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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#2 | |
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Reflection of Darkness
Join Date: Jun 2002
Location: Polishing the stars. Well, somebody has to do it; they're looking a little bit dull.
Posts: 2,983
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Seeing our numbers already dwindling quickly reminds me of how much I hate when games have two kills per Night. And the fact that three of the baddies are gifted doesn't help. Gah, I'm such a pessimist, but I can't help but think we're at a major disadvantage. If my calculations are correct, we have three Days to catch a werewolf in order to have a chance to win (or maybe four Days if there isn't two kills one Night). So while we will eventually want the cobbler and werebear dead, it's the werewolves we specifically should be concerned about at the moment.
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Nerwen looks like she was probably a safe kill, as she didn't say all that much. She only shared her thoughts on three players, then missed the voting. It's a shame she went so soon; a hunter would've been quite dangerous for the baddies later on as she would've had better chances of being accurate and from her posts I'm not sure we can get a good idea of who she could've targeted. It's frustrating to lose a gifted on the second Night, but then again it could've been much worse. As for Eomer, he could've been a safe kill too since he did not say all that much. His death makes me think that Sally's probably not the werebear. I don't think she would take the risk of killing a player who only discussed and suspected her. I have nothing else to say for now. It's late, I'm tired, and still need to shower before going to bed. I will probably be off and on most of the Day, though more consistently online towards the end. Which means toDay I shouldn't have to read four pages in one sitting, and hopefully this time my brain will actually be turned on as I think it was turned off up until now. For one thing, I realised in the final moments of yesterDay that I no longer could see any of my main suspects as baddies...a moment of realisation that came much too late. Not that Fea and Eonwe are off the hook, but I think toDay I need to wipe the slate clean and re-examine everyone.
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Nolite te bastardes carborundorum |
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#3 |
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Beloved Shadow
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I promised Gandalf and Sauron that I'd get up early and sweep, wax, and polish the game board. It'll take me quite a while- this place is filthy, blood and guts everywhere! But upon completion I should be able to take a good look at the moves of yesterday and last night and offer up an opinion or two. See you in about nine hours.
*sighs and grabs broom*
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the phantom has posted.
This thread is now important. |
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#4 |
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Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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Man - fewer ordos in this game than special roles, now - a strange feeling.
That whole Fea/Nog situation after I went to bed yesterDay was... interesting. So much like last game, I can't help but think there's something planned in it. Nog's case against Fea was maybe slightly better than his anti-Durelin crusade then, but it still seems to me that Fea could very well be innocent, and the way so many jumped to vote for her (or defend her) is just odd. I'm going to take a close look at yesterDay's voting as soon as I have a free moment. Also, there was something Izzy said yesterDay that gave me the heebie-jeebies (stay tuned for next week's episode...) I'm surprised no one's mentioned the possibility of Nerwen being killed as a potential gifted yet. When I saw her role, I immediately thought "so that's why she was so jumpy!" |
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