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#9 | |
A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
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Quote:
I believe that sometimes this was done for the Day at hand, making it kind of more of a wild card for the living (suddenly, one player's vote counted as two and everyone realised it only at the narration); but sometimes it was also done for the next Day (and the villagers knew who was chosen?). The advantages of this were among other things that the Dead could thus send the Living some messages, as in, not only empowering people in order to catch Wolves, but also to signal, say, "hey, you can trust person X" or "what X has been saying makes sense" etc. To be sure, it offered plenty of room for the Living (with the Wolves assisting merrily) to bicker about what exactly it was that the Dead were exactly trying to say etc. Sometimes however this mechanic got straightaway "hijacked" by the Living dictating the Dead what they should do (not that the Dead listened, if I remember correctly). But I don't know honestly whether the option you presented (just giving a vote) may be better and more straightforward. Just one more concern I wanted to mention - having a "QT DL" as you say, e.g. 2 hours before real DL is nice idea, it kind of equalizes the fact that the Dead can figure out a bit more than the Living with the fact that they won't have all the facts (usually lots of things can happen in the last 2 hours). And it MAY serve as an incentive for the Living to start voting from there - my only concern is whether the Living won't be reluctant to vote before the Dead vote. But not that people are usually in a hurry with their votes anyway.
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"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories |
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