actually, but I chose reason over feeling and stuck with my theory. I was also afraid of making a 180 degree turn in my opinions, because I thought that would just get me, an innocent, lynched in a critical point. And see what happened... )

But I blame Sauce for making a game that just doesn't fit with my logic!

Anyway, the game was absolutely fabulous, especially the narrations. Hats off to Sauce!

Werewolf is sure a game that teaches one humbleness. I mean, I just had the feeling I was handling the game and thought that maybe now I'm beginning to be quite good in this game, and then I find out I was grievously mistaken about the roles and about Nogrod and Aganzir...

And it seems I really do have some weird ignore-function. I mean, I spotted Mith, Izzie and Sixth, all of them (to some extent). But the ones to slip under my radar were Nogrod and Aganzir, my father and one of my best RL-friends... Quite annoying. Should I not know them well enough to tell if they're innocent? Weird. Anyway, Noggie, Agan and Volo, prepare for being subjects to extra vigilance from this direction in future games!

This was a great game, kudos to everybody, especially the sneaky wolves of both teams! You did a good job!
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Old 06-11-2007, 05:37 PM   #513
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Quote:
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One should never assume that the mod is a nice person.


The set-up

20+ Players:

Villagers
10+ Ordinary
1 Druid of Radagast
1 Shapeshifter (Beorning)

Forces of Evil
3 Red Claw Werewolves
3 Black Fang Werewolves
1 Priestess of Sauron

Neutral
1 Thief

Bascially, there were five teams - the Villagers, the two Wolf packs, the Priestess of Sauron and the Thief. The latter two could win with the Wolves and Villagers respectively, although only if they survived to the end, but could also win on their own.

The roles

Note - these are my own notes. Those with the roles were not aware of all aspects of them.

Druid
Dreams - the usual. Will not spot the Thief or the Priest of Sauron. Will spot the Wolves (but not their pack) and the Shapeshifter.

Wins with the village, whether he survives or not.

Shapeshifter
Has three powers, and may use any one during a Night phase:

1. Protect Self: If attacked by the Wolves or the Thief, will not die and will kill the attacker, or one of them - if more than one Wolf remains in an attacking pack, or if he is attacked from more than one source, the one who dies is chosen randomly (ie, he may not kill more than one player in any one Night when protecting himself). He may not protect himself two Nights in a row.

2. Guard: If chosen player is attacked by Wolves or the Thief, that player will not die. Attackers escape. If killed while Guarding, protected player may be killed by other attacker(s). He may not guard the same villager two Nights in a row.

3. Hunt: May attempt to kill one player. If hunts someone who is attacking him - both will die.

Wins with the village, whether he survives or not.

Wolves
Kill at Night - the usual.

Pack wins if all Wolves in the other pack are killed and number of surviving Wolves in pack is equal to or more than the number of any surviving villagers.

Priestess of Sauron
Is the only player to know at the start that there are two Wolf packs, but does not know the identity of the Wolves.

May dream each Night - will spot Wolves (and their pack name), Druid, Shapeshifter and Thief. Will be told what powers any Gifted has (eg, may Protect Self, Guard or Hunt) but not the details.

May ward off attacks by Wolves at Night.

Will be told the pack name of any Wolves that die (through clues in the narrative).

Counts as a villager for the purposes of determining game victory.

Wins with the Wolves, provided that she survives at the end. Wins alone if she survives with an equal number of Wolves from both packs and either no villagers remain or the number of remaining villagers is equal to or less than the number of Wolves remaining in each pack.

Thief
Has three powers, and may use any one during a Night phase:

1. Sneak: May spy on one selected player during the Night - will find out what that player does (whether dreams, hunts, guards etc - will also spot who is hunted or protected and, in the former case, whether they are protected).

2. Hide: If attacked by the Wolves or the Shapeshifter, will not die. Attackers escape. She may not Hide for two Nights in a row.

