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Old 07-04-2010, 10:51 AM   #1
Paranoia
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Paranoia has just left Hobbiton.
Actually that should be noted; I usually DO NOT accept votes at deadline. I accept them all the way *UP* to deadline. As soon as deadline hits, it's a lynch, and voting is no longer allowed.
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Old 07-04-2010, 01:01 PM   #2
Rikae
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Yes, that should have been noted before you started the game, Paranoia.

It also should have been noted that you considered it acceptable to PM players with the roles of other players who had neither been lynched nor been targeted by any gifted ability. Did you think I would be happy to hear a certain person's role? Certainly not. My sense of fair play is just as offended when I'm the one being given an unfair advantage as when I'm the wronged party.

I don't need your advice on how to play this game. I've been playing it for quite some time, you know, and I've been in pretty much every imaginable situation. I do, however, expect a mod to play fair - and that means being upfront about the rules from the beginning and abiding by them. Your little twist concerning the cobbler, mentioned in your PM to me, is another thing that should have been mentioned from the beginning.

I apologize to the other players, but I will have to withdraw from this game as it is not being run fairly.
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Old 07-04-2010, 09:57 PM   #3
Nerwen
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Wasn't able to get on the net at all, as it turned out.

I'll be all right toMorrow... except that I am now very confused as to what's going on.
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Last edited by Nerwen; 07-05-2010 at 03:33 AM. Reason: typo
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Old 07-05-2010, 05:46 AM   #4
Macalaure
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What exactly is going on right now?

We still don't know for certain who has been lynched. We have a dropout with all kinds of behind-the-scenes stuff going on. A day that didn't start. Did I miss something?

Mod?
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Old 07-05-2010, 06:26 AM   #5
Boromir88
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Quote:
Originally Posted by Rikae View Post
I apologize to the other players, but I will have to withdraw from this game as it is not being run fairly.
No need to apologize, I don't appreciate that kind of tinkering with the game play either. Mods need to be like good football refs and that is, be invisible. Sorry, but I'm out too.
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Old 07-05-2010, 06:49 AM   #6
Macalaure
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Mods need to be like good football refs and that is, be invisible.
Right now, our mod is a bit too invisible.

I lost a lot of my motivation about this game, too, but I was going to wait for the mod to handle the situation and not drop out yet. But with the way things are progressing (or rather, not progressing), I don't see much point anymore. Out, too.

Shall we just call it a day and abort the game in the mod's absence?
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Old 07-05-2010, 07:30 AM   #7
Nerwen
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Originally Posted by Mac
Shall we just call it a day and abort the game in the mod's absence?
I'd rather we didn't. In fact, I wouldn't be surprised if Para has been influenced somewhat by the way I ran "Metamorphs" recently: I tinkered a bit with that, e.g. adding a "no gifted-reveal" rule after Day One had started. That was just in the interest of balance, mind you; telling a player another player's role just out of the blue is a bit different...

Look, Para, I'd certainly appreciate some idea of when we're to start the Day, and of who got lynched yesterDay. Even if someone's an ordo, as it seems er... Glirsul was, it can be useful to read his posts in that light.
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Old 07-05-2010, 07:51 AM   #8
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Very strange goings on here. I hope nothing has happened to Paranoia. It's odd that there are so many loose ends left dangling like this, and no reaction from Paranoia about all the drama here on the Admin Thread.
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Old 07-05-2010, 08:01 AM   #9
Nerwen
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Originally Posted by Inziladun View Post
Very strange goings on here. I hope nothing has happened to Paranoia. It's odd that there are so many loose ends left dangling like this, and no reaction from Paranoia about all the drama here on the Admin Thread.
Well, the usual thing that happens to people is that their internet connection goes on the blink... but there might be some other reason, too. Either way, I think it might be an idea for people to give him a bit longer before abandoning ship.
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Old 07-05-2010, 08:23 AM   #10
Rikae
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Very strange goings on here. I hope nothing has happened to Paranoia. It's odd that there are so many loose ends left dangling like this, and no reaction from Paranoia about all the drama here on the Admin Thread.
It could just be that he's sulking/hiding because of the controversy - in fact, it seems most likely to me, especially since he already nearly left the 'downs in the last game. Not very responsible modding, but what can you say.
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Old 07-05-2010, 08:09 AM   #11
Rikae
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Well, at any rate, Nerwen, I think one crucial difference is that the tinkering you did in your game was out in the open for all players to see.

What happened here was that I complained by PM to Paranoia about the way he did the narration, which I thought already broke a few unspoken "rules" of BD WW, and he responded with encouragement not to give up and the revelation of a certain gifted's role (\not even a confirmation of a guess I made or anything, but new information altogether). He also revealed that he had been planning to treat the cobbler role differently than expected without mentioning it - not cool in my book, since the village couldn't take this into consideration.

So clearly I couldn't keep playing with this additional unearned knowledge - any victory would be stripped of all honor. It's a shame, since I was quite enjoying this game and I hate to let my team down, but without a level playing field (or an uneven playing field everyone knows about) there can't be a real game.

Someone (who can step forward if/when they like) mentioned to me that we should have a minimum number of games a person must play before being allowed to be a mod, and I think this is an excellent idea. We have a sort of culture that has evolved around Barrowdowns werewolf: some rules are understood to be the norm, and when a mod changes them, xe should know that this needs to be pointed out to the players, etc. A mod has a responsibility to the players, and most mods around here take that seriously (even ones who, like Nerwen and Fea, have a few surprises up their sleeves tend to do so in a way that is fair to the players and their contributions to the game). We seem to have a very complex process for getting started in the RPGs, and though I'm not suggesting something that extreme is needed here, a games-played requirement for modship sounds reasonable to me.
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