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mormegil
06-11-2007, 08:21 AM
Yes, the first day I hadn't even realized the game started. I had been to busy to follow the admin thread closely and didn't realize I want' to get a PM if I was an ordo. I was expecting that to know when to begin. Sorry about that and Volo sorry about not trusting my instincts....the one time they were right this game I didn't listen. :rolleyes:

Legate of Amon Lanc
06-11-2007, 08:53 AM
WOW! Now that was great!

I must say, this is the first game which, even though I died early on, I just couldn't stop reading. Once again congrats to the victorious wolves' team (especially Six, who was probably the only one of the wolves whom I haven't suspected even at the time when I was still alive!). Thanks to sir Esspiem for the possibility of playing this game, and thanks to all you fellow players who made this game interesting for me, even though I didn't live too long. I am really ashamed that I didn't help more to the innocents :(

If anyone is interested in my dreams, though, my first Day's dream was indeed Rikae, and I chose her because there was a big question mark hanging above her in my view, and I was fairly suspicious about Isabell and Nogrod, but I knew people were looking at them and I thought that matters may turn against them the next Day, in which case I'd not hesitate to vote them, even if they turned out to be innocent. So I chose to probe the "unknown waters" instead of checking my suspects who could end dead whether I wanted it or not, and tried Rikae, who came out as innocent.
The other Night, my last dream which you didn't even know of, was tgwbs. The same reasons as Rikae, now also with the fact in mind that I wanted to choose a person who is not likely to be targeted by the Wolves not the Bear (or a good Assassin, with the information I had back then), so Nogrod and Isabell were definitely not worth it. The other person I pondered was Boro, but I was fairly sure that he is innocent, so I didn't want to waste my dream and rather probe someone I had no clue of. Point of this game? I must learn somewhere to trust myself more and not to abandon my original ideas, because they mainly turn out to be true. The people I thought wolfy were as I said Isabell and Nogrod, and in the "second line" (meaning if the first two were elliminated, I'd focus on these) were Mith and Aganzir. :o You can imagine how I looked when I read the narrations.

So in the end, some things are finally answered - so it means that every wolf team had its own kill at night, and when last of the one team died, there was just kill from Nogrod&Six, right? In this case, I'd like to ask now which team had the idea to kill me and why they did it. (because I was too seemingly innocent to everyone?)
The teams also didn't know of each other's existence until a wolf from the other team died, right?

And while I'm at the question, what the heck Thief's mission/abilities were? Though she didn't live much long, from the end note it looks like she's been there for herself. Was her goal just to survive or something else? Durelin?

All in all - considering the game itself, from my point of view one of the most interesting games I saw, and I really pity not staying alive for longer. Technically, very well done game, despite the massive number of wolves, because it was I think well designed - after all, this was called a "bloodbath" (and indeed it was!), but in total it was well balanced (the sign be for example that there was only one wolf in the end).

EDIT: x-ed with Volo&Morm. A-ha! So it was you guys who killed me. What was the reason, then?

Rikae
06-11-2007, 09:14 AM
Fantastic narrations, Sauce! One rep just isn't enough...

Well, I must say, I'VE never spotted evil so well - but then, there was a lot of it here....I know Kath, Aganzir and Izzy were up to no good. If only I could have lived a little longer...curses!

As for Boro...well, I guess you're right...and I guess we're even now. :p
Although I think I have to point out at this juncture that Boro was not actually MY suspect. I was - I hope this isn't against the rules...consulting someone who I consider one of the finest wolf-hunters around. He suspected Boro and Mith, and I, like a fool, went after Boro out of the two...

the guy who be short
06-11-2007, 09:19 AM
I want to know the Priestess' role too.

And did the wolves not know who were in the other teams? I thought I was killed for finding Izzie and Sixth, but apparently not.

And Sixth - I knew it!


Very exciting game.

Nogrod
06-11-2007, 12:10 PM
Wolf answers.

In the beginning we were as lost to the roles there were in this game as everyone else. We three only knew each other. But as one of the three wolves I was pretty sure that there were other baddie(s) around for the game would have been highly unbalanced against us if we were the only baddies.