3. Assassinate: May attempt to kill one player.

Wins with the Village, provided that she survives. Wins alone if only she and one other villager survive when the last Wolf has been killed.

Other rules

It occurred to me shortly before the game that the situation could arise, due to Nightly attacks, whereby no one survived on the final Day. I determined that this would result in a Villager victory, since their villages would be saved.

It later occured to me, during the game (after Kath had been lynched) that a Day which began with two equal teams of Wolves might involve inequality, since the lynch would be determined by whoever was able to post first. With two or more Wolves in each team, I decided that it was up to them to deal with this. But I did decide that, if there was ever one Wolf from each team, and no one else, left, the two Wolf teams would draw.

Clues
Those who conduct Night-time activities will be told of anything that happens which they would reasonably learn. So, for example, if the Red Claw Wolves attack a villager and that villager is Guarded by the Shapeshifter, then they will be told that they were driven off by a Great Bear. The Shapeshifter will be told that he drove off a pack of [three] Werewolves.

The narratives opening each Day will also contain clues, based upon what might reasonably be discovered from the Night-time activites. For example, if the Wolf packs each attack members of the opposing pack, the villagers will discover the bodies of the two dead villagers, clawed and bloody, entwined in a deadly embrace.

Conflicts
If any conflicts arise as a result of Night time activities, they will, subject to the rules stated under each role, be resolved in a manner which allows all of the activities which may reasonably take place to take place. So, if the Shapeshifter hunts an innocent and the Black Fang Wolves hunt the Shapeshifter, both the innocent and the Shapeshifter will be found dead in the morning.

What they were told

To Legate of Amon Lanc
You are a Druid, a follower of Radagast.

Two nights ago, Radagast, fearing that the agents of evil were afoot, sent to you a white dove, who bade you come to Woodgard to assist the Woodsmen in their plight.

As a Druid, you have the Power of Seeing. Each Night, you may commune with the forces of nature to ascertain the hidden role of a fellow villager. You must send to me (by PM) the name of the villager that you have chosen to scry and you will be told whether they are a Wolf, whether they are a fellow agent of Radagast or whether they are neither.

You will win with the village, whether you survive the bloodbath or not.

To Boromir88
You are a Shapeshifter, a descendant of Beorn. Two nights ago, Radagast, fearing that the agents of evil were afoot, sent to you a white deer, who bade you come to Woodgard to assist the Woodsmen in their plight.

As a Shapeshifter, you may assume the form of a Great Bear at Night and, when in this form, you may use one of three Powers:

1. Protect Self: If attacked in the Night, you will not die but will instead kill one of your attackers. Your honour forbids you from protecting yourself for two Nights in a row.

2. Guard: You may select another villager to guard. If that villager is attacked in the Night, he or she will not die (although the attackers will escape). You may not guard the same villager for two Nights in a row.

3. Hunt: You may select another villager to kill. That villager will die before the sun rises, whether guilty or innocent.

Each Night phase, you should notify me (by PM) which Power you intend to use and, if you intend to Guard or Hunt, identify the villager you have selected.

You will win with the village, whether you survive the bloodbath or not.

To Durelin
You are a Thief who thinks nothing of others, but only of your own gain. Hearing that Woodgard was deserted, you came in search of loot, but are now trapped here.

Your foremost consideration is your own survival. Your second consideration is the possibility that the situation may be turned to your advantage. To assist you in achieving these objectives, you have three Powers and may select one to use during a Night phase:

1. Sneak: You may spy on one villager during the Night and will learn of any events involving that villager that occur during that Night.

2. Hide: If attacked in the Night, you will not die. Your curiosity and greed prevents you from hiding for two Nights in a row.

3. Assassinate: You may select another villager to assassinate. That villager will be killed, unless protected.

However, be warned. Once a Thief, always a Thief. Should you choose to Assassinate, you will not be able to resist pinching a valuable item from your chosen victim.

