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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 | |
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Cryptic Aura
Join Date: May 2002
Posts: 6,003
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Quote:
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I’ll sing his roots off. I’ll sing a wind up and blow leaf and branch away. |
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#2 |
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Guard of the Citadel
Join Date: Dec 2006
Location: Oxon
Posts: 2,205
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Don't play it, it's addictive
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“The invisible and the non-existent look very much alike.”
Delos B. McKown |
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#3 |
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Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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Do play it, it's addictive.
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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#4 |
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Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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Ach. When you've already played loads of games, always with the same people, it's no surprise that you don't want to do it so frequently.
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Los Ingobernables de Harlond |
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#5 |
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A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
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Now that's an interesting opinion. Quite different from most that were stated here. That's exactly what I had in mind - playing always with the same people leads to stagnation, it's nice to play with those you know, but even if the situations may start to seem the same, with different people there is at least some change.
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"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories Last edited by Legate of Amon Lanc; 11-17-2007 at 02:13 PM. |
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#6 |
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Hauntress of the Havens
Join Date: Mar 2003
Location: IN it, but not OF it
Posts: 2,538
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I'm sure it will be very nice to play with the same old people again after long, though.
This is rather at a tangent from the topic, but I want to share it anyway. One problem with getting a bit too close to fellow Werewolf players is that the relationship could impair one's judgment in the game. In one game, for example, a werecreature was one vote away from getting lynched, and the loss or victory for either side lay in the hands of someone who was rather close to the werecreature. In the end the would-be swing voter chose not to vote, citing an unwillingness to vote for the werecreature as one of the reasons, although the non-voter was also not confident of the werecreature's villainous ways so their closeness was not the main reason. In the end the werecreature won. Moral of the story? When in doubt, you can always use a trusty abacus. |
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#7 |
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Ghost Prince of Cardolan
Join Date: Nov 2007
Location: Facing the world's troubles with Christ's hope!
Posts: 1,635
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Hmmm... this thread may have convinced me to join in a game of WW. I've been hearing a lot about it and from what I here it sounds fun.
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I heard the bells on Christmas Day. Their old, familiar carols play. And wild and sweet the words repeatof peace on earth, good-will to men! ~Henry Wadsworth Longfellow |
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