When Isabell turned out a dead wolf I was pretty sure there was a same-sized competing team of wolves around. You can guess how happy I was when people seemed to generally think that 5 would be maximum... I had no wish to disagree with that.

After Isabell's death catching the other team became the top priority to us.


About the kills of the Black Fang Gang esq..

Night1 - Durelin: we had to arouse some general bafflement and leave no tracks as Menel was suspected so heavily. Also her strange action might be a cover for a role of any sort - and anyhow she could be a real smart player when she actually would start to engage.

Night2 - Legate: of this I'd love to gloat just a little. Please do delete the delegate De Legate.
++ Legate of Amon Lanc
I was first quite ready to take on the challenge and kill Mith. That would have been a set up by the wolves of course...
But I just realised that Legate is a gifted and that did it.Legate was too uncontroversial, too eager not to make anyone feel uncomfortable with him (like he expressed some suspicions on me earlier but then came to pull back from them) and after reading his posts through I noted that he hadn't actually suspected anyone, at least of the more vocal persons - so just too safe and nice, seerish I thought to myself indeed.

Night3 - Fea: the one I'm a bit embarrassed about. After getting Legate so nicely I kind of overtrusted my instincts and actually believed she was one of the other gang's members and how wrong I was! So I think we should get the rival wolves now. Aganzir and Fea have been very careful and one of them might be a wolf.

Night4 - Aganzir: I must admit that by the time I was more worried about the fact that no one seemed to be suspecting Aganzir and as the number of players decreased with speed she was the perfect kill for us. There sure was my earlier suspicion of her being a careful wolf as well but only as the second reason by that time. Sixth would have wanted to kill Boro off that Night but I refused it. First of all the other wolf (Mith's and Isabell's mate) should be going after him as well toNight and if we both wolf-parties go after him we waste one kill.
Secondly Boro said he won't be able to protect himself which feels to me that he can. It's not common but possible that a ranger-type fellow is allowed to defend himself. In that scenario we might hurt ourselves so let the other wolf try him out. Normally these kind of special people can't do the same thing twice in a row so he could be killed the next Night without danger.
:D

The Sixth must tell about Night5 as I was in our summer cottage and the decision was all his.


Wonderful stuff everyone! I really enjoyed this game!!!


PS.
Boro could be the bear-guy. And I might be willing to go after him toNight. :cool:

Shastanis Althreduin
06-11-2007, 12:25 PM
*clop clop clop*

Good job, wolves. :)

What about my vote seemed wolvish enough to kill me, Boro? o.o?

Nogrod
06-11-2007, 12:44 PM
Just a few special thanks to make a few extraordinary performances more visible.

Spm - Absolutely faboulous narrations! And I do agree with Legate that the game was actually quite nicely balanced. Well done indeed! Thank's for the experience!

Boro - I didn't fall into your trap the first time but you still got me in the end. This was quite epic indeed! Hats off to you! You played marvellously getting level with Ang the assassin and that's no minor feat indeed.

Aganzir - You hid masterly as a wolf, being involved and appearing very useful to the villagers and ducking all the suspicions. Absolutely great play!

Mith - I just haven't seen a performance like that ever in my ww-life! You were absolutely great and at one moment I actually feared you got me nailed with that Menel-vote stuff. And to read your posting after the confession was the best entertainment. Luv'ya!

Volo - You are getting better all the time! You had such a good instincts all the time as I think you pinned us down on Day2 or something already. Happily you were not sure enough...

Morm - Thanks! :rolleyes:
But yes you played well after you got your engine running and that last vote was just a mistake that would happen to anyone so don't take it too hard on yourself.

Lommy - So fun to play with you as you seem to have inherited some of my quick twists and turns in your way of thinking... although I'm not sure if they are the best characteristics in ww-games. But had you been one of the competing team I would have never been able to tell it...

Rikae & tgwbs - It's always good to have you around and thanks for the clear statement of werewolfing principles! I agree wholeheartedly with you. It's sad you were killed so early by our rivals.