Each Night phase, you should notify me (by PM) which power you intend to use and, if you intend to Sneak or Assassinate, identify the villager you have selected.

If you survive to the end, you will win with the village. If, however, only you and one other villager survive when the last Wolf is killed, you may slit that villager’s throat and claim victory (and the booty) for yourself.

To Kath
You are a Priestess of Sauron. Your Lord appeared to you in a dream and bade you ride out from Dol Guldur to assist the Werewolves against the Woodsmen. He told you that the delegates would be lured to Woodgard, and that the Werewolves would be directed there also.

The previous Night, your Lord revealed to you in a further dream that two packs of Werewolves are operating in this area: the Black Fang Gang and the the Red Claw Mob. You and only you are aware of this (the Wolves themselves are not), although you have no idea who the Werewolves are. Sauron ordered you to assist both packs in whatever way you can, but also warned you that the two packs are fierce rivals and that each will as readily attack the other as they will the innocent Woodsmen. He also told you, however, that the packs may be united if they openly match each other in strength and that you will earn great reward from him if you can bring this about.

To assist you in your endeavours, you may invoke your Lord’s power each Night to learn the identity of a fellow villager of your choosing. You must send to me (by PM) the name of the villager that you have selected. If you choose a Werewolf, you will be informed of this and also which pack the Werewolf belongs to. If you choose another villager with a hidden role, you will be told of that hidden role.

You have one additional power. If the Werewolves choose you to Hunt at Night, you may ward them off and you will not be killed, although the Werewolves will not be able to select another target that Night. You may, of course, be lynched in the normal way.

Should either pack of Werewolves be victorious (which requires them to eliminate the other pack as well as the villagers), you will win with them, provided that you survive at the end (although you count as a villager for the purposes of determining victory). If, however, the game ends with an equal number of Wolves in each pack and the number of remaining villagers (including you) is equal to or less than the number of Wolves remaining in each pack, you may claim victory (and Sauron’s reward) for yourself. If all the Werewolves are killed, you will be consumed by the wrath of your Lord.

To Each Wolf Pack
You are all Werewolves together.

You may select a villager to Hunt each Night by one of your number sending to me (by PM) your chosen target. That villager will be killed, unless protected.

You may PM each other at Night, but not during the Day.

Your mission is to eliminate the villagers and you will win when the number of villagers remaining is equal to or less than the number of you that remain.

More to come ...
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Old 06-11-2007, 05:48 PM   #514
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The Eye Night-time Activites

Night 1

The Druid dreamed of Rikae
The Shapeshifter hunted Meneltarmacil
The Priestess of Sauron dreamed of Rikae (were your ears burning that Night, Rikae? )
The Thief spied on Nogrod
The Red Claw Wolves hunted Rune
The Black Claw Wolves hunted Durelin

The narrative reference to Durelin having spied on something that she should not have seen was prompted by the fact that Durelin had spied on Nogrod, who duly circled back with his pack and attacked her. It was a red herring, really, but I enjoyed the effect it had.

Night 2

The Druid dreamed of tgwbs
The Shapeshifter protected himself
The Red Claw Wolves hunted Rikae
The Black Claw Wolves hunted Legate

Night 3

The Shapeshifter hunted Shasta
The Red Claw Wolves hunted tgwbs
The Black Claw Wolves hunted Fea

Night 4

The Shapeshifter protected himself
The Red Claw Wolves hunted Boro
The Black Claw Wolves hunted Aganzir (but found her already dead)

Night 5

The Shapeshifter hunted Nogrod
The Black Claw Wolves hunted Boro

Night 6

(Notified during Day 6, when Volo's fate had been sealed.)

