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Old 11-07-2008, 01:49 AM   #11
Diamond18
Eidolon of a Took
 
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Join Date: Sep 2002
Location: my own private fantasy world
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It may be apparent at this point, but I'll say it anyway -- the premise of the storyline was that Venus summoned forth the Lovers' spirits from their graves, let them possess the mortals, but gave them the task of defeating each other in order to survive. She sent Cupid and Psyche down to help the Lovers. Fea's role was inspired by the Cupid and Psyche myth, where Psyche was not allowed to know who her husband was, and when she did spy on him while he slept, she was banished from him. A moral against female curiosity or something daft like that, no doubt, but it made for a good story in "Till We Have Faces."

I'd toyed with the idea of doing something completely different with those characters. I was going to choose a player to be Cupid and then let him select his Psyche... shoot someone with his arrow of love, so to speak. Or, I was going to let Cupid pick all the Lovers, or make a new Lover pair each night. But I couldn't really figure out a good way to make any of those scenarios work in-game. Or at least, I didn't have time to figure out how it might work.

Anyway, I hope everyone had fun -- I had a LOT of fun watching the game unfold. I'll say more later, right now it's very late and I'm quite tired.
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