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Old 12-14-2007, 05:39 PM   #1
Volo
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White Tree WW42 - Discussion Thread

Welcome to WW42!

This is an experimental game, but less complicated than WW32.


Roles:

The game has 21 players.

A third (7) of the players will be Werewolves.
A third (7) of the players will be Specials.
A third (7) of the players will be Innocents.


Werewolves:
-Win if the total of living Innocent and Special players is equal or less compared to the Werewolves.
-May PM eachother during the Night.
-May attack a player during the Night (starting from Night2) by sending a PM to the Mod. The player dies if he/she isn't protected on the same Night.


Specials:
Protector (1 or more):
-Wins if there are no Werewolves left alive.
-May protect a player during the Night (starting from Night2) by sending a PM to the Mod. The player survives the Night even if he/she is attacked.
-The same player can't be protected during two Nights in a row. The Protector will be informed if the target can't be protected.

Defender (1 or more):
-Wins if there are no Werewolves left alive.
-May dream of a living player during the Night by sending a PM to the Mod. The Defender will then be informed whether the target is Innocent by a PM from the Mod.
-May dream of a player a second time on any other Night. In this case the Defender will be told what the target's exact role is.

Guardian (1 or more):
-Wins if there are no Werewolves left alive.
-May attack a player during the Night (starting from Night2) by sending a PM to the Mod. The player dies if he/she isn't protected on the same Night.
-The Guardian loses the ability to attack if he/she kills a Werewolf this way.
-May hunt a player by sending a PM to the Mod at any time. If the Guardian dies, the latest target also dies regardless of his/her role, even if he/she is protected.

Counsellor (1 or more):
-Wins if the total of living Innocent and Special players is equal or less compared to the Werewolves.
-May inspect a dead player during the Night by sending a PM to the Mod. The Counsellor will then be informed of the target's exact role by a PM from the Mod.


Innocents:
-Win if there are no Werewolves left alive.


Day/Night system:

WW42 will have a unique Day/Night system, the game will be played in two stages.

Stage1:

[EDIT]: There will be a Day0.0 before even stage1 begins. The Day will otherwise be basic, but nobody will be lynched.

-Only 1 player from each role group (Innocent/Special/Werewolf) has the right to post and vote per Day. The players to participate each Day will be chosen by random*. The votes can be cast only for one of the players participating in the Day.
-This stage will last for Days equal to the ammount of all players divided by 3 (21 players, 7 Days).
-There will be no Nights in this stage.
Quote:
Originally Posted by Example
-The game begins with Day0.0 on January 14th at 8PM GMT.
-All players discuss.
-Day0.0 ends and Day0.1 begins on January 15th at 8PM GMT.
-Olov (Wolf), Lvov (Cousellor) and Volvo (Innocent) may post.
-They have a heated discussion that concludes with Olov voting Lvov; -Lvov and Volvo vote Olov.
-Olov is lynched. His role is not revealed.
-Day0.1 ends on January 16th at 8PM GMT. Day0.2 begins.
-Vool (Wolf), Loov (Defender) and Lolvol (Innocent) may post.
-And so on.

Stage2:
-Starts with Night1 after the last Day0 is played.
-Basicly is like a normal WW with a basic Day/Night cycle.


Other vital rules:

-Players may vote regardless of their role.

-During Stage1 the roles of players will not be revealed after their death.

-During Stage2 the role of the lynched player will be revealed to a living player chosen by random.org.

-Werewolves and the Guardian will be told of their victim's role if the attack is successful.

-The player to cast the decisive vote during a Stage2 Day may PM the Mod and choose to be protected either for the next Night or the next Day.
Quote:
Originally Posted by Example
Day1
-Olov votes Lvov. (Lvov 1)
-Lvov votes Olov. (Lvov 1; Olov 1)
-Volvo votes Olov. (Olov 2; Lvov1)
-Volvo cast the decisive vote so he may PM the Mod. He chooses the next Day.
-Volvo may not be lynched on Day2.

Timewise:

-The game starts on Monday 14th at 8PM GMT, which is 3PM EST.

-Days and Nights last 24 hours.

-The deadline is 8PM GMT. The deadline for nightly activities (Werewolves/Specials) is an hour earlier.


The rest of the rules:

-The roles will be assigned by random.org, I will not reselect the roles in any case I can imagine at the moment.

-*Send me a PM if some date doesn't suit you during Stage1, I'll arrange the players in such a way that everybody can play. Don't post your preferences on any thread! You can't change the Days anymore.

-Wolves will be told who the other wolves are on Night1.

-No double-lynches.
The person lynched will be randomed in stage1.
The first person to reach the tying ammount of votes is lynched in stage2.

-No retractable votes.

-I'll not reveal anything in the narrations. The Werewolves and Specials will be referred to as hes, shes and its in no sensible sequence.

-Players are not allowed to talk about the game while they are alive outside the thread. Dead players may talk to eachother in such a way that no living player will know.

-Votes may not be reasoned by anything that has something to do with RL. And otherwise, please give reasons to your votes!

-Editing the content of your posts is forbidden (unless to mark cross-posting or correct spelling).

-Staying in the Invisible-mode is required for as long as you're alive.

-Players who don't vote for two successive Days will be removed from the game, if no good explanations come up on this thread.

-Bold out your votes and add ++ before the full name of the player:
++Volo

-The game is not an in-character game, but the theme is a gladiator-theme, see further posts for more information.

-Oh, and there will be a single Lover at most.


-I might need a co-mod, so anybody willing to help out a little (even if you're playing in this game), please tell me so.


-I reserve the right to change any of the rules at any time with warning.


Ask if something is unclear!
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Last edited by Volo; 01-15-2008 at 02:31 PM.
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Old 12-14-2007, 05:43 PM   #2
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Player list

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Shastanis Althereduin
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Old 12-17-2007, 05:45 PM   #3
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An interesting scheme! And after a few thoughts I must say it's quite ingenious if you don't give us any hints who belonged to which "stack" in the stage1.

Count me in - unless the phantom's game gets delayed a lot for some reason. But I'm pretty confident these two will not overlap... not from my part anyway...

So make it with a questionmark even if I think there's no problem.

And if I have a problem with it I'd be glad to be your co-mod if needed.
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Old 12-17-2007, 07:28 PM   #4
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A question:

Will the pre-game Days be a full 24 hours, or will they be just 12 hours? I'm just asking because 24 hours does seem a bit long when only three people are posting.
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Old 12-17-2007, 07:49 PM   #5
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Sorry, Brinniel, I would have posted, but it just didn't seem right for a first-timer to make the opening statements. Hello everyone.
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Old 12-17-2007, 07:56 PM   #6
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I guess this is a confirmation post.

I'm not sure how well the 12 hours thing would work, though, Brinn, due to timezones. :/
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Old 01-24-2008, 05:40 PM   #7
Volo
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I think I should be banned from ever being a mod again. Really, writing a narration until 1:40 when you should wake at 7:30 next day.

Hmm... I wonder if the narration was affected by me first listening to Vangelis and then to famous classical pieces. At least one learns something new, and that is that this classical stuff not only reminds me about my childhood but is great.

Yay! Good night!
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Old 01-25-2008, 10:41 AM   #8
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I will be away for the first part of the day, due to work. I will however have time after I get home. But I'm afraid I will have to vote early too. Working on Saturday is the pits!
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Old 01-25-2008, 12:21 PM   #9
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Narya

I also won't be around till about 9hrs or so after Day begins and I'll have to vote before I go to bed tonight, cuz I work so dang early on Saturdays.

Quote:
Working on Saturday is the pits!
Indeed
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