The Black Claw Wolves hunted mormegil

Thoughts to follow ...
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Last edited by The Saucepan Man; 06-11-2007 at 07:16 PM. Reason: How could I forget Boro hunting Noggie?
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Old 06-11-2007, 06:21 PM   #515
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I was somewhat concerned about game balance, as there were so many variables, but had carried out some 'dry runs', which used the randomiser but also took account of intelligent choices by the hidden roles. The basic premise was that there were to be multiple Wolf packs. I had orginally planned on three ( ), but testing indicated that this would probably require at least 24 players to give the Villagers a decent chance. So I settled on two packs and testing indicated that, with the hidden roles we had, this would produce a Villager win approximately 50% of the time. In other words, it was 50:50 between the Villagers and the Wolves, but each individual Wolf pack had only a 25% (approx) chance of winning.

The Thief and the Priestess of Sauron obviously had a much lower chance of winning, since they needed to survive the bloodbath to the end, but the compensation for this was that they could win alone in particular circumstances. Their powers were also devised to give them a better shot at winning (ie, the Thief's hide ability and the Priestess' ability to survive Wolf attacks).

I must admit that I was rather annoyed that both died early on, as I was looking forward to seeing how they might use their powers in pursuit of the solo victory. If only Durelin had hidden on Night 1 although, with the chance of being killed at its lowest on Night 1, I can understand why she did not.

Despite the testing, I was still worried about game balance, but figured that the fact that there were six Wolves would be mitigated by the fact that the Wolf packs could very easily attack each other (and I was suprised that this did not happen until the fourth Night). Also, the likelihood of a Wolf being lynched early in the game (on pure chance alone) was greater than usual. And then there were, of course, the Shapeshifter's significant powers, which had the potential (and, given the bold way that Boro played it, the actuality) of creating havoc among the Wolves.

Still, given that it came down to three (well, two, really) Villagers and one Wolf and could have gone either way on the final Day, the balance looks to have been about right. I always knew it would be a bloodbath, though. Potentially, there could have been four kills in one Night (with the Thief's ability to Assassinate).

Obviously, this was a really fun game to mod, albeit somewhat demanding at first with all the Nightly activity going on and the need to bash out narratives as fast as I could (I would have liked to work a bit more on a few of them). And what a bunch of players!

Highlights include:

- Nogrod's first post, which was all over the place. I thought he was a dead cert for an early shower after this, but he recovered impressively.
- Legate's reference to white doves in his opening post - a clever signal to send out.
- Isabelkya's vote to unwittingly save Menel (a rival Wolf).
- Nogrod's last minute vote for Menel which nearly did for him (I was unaware of the history here).
- Boro's astoundingly aggressive (and largely successful) approach to the game, which was breathtaking. He didn't protect another villager once.
- Watching Boro trying to bait his trap on Day 2, in the full knowledge of what he was trying to do.
- Little Miss Aganzir's 'butter wouldn't melt in her mouth' performance.
- Realising that Night 3 really was going to be a slaughter of the innocents.
- Mith's eccentric Day 4 performance and her wonderful trickery, following her confession - I think that you might have survived the Day Mith, but it did look to be either you or Nogrod before you 'fessed up.
- Boro and Lommy's duel on Day 5. I felt sure that Boro would be lynched and that it would probably be game over. Noggie, was it your renowned sportsmanship which prevented you voting for him?
- The inexplicable abandonment of the 'two Wolf pack' theory on Day 5, just when it might have helped explain what had happened the previous Night.
- The tension on the final Day, when it could have gone either way.

I am sure that there are others that escape me now.

This game was an absolute joy to mod, and many thanks to all of you (Gil excepted, of course) for making it so.
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Old 06-11-2007, 06:24 PM   #516
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Quote:
Originally Posted by The Saucepan Man
Night 5

The Black Claw Wolves hunted Boro
Did you forget something from here or am I confused about what happened? Like "the shapeshifter hunted Nogrod" as well going on during the Night5?

I did give The Sixth a free choice of a kill that Night as I was away - I myself would have strongly objected to killing (hunting) Boro as we didn't know of his powers and he would have been an easy (well... easier) lynch the next Day as with either Volo or Morm something like a case should have to be produced... and with Boro it would have been there already as "the wolves were obviously gone" but the killing still continued.