Mates:

Menel - Even though your game was a short one again it contributed to our victory quite a lot! At one moment in the end of Day1 I wasn't sure I believed my eyes as it looked like I was the one to kill you as my wolfmate on Day1 yet again!!! :eek:

Sixht - Last but not the least. I would have been running after you like a madman if I had been innocent as I'm not too fond of the playing style you represent. But you did just wonderful job with that!!! And in this game I had nothing against it. On the contrary! Superb performance and when left alone in the end you proved wicked and crafty! Hats off to you as well!

And everyone else was great as well! Now I just need to leave the PC for a while.

Meneltarmacil
06-11-2007, 12:50 PM
Wow, I'd mentioned the possibility of two teams of wolves to my comrades, but I was surprised to see it actually happening.

And I'm kind of a Fenris Wolf again, as usual.

EDIT: This is my 1800th post!

Aganzir
06-11-2007, 01:45 PM
I know Kath, Aganzir and Izzy were up to no good.
But at least I didn't lie about why the analysis of what happened on Night 1 was so bad. :p I was confused because I had no idea why there were three kills, as I thought Menel's death had something to do with Durelin's role.

Congratulations for the winners! (except Nogrod, who is very mean :( ;) )

I knew trying to kill Boro was a bad idea. I knew it. But I was doing what I thought was the best to do. With Mith dead I was alone, while I knew there were still two others, and I thought that if I wanted to have any chance to win, I had to unite with the other team. We had thought it might happen if we all killed the same person, so I had to try. It made me feel bad about it when Boro said he couldn't protect himself, but I expected that either he actually could protect himself or was some kind of a hunter - I never thought he could still survive after killing a wolf.

Spm, why did the Priestess lose, too? Or was she only on our side?

Now I think I could go through our wolfish pm's, and choose some nice things we could share with you.

Aganzir
06-11-2007, 02:21 PM
I have nothing left from Night 1, so if there's something worth sharing Izzie or Mith might post it?

Night 2
Ok, I checked Boro and Rikae and feel now quite strongly that Rikae is a baddie of some kind.
Boro looks much more innocent, but it seems to me that he's also deliberately sending out gifted vibes. As if he wanted to get killed during the Night (or tried to ensure that the Assassin, if there is one, would not go after him. So a wolf perhaps? We must keep in mind that the other pack probably didn't know about us before the last narration).
See, Boro? We caught you. :D
We killed Rikae because we thought then it might be possible to find the other wolves if we tried to kill one of them. Afterwards, I found it very funny when I found the quote from Legate that seemed to say that he had dreamt of Rikae.


This far Rikae feels like good enough a choice, though. I guess Boro might be protected toNight.
And so he was. I'm happy we chose Rikae. :p


Nogrod kind of strikes me as someone who wants to be vocal; yet not take any large notice from either side (good & bad).
Another thing maybe worth mentioning, maybe not: when Nogrod speaks about me he sounds like the last game's Sauce-cobbler who thought I was a wolf.
Nogrod really was one of our main topics.

Night 3
YesterDay I was so certain Nogrod was a wolf. This is frustrating.
We killed tgwbs because I had a feeling he was a gifted. It was really annoying, as there was no reason for me to feel like it, but I couldn't get rid of the feeling.


But well, yesterDay I thought Nogrod was a wolf, and to me it seemed that he suspected you just because he thought you had been very innocentish but then done something that might be considered slightly suspicious.
We had decided that if Mith didn't think she could survive the Day, she would confess and do her best to make both teams kill the same person.

Oh, and Night 1. Rune was killed because he didn't leave many tracks. We had first thought about killing Volo, Lommy or Legate (we considered Legate also on Night 2, if I remember correctly), and I chose Rune a few minutes before we had to send the kill, as Mith and Izzie had already left.

edit: I removed Mith's PMs by her request. My apologies to her - I should have asked before posting them. :(

Kath
06-11-2007, 03:55 PM
I only won if the two teams of wolves had equal numbers, and when the number of wolves equalled the number of villagers. It would have been tough to win even if I hadn't been lynched so early!

