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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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#2 |
Shade with a Blade
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Look at your...oohh, I see. In that case, I feel somewhat less responsible for the demise of the village.
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Stories and songs. |
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#3 | |
Dead Serious
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Quote:
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I prefer history, true or feigned.
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#4 |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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Good game baddies (including Kent).
And thanks, phantom & Mira. The game was interesting and especially Day -1 was lots of fun. However I'm deeply disappointed with being killed on the first night although I know it was pretty much my own fault. Still, at least you wolves should know me well enough to know I drop off gifted hints every now and then, especially if I'm not a gifted! It's fun. Also, I'm disappointed with Shasta picking the wrong number when killing me. ![]() Ah and sorry Kuru. But whatever were you thinking when making a post title like that? ![]() I met Greenie a day after I died, and we were having a loud and intense discussion about the evil three, their tactics and such when Lommy's phone rang. She said something that sounded like "It's the grandparents" and we two continued talking - up until we realised it was Nog. Fortunately he didn't apparently hear anything.
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He bit me, and I was not gentle. |
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#5 | |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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And actually the title and the post were closely related if you go back and re-read it now that its all over. You and Form were continuing on with the Disney silliness and I was joining in that because there wasn't much else to do at the time. ![]()
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... Last edited by Kuruharan; 04-23-2009 at 01:15 PM. |
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#6 |
Flame of the Ainulindalë
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Congrats to the wolves - and just figure out if I'm going to go for lynching the quiets after this one with all I can throw in!
![]() Greenie was claiming the moral highground on Day2 (or was it 3?) saying that people should not vote others on the basis of who is it nice to play with or whose playing-styles they appreciate (or something like that) but on the basis of actual suspicion... That makes perfect sense. But at the same time she was full aware that she and her friends in crime had deliberately hunkered down leaving us others basically nothing to actually suspect them from but not leaving us anything to suspect them from. So with us reasonably thinking she was morally right we would go on after innocents making the game and leaving her and her friends untouched in the shadows. That was a brilliant move indeed Greenie! Using the moral highground seems to always work as no one wishes to look like an ethical-moron in front of others! But at the same time the trick underlined the old fact many have seem to have forgotten (myself included): if you are an ordo, you should always - always - lynch the free-riders first and only then start looking around more closely. Only things I'm even a bit happy with my own game is that I started suspecting Greenie on Day1 and my suspicions grew heavier all the time (sadly only Form was showing any interest in believing me) - and I was right with thinking Brinn had not our best in mind. The rest from me was then just fumble and bad decisions after another. ![]() Shasta and Lari... I just had no clue whatsoever. Well, how could I've had one? Well played Izzy and Form, you managed to stay on long enough - even if we lost in the end. And a good game Kent! I'm looking forwards to seeing you again in these games. Also kudos to Agan, Kuru who met an untimely death when they would have deserved to play a lot more as they were actually doing it. And a good game phantom & Mira. The extra-vote idea was an interesting addition to the game even if with the baddies being able to PM all the time (and to recruit more to their team) gave them quite an advance from the very beginning and - to be honest - after a few Days of missed lynches it was basically wrapped up already... But as always - even if this post may have sounded a bit grumpy (actually it isn't - I'm just sharpening my saber for the next round ![]()
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#7 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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Not completely true...I just wasn't very sure about it.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#8 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Funny, Nog, you almost make it sound like I was playing the silent wolf deliberately...
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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