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#1 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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I vote yes to double-kills. Also, since Agan is a spirit of fire, I trust it won't be too much trouble to make me a spirit of water?
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#2 |
Fluttering Enchantment
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Well I don't want to be too obvious by just being the queen of all butterflies, haha, so.....I'll go with caring for all of the small, winged creatures that enjoy flowery areas (various little birds, dragonflies, ladybugs, etc). And flowers = Vána.
So, in short: belongs to Vána, cares for all the garden dwelling, winged creatures. I'm good with any start date, and vote in favour of double kills. Can't wait to start! ![]()
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Comme une étoile amarante Comme un papillon de nuit C'est la lumière qui m'attire La flamme qui m'éblouit Fenris Muffin
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#3 | |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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Quote:
And Nog, I want to be called Firebeck! ![]() ![]()
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He bit me, and I was not gentle. |
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#4 |
Flame of the Ainulindalë
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Welcome Blind Guardian!
But you should really consider your explicit loyalties. Being known to follow Melkor will most probably get you lynched pretty soon, well on the first occasion there are no alternatives... like D1. ![]() It's your choice to be sure. Listening to the mood it looks like we should introduce double-kills; I'd say they come into the play with 21 or more players (if everyone now enlisted, also as "a maybe", will play we have exactly 21). But we'll see whether all the questionmarks will play - or whether some more join the game in the next few days...
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#5 |
Laconic Loreman
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I shall be a Maia of Mandos, and orc-sympathizer. Proud Chair-person of the "Orcs have Spirits too" movement.
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Fenris Penguin
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#6 |
Flame of the Ainulindalë
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Ohh Boro... sorry I have not revealed any further info yet (well I checked the actual timelines only today to be honest), but your request is impossible as there are no orcs yet when the game begins. It was a nice idea...
![]() So let me state it here: The game begins in the era where everyone is waiting for the Firstborn to emerge in the Middle-Earth. Yavanna and Oromë are roaming the M-E with some Maiar either accompanying them, or some of the Maiar being there more or less on their own, whatever their reason for being there is... Melkor has heard about the dwarves through his spies but has not been able to locate the sleeping ones - therefore the idea of catching some of the Maiar dwelling in the M-E at the time... It is more or less Valian year 4500 when we begin the game (you have been captured around that time or a bit earlier). So all of you players are Maiar who have never seen an elf, an orc... or a dwarf or a human to that matter. Things will start to pour outside your prison soon enough, but I'm afraid little of it will get to you wretched guys in the deepest recesses of Utumno... even if some of the great turns of history might affect you at least indirectly. ![]()
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#7 |
Laconic Loreman
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No worries Nog, I didn't take into consideration the timeframe you had in mind. In that case,
I shall still be a Maia of Mandos, the interpretter of dreams. ![]()
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Fenris Penguin
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#8 |
shadow of a doubt
Join Date: Jan 2008
Location: Back on the streets
Posts: 1,125
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Sorry if this has been specified already but when are you planning to start this?
I might join if the starting date is in a few days from now, preferably around Jan 1st.
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"You can always come back, but you can't come back all the way" ~ Bob Dylan |
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#9 |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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