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Old 02-25-2011, 12:29 PM   #1
Mänwe
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I wouldn't kick and scream if it were included but I quite liked the original set up of limited gifted roles.

And hello to Bom!
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Old 02-25-2011, 01:43 PM   #2
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Originally Posted by Bom Tombadillo View Post
I'll let my elders and betters weigh in on balance.
Buttering up, eh? Wolf! Lynch him!

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I wouldn't kick and scream if it were included but I quite liked the original set up of limited gifted roles.
Same here, more or less. The KD-seer is an interesting idea, but having a very limited cast of gifteds for a change is quite interesting, too.
What you could do, however, is make the Sweetheart the KD-seer; that would make sense storywise, wouldn't it? Maybe you could even make it so that she only becomes the Sweetheart when/if she discovers the KD?
Anyway, if you decide to have the KD-seer as an extra role, I don't think the KD should know his/her identity. Don't take away the fun of hinting to an unknown ally (including fake-hinting and looking for hints)!

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Originally Posted by Foley
Obviously, in the game, we know who all the characters are...
Er, sorry? I don't get this. Or do you mean character as opposed to role here?

By the way, just noticed that we have thirteen players now (if Glirdan can make it). Looks like this game might even start sometime in the foreseeable future...
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Old 02-25-2011, 02:04 PM   #3
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Accusing an OBVIOUS innocent, eh? Lynch 'im!

*looks at Folwren*

On second thought . . . How many games have you seen where the moderator was a wolf? None, right? Wouldn't that make it the perfect cover? Lynch xer!
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Old 02-25-2011, 02:17 PM   #4
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Accusing an OBVIOUS innocent, eh? Lynch 'im!

*looks at Folwren*

On second thought . . . How many games have you seen where the moderator was a wolf? None, right? Wouldn't that make it the perfect cover? Lynch xer!
You mean just because you're named after a certain character renowned for silly poetry and being notoriously left out of adaptations, you OBVIOUSly can't be evil? That's meta, my dear.
On the other hand, you have a point about Foley. The problem with that is, if we lynch the Moddess, there's no game, so we shouldn't. Now suspect me for being wishy-washy!
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Old 02-25-2011, 03:43 PM   #5
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On second thought . . . How many games have you seen where the moderator was a wolf? None, right? Wouldn't that make it the perfect cover? Lynch xer!
Oi! Mind your manners, or you'll be booted, you will! No lyinching before the game starts, and don't even THINK of lynching me. Besides, you don't really think you could get rid of me that easily, do you?

Well, some players think at least one more gifted would be good. But maybe everyone would be happy if the game didn't end if the KD were killed at night, like I originall wrote it.

I like the Sweetheart being the KD-seer (that is, 'seer' looking for the KD), and not becoming the Sweetheart until after she's found him out.

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Er, sorry? I don't get this. Or do you mean character as opposed to role here?
I meant, we all know that there is a King's Dwarf in the mix...never mind, it doesn't really matter.
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Old 02-26-2011, 06:01 PM   #6
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That idea is interesting, but my opinion of it is based on whether or not roles are revealed on death (read: are they?) . . . If not, then we get all sorts of interesting sitchyations with whether or not for the Forges to kill the KD due to the double-death of the KD and the Sweetheart possibly revealing the KD. This all presumes that you decide not to end the game on a night-kill of the KD, of course . . . Pretty please?

It'd certainly make sense story-wise for the role not to be revealed, since nothing (nothing yet revealed, anyway) physically differentiates a Forger, a KD, or a Sweetheart from your average dwarf, unlike in a game of WW with actual werewolves/ducks/wotsits.

EDIT: Scratch that - I just looked back at the story and saw the part about "the society's brand."
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Last edited by Bom Tombadillo; 02-26-2011 at 06:13 PM. Reason: Sudden attack of unusually productive curiosity.
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Old 03-03-2011, 04:49 AM   #7
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Quote:
Originally Posted by Folwren View Post
Well, some players think at least one more gifted would be good. But maybe everyone would be happy if the game didn't end if the KD were killed at night, like I originall wrote it.

I like the Sweetheart being the KD-seer (that is, 'seer' looking for the KD), and not becoming the Sweetheart until after she's found him out.
I would be happy - and I do like the Sweetheart setup you originally planned too.
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Old 03-05-2011, 08:29 AM   #8
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Foley, do you think this game is likely to start some time during the next two or three weeks? Because if it does, I'll have to drop out, much as I'd regret it. I've joined my first ever Barrow Downs RPG, which is going to start sooner than I'd expected, and I'd like to dedicate as much time to this as I can, so I can't really handle a WW game at the same time.
Once Mnemo's RPG (which is designed to take two weeks real time) is over, I'd be available again and would love to play, but if you get enough players to start in the meantime, just go ahead and don't wait for me.
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