Quote:
Originally Posted by Nog
The baddies will probably kill those innocents with the most votes left by Nights (see Firefoot with ten votes). Also they would like to keep their votes to themselves if they need not use them - and they, unlike us - know when they need to use them.
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What you say makes sense in a way, but I think you are overlooking a very important thing. If the wolves all kept their bonus votes to themselves and Night-killed every innocent having bonus votes left, it wouldn't be right hard to identify them, would it?
Quote:
Originally Posted by Nog
Lynch those with ten votes - or create a general feeling that those having ten votes are the ones in the line for the gallows. Then the wolves need to discharge their votes and - especially if we get one toDay - then we may be able to breathe once more a little.
Those with ten votes are not an asset to the village, they are a threat. They may think in their individual potholes that they are the fighters for freedom but they are the harbringers of doom in many senses.
Just think there are three romantic heroes around with ten votes. One gets killed by Thurnigwethil and her/his ten extra votes are in the possession of the baddies the next Day. Then the two remaining ten-voters disagree with each other who's the wolf and vote different people. That's it. We lose. The wolves know to concentrate their votes on the "right target", we don't.
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I'm still not sure I get this point. If we kill someone today chiefly based on that person having 10 bonus votes left, and that person turns out to be innocent, then in what sort of situation does that leave us? The wolves are as well-off as ever, and the village has lost one of those who have more voting power left. Granted, villagers might not agree about who is guilty, but if we have innocents with bonus votes we'll at least have a chance of opposing the wolves on a decisive Day. If we go about lynching innocents with 10 bonus votes left, we don't have even that.