But this far I have thought that Boro indeed hunted me and that's the reason why we both were dead in the morning.

~*~

The thief was an excellent role! It's kind of sad Dury did not get to play it longer...

The same holds with the Priestess. It would have been a great role later in the game. Sorry Kath but we didn't know that...

EDIT: Xd with Spm
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Old 06-11-2007, 06:45 PM   #517
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Quote:
Originally Posted by The Saucepan Man
- Boro and Lommy's duel on Day 5. I felt sure that Boro would be lynched and that it would probably be game over. Noggie, was it your renowned sportsmanship which prevented you voting for him?
I must say it was partly that as I wished to see what Boro might have in store as yet. But partly also the fact that he might be even more lynchable the next Day as the "five wolf"-theory seemed to prevail... I mean why make a lynch of an innocent if only a few drive the lynch (and thence look suspicious to others - so I eased my pressure on Boro quite early letting Lommy to press him - and thence she would be looked at as the suspicious one...) while you have a chance to get all the remaining players to suspect Boro with some risk-taking? So the time was not ripe I would say.


Quote:
- The inexplicable abandonment of the 'two Wolf pack' theory on Day 5, just when it might have helped explain what had happened the previous Night.
I must say I'm as astonished as you are even though I did my best to promote the idea as well... I think it's a psychological thing: the idea that looks easier or less anguish-promising is more easily adopted as the right one.


Quote:
- The tension on the final Day, when it could have gone either way.
I still can't fathom how it went that way! It looked so certain that the Sixth would be lynched but...
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Old 06-11-2007, 06:51 PM   #518
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That was a good game; thanks SPM!!

Yeah that first day vote for Xyzzy; that was purely random. I honestly didn't really know what to do; I felt kind of pressured to make a vote. With really no clue as to who.

I have played many Werewolf games before, just not as analytical as this one. So it was a lot of fun.

Last saturday and sunday, did get really hectic; so technically I told the truth the entire time, and never really lied I think.

It makes perfect sense why Sixth and Nogrod were relentless in attacking me; they were wolves!! You little devils you.


Sorry I couldn't live longer teammates; I've just been evil for awhile now.. and it has been putting a strain on my brain muscles!!
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Old 06-11-2007, 07:12 PM   #519
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Boots

By the way, I think that it was Volo who noticed that, as far as the Wolf packs were concerned, there was a 'gentleman's team' and a 'ladies' team'. Naughty of me, I know. The hidden role choices were a combination of random selection and deliberate selection. As I said, I was unaware that Noggie and Menel had been Wolves together before, and Menel was only a Wolf because the randomiser insisted on it.

As to the great set of players that made up this game:

