![]() |
|
|
|
Visit The *EVEN NEWER* Barrow-Downs Photo Page |
|
|
|
|
#1 | |
|
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,461
![]() ![]() ![]() ![]() |
Quote:
I don't want to be in some freefall thing I want to have a firm foundation to build on. But now I know Ifall so far short of the ideal I at least know not to bother to take a new character to the Perch. I'll see what I have started to the end and call it a day.
__________________
“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
|
|
|
|
|
|
#2 |
|
Stormdancer of Doom
|
.....Wow.
Peace???
__________________
...down to the water to see the elves dance and sing upon the midsummer's eve. |
|
|
|
|
|
#3 |
|
Flame of the Ainulindalë
|
Uhh... *Parrots Mark*
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
|
|
|
|
|
#4 |
|
Dead Serious
|
Okay, we seem to be degenerating a little bit into unintentional ad hominems, and perhaps a little bit away from consideration of the rules. If I may play the nosey peacemaker, we seem to be getting a little off-course, and for all that Mithalwen is interpreting Bêthberry as advocating that inn players "stumble around in the dark," I think it's otherwise clear that neither is calling for the removal of character bios entirely. Rather, Mith is emphasizing the importance of the structure that bios provide to new players, and I think she's quite right that new players (and I mean people who haven't RPed before rather than people new to the Inn or providing new characters) want structure. Structure and rules make things make sense, and its usually when understanding the structure of something that newcomers feel safe to join in.
At the same time, however, Bêthberry is highlighting an important aspect of the Inns, which is contingent on their very nature as never-ending inns--namely the intentionally transient nature of those who are not innkeepers and the improvisational character this lends to any "story/plot" that might actually take place there. If I may play on her point that Inns are a horse of a different colour from RPs here generally, we need to be careful to keep the Inns and other RPs distinct when speaking about them--even if we decide on new/different rules for RPs generally, we still need to consider the Inns separately, since they provide a different function. However, taking Mithalwen's point, they ARE major points of entry for new players dipping their feet in the world of Downsian RPing, and I think her (their) concern for structure is important. Okay, having possibly misrepresented everyone's point of view, may I ask the community to direct their ire towards me, and meanwhile get back to the (highly pertinent) question of structure that Mithadan is pushing us towards. I've already given a fairly extensive proposal about how the RP forums could be revised, and there was some debate about that. While I hardly think my proposal is without flaws, I'd like to think that the response from those who engaged with it directly suggested that it had some merit. In particular, pretty much everyone seemed to agree that two gaming forums would be better than the current three, and that two would be preferable to consolidating them into one. My suggestion was to divide them between highly structured/strong owner control on the one hand and looser structure/less owner control on the other, which required some clarification. Still, once clarified it doesn't seem too hated, but the big question is: if you want two forums, how is one to distinguish between them? Is it to be acknowledged skill, as between the current forums (a system that most of us seem to feel has passed its time)? Is it to be along game-structure lines, as I'm proposing? Or what? Or, if you think we just need one forum... well, you should speak up. While I like talking, I don't think mine's the only opinion that needs hearing. Perhaps people could respond yea or nay (with explanations! Please! Think of it as a chance to use that finely honed WWian rhetoric) to the following questions: 1. Do you think the Downs should move to having 2 forums? (If no, how many?) 2. Should game proposals be run by the Mods first? If yes, to what extent? 3. Should we have (a)sub-forum(s) for brainstorming/discussion? These are the biggest structural questions I'm seeing at the moment... there are probably more (if so, add them to list when you reply!). In addition to these yes/no questions, I can think of the following discussion questions: Should the Inns continue in the future in their current form? Should games be deleted/moved/closed after inactivity? After how much inactivity?
__________________
I prefer history, true or feigned.
|
|
|
|
|
|
#5 |
|
Dead Serious
|
To set a good example, and maybe even to get the ball rolling, here are *my* answers to the questions--though I imagine you could guess at them already.
1. Do you think the Downs should move to having 2 forums? (If no, how many?) Yes. Obviously, I've already proposed a 2 forum model, and I think it has potential. I'm more than open to distinguishing between the two using different criteria than I suggested, though. 2. Should game proposals be run by the Mods first? If yes, to what extent? Yes. I still think it's helpful and can avoid embarassment (and given that most of us run ideas by our RPing buddies anyway, I don't think it's that hard to give the Friendly Neighbourhood Mod a shout either)... but I also think it should be a given that Mods will default towards approval rather than not. I also think it should be clarified that the Mod giving the green light doesn't mean the game will survive--but, as a corollary to that, the Mod should never turn down a proposal just because there are too many games in play. In my opinion, natural selection will take care of them. 3. Should we have (a)sub-forum(s) for brainstorming/discussion? Yes. I think it's excellent idea, and possibly negates the necessity of running things by the Mod first (though it doesn't obviate the possibility of that being a good idea). I also think it will help keep less "involved" RPers (those who aren't hardcore, major character types, but may only want or have time for supporting roles here and there) involved regularly. Should the Inns continue in the future in their current form? With regard to the Scarburg Meadhall, I think it could easily survive as is. As a last-generation RPer to have set foot in the Green Dragon, I admit to not following the Golden Perch, so I really am not qualified to speak there. However, it stands to reason that two forums means room for two inns, and that one may be more "rookie friendly," so we certainly have room for two. As for the Seventh Star, I think there's merit in what mark suggested, vis-a-vis turning it into a thinly-veiled RP version of the "Coming of Age" thread, both in terms of actually moving along a steady, if stately, pace, and in terms of fun reading. I also don't think it would be a problem to thus end up with two Inns in one forum--or even all three in one forum (I'd put them in my "Rivendell" forum, to keep using that model). Should games be deleted/moved/closed after inactivity? After how much inactivity? Personally, I think a month of *no* activity should be enough to merit a Mod posting on the thread with a "Question mark, people?" post, and that if another month went by (with no more progression) it could be moved to Elvenhome (which I assume throughout that we are retaining).
__________________
I prefer history, true or feigned.
|
|
|
|
|
|
#6 | |||||
|
Estelo dagnir, Melo ring
Join Date: Oct 2002
Posts: 3,063
![]() ![]() |
Quote:
So some of the questions I haven't answered (if that's how we're going to do it) Quote:
Quote:
Quote:
Quote:
And Form's questions... 1. Do you think the Downs should move to having 2 forums? (If no, how many?) One RP forum, one discussion forum. 2. Should game proposals be run by the Mods first? (If yes, to what extent?) Nah. Why not moderate on the front end rather than the back end. 3. Should we have (a)sub-forum(s) for brainstorming/discussion? See #1. Should the Inns continue in the future in their current form? Well there's no reason to get rid of them, but we need new inns/the inns to change to be more welcoming to newcomers. They (or it) need(s) to be less plot-oriented. Should games be deleted/moved/closed after inactivity? After how much inactivity? Certainly. After a few months? I dunno. Last edited by Durelin; 02-10-2011 at 05:41 PM. |
|||||
|
|
|
|
|
#7 |
|
Spirit of Mist
Join Date: Jul 2000
Location: Tol Eressea
Posts: 3,397
![]() ![]() |
I apparently have been less than clear in my intentions. All I want is to improve a forum that has become somewhat run down and shabby. I do not want to dictate from above and certainly am not taking a "this is not a democracy" approach.
Peace out, all. Let's return to being constructive please, so we can bring this bird in for a landing soon...
__________________
Beleriand, Beleriand, the borders of the Elven-land. |
|
|
|
![]() |
|
|
|
|