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#11 | |||||
Laconic Loreman
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![]() And as far as DL's go. the DL in Nog's game seemed to work well for everyone. I'm completely available after 4pm EST (8pm GMT) every day. So, I'm flexible there to have it then or a little later if that's better. Quote:
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I mean technically they could still have that potential, but it would just be a little harder. It would also give the chance that there would be no Medium, and therefor no living players vote gets doubled. I'm not sure if that would make it too restricting for the dead innocents. But I have read the very first WW game on the Downs, where the Barrow-wight allowed retractable votes. Once a player reached a majority the voting stopped and the player was lynched right away. I won't allow retractable votes in the Living thread, that's just too much of a headache. But I think given how difficult it could be for the dead to agree on a Medium, I would allow the dead retractable votes. And then just go by the B-W's rule. Once the majority threshold is hit, that person is automatically chosen as Medium for that Day. I would post in the Living thread once I see that happen. In the event the threshold is not met 2 hours prior to the DL, I would post in the Living thread there was too much division amongst the dead and they chose no Medium that day. Thoughts on that? Quote:
I also am not opposed to the wolves deciding amongst themselves and sending me who gets sacrificed if caught in the BH's trap. So, let's go with that, the wolves can also PM me who gets "sacrificed" to the trap. ---- On the Nightmare Werewolf (NW), thanks for all the input and I wanted to put out the basics, so we could all get a discussion going on the possibilities and potential of the role. To kind of combine the options from the discussion so far...here: Option 1 The NW only goes into effect when 2 wolves have died. They are able to Privately communicate during the Night phase and PM me the name of the player they decide to haunt I will only PM a gifted to alert them their ability was blocked by the dead wolves Option 2 I'm really intrigued by Lottie's, Rikae's and Greenie's points that it might be beneficial for an ordo to find out they were the target of the NW haunts. So.. -There is 1 NW pre-determined and informed to the entire pack who the NW is. Which would make for some interesting dynamics for the pack to decide on potentially sacrificing...etc In order to put some risk into the potential reward. When dead, the NW would not have to haunt someone every night. But if they choose to, regardless of the role, that player will be notified via PM from me that their sleep was haunted by the NW. This I can see would limit the power of the NW, that I feared could happen if allowed every night once a wolf was dead. I really like the strategy in this option, because as Rikae said it could give the ordo "haunted" a new perspective. Also, there would be a risk for the NW to decide to haunt someone every single night. Of course the player can claim whatever they want, that they suffered from nightmares...etc It could be a bluff, a lie to attract the living wolves to kill them.. The potential is fascinating. The only thing that would be forbidden is for of course the player to reveal or directly say "Boro sent me a PM saying the NW haunted me." That would result in the player's immediate mod-fire and removal. But, I know we're all good sports about not cheating the game. ![]()
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Fenris Penguin
Last edited by Boromir88; 05-23-2020 at 02:37 PM. |
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