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#1 | |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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I also thought that yesterDAY the Herbalist probably already had enough to go on, and as it turned out I was right. Now, over the past NIGHT I have had a re-think and to some extent I have kind of changed my mind on the matter. At the very least we should discuss the possibilities further. However, I think it more important at the moment to state my belief that people who have the Black Breath must indicate so. Otherwise there could potentially be ambiguity as far as lynches vs. Black Breath deaths and that is something the Ward must avoid. We need as many threads to follow here as possible. Now, this obviously opens the door for imposters, but I think we have a good Herbalist in our midst and the rest of us can certainly weigh in on who we think is more trustworthy. And also, imposterdom bears great risks for the wolves as well.
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#2 | |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#3 | |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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I also want to hasten to add before I must step away from the computer for some time my belief that the Herbalist's identity must stay as close to an absolute secret as possible. No hints, no nothing. Not unless things are just absolutely desperate. I realize that may seem counter-intuitive to the overall drive for maximizing our information, and I will admit that to some extent it is, but I believe that survival of the maximum number of Ward inmates is critical to our success and the Herbalist has the most power in preventing deaths.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#4 | ||
Wisest of the Noldor
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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#5 |
Wisest of the Noldor
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And now back to our usual programme.
Aaaiieee! Woe is me, for doom has come upon me! Woe, for the fiends who walk among us have brought me dreams of blackest despair! All is lost! All must perish! ![]() ![]() ![]()
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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#6 |
Wisest of the Noldor
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Further (dark, despairing) thoughts.
WHY MEEEEE? WHYYYYYYY? No seriously, why? If I were a wolf, there's people I'd have targeted first- I won't say who they are at this point, of course. WHAT DID I DOOOOO?
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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#7 | |||
A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
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Well this is certainly a much more positive Day start than one would think. In this light, the possibilities to "wait it out" seem just that much better.
Which brings me back to the question we had on the Day before. On personal level, I would prefer an "active" game, but I am still wondering whether, under the circumstances (we just got a Day extra, basically) "waiting it out" isn't a better strategy. Of course, the problem with the WWs being able to kill the Gifteds and winning that way still stands. On the other hand, if they are reduced to one kill per Night, and higher number of people to choose from, their chances are thinning considerably. I am not the one for statistics, in fact I plainly dislike such "probability" calculations because real world doesn't operate that way, but still it is clear to me that less dead people = more chances for the WWs to pick a wrong kill. Also, less chance to accidentally lynch a Gifted. Quote:
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And that also, incidentally, makes me think that the "waiting out" approach would force the WWs to fight on the defensive, so to say. They would be (well, I think they already are) forced to be pro-active, which means that they would have to e.g. exactly try to be impostors, try to push people towards something, simply, put themselves in danger. It would be a "strategic" game for the village, rather than "tactical", so to say. Like I am not saying we should not lynch anyone, even toDay. Like I said, from the "playing" perspective, I would prefer that (as in, more interesting), plus there is still the fact that we pick what is our "win condition" the same way as the WWs do. But generally, we don't really learn anything from the deaths (lynches), and so on... so... well, what do you people think? (Of course, nothing prevents us from discussing potential suspects and in the end decide that we don't want to lynch anyone toDay after all, either. Actually that might be preferable. But whatever.) EDIT: x-ed with Nerwen
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"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories |
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#8 | ||
Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,039
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And we have Nerwen, 'afflicted', then better, then relapsing? Also, if the Herbalist was indeed responsible for her protection, then xe has a quandary toNight whether to see to her again.
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Music alone proves the existence of God. |
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#9 | ||||
Wisest of the Noldor
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Note also that in your scenario the number of wolves vs innocents *certainly* increases (rather than possibly, as in a normal game), making it ever easier for them to control the vote- and there may well come a point where a wolf-rep could safely lynch at will. Thiis a potential problem whatever we do, but it definitely happens if no wolves die. Quote:
Edit: x'd with Zil & Boro.
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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#10 |
Laconic Loreman
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Legate, Lommy...why would you have gone with Inzil yesterday, if we had to make a lynch?
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Fenris Penguin
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