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Old 11-14-2007, 11:20 PM   #1
Azaelia of Willowbottom
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Well, I think there are many good reasons to play WereWolf. I quite enjoy the game, though I haven't played in probably about a year. There's the black humor, the suspense, intrigue, and suspicion, the refreshing complexity of working with (or against) some very intelligent people in a unique setting...

I wasn't driven away by a lack of variety. I wasn't scared off by the rumors of people taking it too seriously (in fact, I never encountered a situation like that, in any of the games I played!). I don't shy away from friendly competition, either.

In fact, the one reason I've stayed away is because I am, like Boro, Phantom, Fea, and probably many others, suddenly too busy for it. I have barely even been on the 'Downs at all lately (something I am trying to fix), to say nothing of having the free hours it would take to play. College is getting in the way. Being a theater major can mean twelve-hour days. I'm not complaining, since it's the life I've chosen for myself...but it does make participating here in any valuable capacity difficult.

There's also the fact that I live in an inconvenient time zone for most of the games I actually participated in (I'm in EST, and these things start and end either in the middle of class or late at night, it seems). This means I'd either miss voting entirely, or have to vote absurdly early, neither of which is constructive toward a good game experience for me or anyone else.

When piled onto my timezone, class, and theater schedule, another commitment of any kind just begins to sound like work, which isn't the attitude I'd want to approach this game with, either.

I am, however, hoping that there will be a game over winter break that I can take part in. In spite of all my real life issues (and the stress the game itself generates--just kidding!), WW is a lot of *fun* and I'd be sorry to see it go. I won't have work or class or theater. In short, I won't know what to do with myself, so I might as well play.

I think a return to the basics might do WW good, as Fea mentioned.

*A smaller number of players would mean a shorter game, and less reading, which makes it possible for people with more time constraints perhaps more able to play.

*A return to the basic rules with basic roles (werewolves, a ranger, a seer, and your common innocent villagers), might do well, too, in terms of making it accessible to all. That's not to say I don't *like* new ideas--I played the dueling wizards game, one of the lovers games, as well as the one with all the families in which I flirted with Phantom. Yes, that's how I categorize it. Heh. All were great fun...but a return to the basics really does have a certain charm.

*I'll deviate a bit and say a start/end time that I can deal with. It's not even a morning thing. I'm just not able to stay up until 3 am to cast my vote...regardless of the late hour as I post this.

*And who doesn't want a good death scene? When I get lynched by my misunderstanding fellow innocents, I want to go out in a true ironic style, snickering to myself at the sheer frustration and black humor of it all.

That said, I'm probably not going to be too picky about the game I join as winter break draws closer. I'm seriously going through WW withdrawal. My life could use a little suspense right now.

In fact, if the mod-list allows, I think a home for the holidays, back to the basics sort of game might be a good one to generate interest. Perhaps it could even help unite the old crowd with the new. Just a thought. I have no idea how it would work out.

People are complaining about the formulaic nature that is suddenly appearing. Perhaps it's just helpful to remind everyone that it's a game, and the nature of WW is that it is exactly as fun, exciting, twisty, and suspenseful as you make it. *shrug* Just a thought.

Sorry for the long ramble. It's clearly past my bedtime. :P
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Old 11-15-2007, 04:29 AM   #2
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Would anybody like to mod the basic game? My turn is probably during the winter holidays: the end of December and beginning of January. I'd like to try a very experimental game. No, deffinitely nothing as complicated and frustrating as the first game I modded, that concept is out for now. The game will have many basic features mixed with new stuff. I have to admit that I'm probably over-ambitious with it. The ideal ammount of players would be 21 (!!!), but there won't be more than 14 players discussing at a time so in fact i'll be a rather small game.

Anyway, back to the question. Would anybody like to mod a basic game during the end of December. I can mod my game later if people clearly want something simple.
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Old 11-15-2007, 11:12 AM   #3
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Well, well, well...

as one of the (probably) most active ww-players and one who has been playing for quite a long time, and especially as someone who never has had a long pause from the game, I think I should say something on the topic. Yes, I feel like I have a sort of duty to post on this thread.

Many people (me included) often sigh after the "good old times", even though if you look from the real old timers' perspective, I'm just a newbie. I remember the early games and there certainly was something different from the current state. I think it was simply that the game was new back then. None of us had played in a dozen or more games, like now. Everything was new and new situations kept popping up all the time. Nowadays most of the even hilarious and extra challenging situations have been faced sometime in the past, and the senior players always bring those cases up - never thought of this, but possibly spoiling the newcomers' fun by saying "I know, it was like this in the game this-and-that, problem solved".