Mormegil - I am glad you made it, my friend. I rather forced you into the game, given that you had only expressed a tentative interest, but I wanted to get underway quickly and needed 20 players. You role was pivotal in the end, but don't be too hard on yourself. It was a tough choice. We've all been there.
Rikae - Sorry you couldn't have been around longer, but I enjoyed the forceful way that you played and, in particular, your spat with Boro.
Durelin - Really sorry about your early shower, as I was looking forward to seeing how you played this role. You were hand-picked for it (and ideally suited) after your comments about the Shade role in Volo's game.
Aganzir - I was interested to see how you would play as a Wolf, and I was not disappointed. Really, butter would not have melted in your mouth ...
Gil-Galad - A disappointment. I was really hoping that there would be no 'no shows' in this game. It clearly affected the game, but I suppose it added a different dimension.
Shastanis Althreduin - But for Boro's 'red mist' you may well have survived to the end, just as Sixth did. I loved the "Anyhoof!" and am indebted to you for giving me the opportunity to use the 'I'm a bit hoarse' gag. The old 'uns are the best.
Volo - I fully understood the strategy of going against your gut instinct, ad I have felt like doing that many a time. But, as it happens, your instincts were pretty good this game. You nearly died on Night 1, you know, courtesy of the Red Claw Mob. After a PM from Mith, I had your death written up, and then Aganzir notified Rune to me at the last moment.
Nogrod - That opening post! Really! I thought that you were done for. But you showed what a dangerous player you can be with your great recovery and subsequent performance.
Boromir88 - What can I say? Breathtaking! An absolutely bravura performance, taking down half of the Wolves (oh, and one innocent) single-handed. Bold, gutsy stuff and great fun to watch.
Meneltarmacil - In sooth, a shame it is that you were not arounde longere, to annoye ye othere Villagers with thine language. It looks like you provided Noggie with good cover though. Must have been a shock to see that Great Bear storming into your hut ...
The Sixth Wizard - A textbook 'fly under the radar' Wolf performance. And it worked. You held your nerve well on the final Day to take the victory.
Thinlómien - I think it was you, of the Villagers, who first spotted the possibility of two Wolf packs and your instincts on the role possibilities were generally good. What happened to the 'two Wolf pack' theory on Day 5, though? Still, your attack on Boro was fun to watch. And another role that gave me some fun in writing the narratives.
Legate of Amon Lanc - You could have been a contender, but for Noggie's seeming ability to sniff out a Seer. You never really had enough to work with, and it was a shame that your clue about Rikae was somewhat redundant by the time it was picked up. Liked the white doves though. Did you notice your central role in Isabellkya's death?
Kath - Again, you never really got a chance to get into your role. I would have liked to have seen what you made of it, having been a Goose to your Duck in a previous life. Strangely, it appears to have been Durelin's vote for you on Day 1 that mainly sealed your fate, although I never fully understood the reasoning on that one.
Isabellkya - Looks like you were lynched just as you were getting into your stride. It was probably your change of pace that did for you, but I liked the way that you were getting into it.
the guy who be short - Some good ideas on the possible roles, as I recall, but you were rather cut short in your prime ... (*groan*)
xyzzy - Just as you were getting more active, the Villagers go and lynch you on Day 1, the rotten lot. Don't let it put you off, though. I like the more talkative xyzzy.
Mithalwen - Another 'what can I say?' I was shocked and stunned by your confession, but it was great fun to watch it unfold. You make a great Wolf, and I was surprised that you were suspected at all.
Feanor of the Peredhil - Controversial and confusing, but a delight, as always. It would have been nice if you could have continued to create your unique form of chaos for a bit longer. You realise that you were killed because the 'Man-Wolves' thought you a Wolf ...
Rune Son of Bjarne - Didn't get much of a chance to get going in this one, I'm afraid. Nice to see that you (and TGWBS) made Durelin blush with your votes for her though ...

Oh, and as for that grammar debacle ...

Quote:
Originally Posted by Mith-nit-pick-alwen
When Sauce says : you must choose each day one of your number to face death and continue doing so until you have found all of the murderous fiends. Some among you who are innocent will die at the hands of their companions, I am not sure if he means that the innocent will be lynched by other innocents, and it should have read your companions (to my picky linguistician's brain) - or that the "their" does indeed refer to the "fiends" of the previous sentence" some innocents will be killed by associates of the wolves but not the wolves themselves.
Bah! The “their” referred to the “some”, ie those who would be lynched - only a proportion of those being addressed (the "you"). Perfectly good grammar! And what’s a linguistician anyway?

Looking forward to seeing some more of the Wolfish discussions ...
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Old 06-11-2007, 07:19 PM   #520
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Quote:
Originally Posted by Nogrod
Did you forget something from here or am I confused about what happened? Like "the shapeshifter hunted Nogrod" as well going on during the Night5?
Yes, sorry. Somehow I forgot to include that. I've edited it into the post now.

I am glad that The Sixth Wizard did hunt Boro that Night as it finally gave me a chance to narrate the almighty Bear-Wolf slapdown. I was hoping for a fight between two opposing Wolves too, but that never happened, unfortunately.
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