What I'm saying here is that we old players might indeed be the problem. I don't want to generalize, but very often we slip to this kind of thinking (I guess it's what you call formulaic thinking, isn't it?) and cease to think from fresh viewpoints just because we see no reason for it ("it was like that before, it is like that now, why would there be a change?"). And this is where we go so wrong. How often have I stopped, following some clearly trodden path of thought and realising it's not logical, it's just something we've always done before? And how often have I heard the wise words of a newcomer who still has a fresh perspective of the game who has not created the routine yet? Often, I tell you. Every time I'm a wolf (very seldom ) I can't help thinking how odd and random it is who is caught and who is not and why it is so. Also, I often think about the things that are clearly considered as signs of wolvery and how wrong they can be and how everything is, in the end, so random.

Also, one of my prejudices of us oldies has proven itself true on this thread. I hope no one is offended if I phrase this bluntly, but I think many of us are quite nit-picky. We want certain style of games, certain mods, certain people to play with. (I myself confess doing the two last ones, but often my hunger of ww exceeds my nit-picky sense of what would be a perfect game.) Somehow, it seems, many people are chasing a perfect game, some dream game or some nostalgic beautiful game of past. Those, sadly, can not come true. So we should be content with those we can have - intelligent, challenging, enjoyable and awesome games.

I do understand the craving to the old times, more than well. There are so many "old school players" I miss a lot and who I'd so much love to play again with. Besides, like always, time has made the early games look more fantastic than they probably were, the less memorable ones have been forgotten and only the greatest remain in active memory, thus making the whole picture of early ww games slightly biased. Although I'm quite sure that in the old times there was significantly less of the nuisance-like players who don't show up at all or post one one-liner post per day if even that... (and now I truly mean those one-liner players, I'm not exaggeratedly describing quieter players - even though I sometimes seem to demand vocal play from everybody, I have nothing against quiet players if they contribute - it's just their style.)

For my currently running game I tried to get some old faces playing. Because I missed them, I wanted to see them playing and - to be honest - to integrate them to the current wwing society and make them know the newer players. Sadly those I invited were all too busy and declined the request. It's the time...

I think we should have one (or hopefully more than just one) realtively small, classic game in which some true old-timers would play alongside with the newer guys. Some truly old school player could mod that so it would assure that many hardcore old timers were interested to play. But I definitely think it should be no closed game for just the old timers, but one with both old and new players and they could get to know each other. Besides, both the older and newer generation would have new challenges as they would be playing with many players they're never played with before and that would force them to think from a fresh angle. (And we go-betweens or always-hang-arounds could just be losers... ) AND you shouldn't play it during the Christmas holiday if I'm going to be away 'cos otherwise I'm going to be really sad!

I would be sad as well if the current state of inactivity in ww remained. I love ww. It's just a perfect game: no game is identic with another - it's always an individual challenge, it's a way to spend time with your friends or getting to know new nice people, an intriguing intellectual and rhetorical challenge, a way of both relaxing and doing something exciting and, with good mod and players, even a literature pleasure. Because of those things, I've never really stopped playing (except when I've had not time or no net access) and hopefully never will.

Yours truly,
Thinlómien

PS. Interesting... I think this discussion actually resembles the one we had here and in, for example, LiveJournal at the time of the davem-crisis. Back then, most people said they have a problematic relationship with the books discussions: they always follow the same lines, nobody's there anymore, everything has been discussed etc. Doesn't that sound familiar?

PPS. It is great that so many "old faces" have posted on this thread. Both the fact that they follow this forum frequently enough to see this thread and what they say about playing give me hope of seeing them around in the werewolf games again some time in the future...
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Old 11-15-2007, 11:56 AM   #4
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Quote:
Originally Posted by Thinlómien View Post
I hope no one is offended if I phrase this bluntly, but I think many of us are quite nit-picky.
I am. Because in a very literal way, if a game isn't the 'perfect' game, I can't make it work. The thing to remember is that the variables which make up my idea of 'perfect' change based on how my life is changing.

Quote:
PPS. It is great that so many "old faces" have posted on this thread. Both the fact that they follow this forum frequently enough to see this thread and what they say about playing give me hope of seeing them around in the werewolf games again some time in the future...
I make a point to follow threads. I'm just a lot more nit-picky about what discussions I want to dedicate myself to posting in. If I don't have the time to do a good job of it, I don't want to waste anybody else's by making them read what I have to say.
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