Thinlómien
06-11-2007, 04:48 PM
Well, what can I say?

My apologies to Boro for a rather...um... fierce attack. (Actually, when I reread your posts you seemed very genuine actually, but I chose reason over feeling and stuck with my theory. I was also afraid of making a 180 degree turn in my opinions, because I thought that would just get me, an innocent, lynched in a critical point. And see what happened... :rolleyes: )

But I blame Sauce for making a game that just doesn't fit with my logic! ;)

Anyway, the game was absolutely fabulous, especially the narrations. Hats off to Sauce!

Werewolf is sure a game that teaches one humbleness. I mean, I just had the feeling I was handling the game and thought that maybe now I'm beginning to be quite good in this game, and then I find out I was grievously mistaken about the roles and about Nogrod and Aganzir...

And it seems I really do have some weird ignore-function. I mean, I spotted Mith, Izzie and Sixth, all of them (to some extent). But the ones to slip under my radar were Nogrod and Aganzir, my father and one of my best RL-friends... Quite annoying. Should I not know them well enough to tell if they're innocent? Weird. Anyway, Noggie, Agan and Volo, prepare for being subjects to extra vigilance from this direction in future games! :p

This was a great game, kudos to everybody, especially the sneaky wolves of both teams! You did a good job!

The Saucepan Man
06-11-2007, 05:37 PM
One should never assume that the mod is a nice person. :p :D

The set-up

20+ Players:

Villagers
10+ Ordinary
1 Druid of Radagast
1 Shapeshifter (Beorning)

Forces of Evil
3 Red Claw Werewolves
3 Black Fang Werewolves
1 Priestess of Sauron

Neutral
1 Thief

Bascially, there were five teams - the Villagers, the two Wolf packs, the Priestess of Sauron and the Thief. The latter two could win with the Wolves and Villagers respectively, although only if they survived to the end, but could also win on their own.

The roles

Note - these are my own notes. Those with the roles were not aware of all aspects of them.

Druid
Dreams - the usual. Will not spot the Thief or the Priest of Sauron. Will spot the Wolves (but not their pack) and the Shapeshifter.

Wins with the village, whether he survives or not.

Shapeshifter
Has three powers, and may use any one during a Night phase:

1. Protect Self: If attacked by the Wolves or the Thief, will not die and will kill the attacker, or one of them - if more than one Wolf remains in an attacking pack, or if he is attacked from more than one source, the one who dies is chosen randomly (ie, he may not kill more than one player in any one Night when protecting himself). He may not protect himself two Nights in a row.

2. Guard: If chosen player is attacked by Wolves or the Thief, that player will not die. Attackers escape. If killed while Guarding, protected player may be killed by other attacker(s). He may not guard the same villager two Nights in a row.

3. Hunt: May attempt to kill one player. If hunts someone who is attacking him - both will die.

Wins with the village, whether he survives or not.

Wolves
Kill at Night - the usual.

Pack wins if all Wolves in the other pack are killed and number of surviving Wolves in pack is equal to or more than the number of any surviving villagers.

Priestess of Sauron
Is the only player to know at the start that there are two Wolf packs, but does not know the identity of the Wolves.

May dream each Night - will spot Wolves (and their pack name), Druid, Shapeshifter and Thief. Will be told what powers any Gifted has (eg, may Protect Self, Guard or Hunt) but not the details.

May ward off attacks by Wolves at Night.

Will be told the pack name of any Wolves that die (through clues in the narrative).

Counts as a villager for the purposes of determining game victory.

Wins with the Wolves, provided that she survives at the end. Wins alone if she survives with an equal number of Wolves from both packs and either no villagers remain or the number of remaining villagers is equal to or less than the number of Wolves remaining in each pack.

Thief
Has three powers, and may use any one during a Night phase:

1. Sneak: May spy on one selected player during the Night - will find out what that player does (whether dreams, hunts, guards etc - will also spot who is hunted or protected and, in the former case, whether they are protected).

2. Hide: If attacked by the Wolves or the Shapeshifter, will not die. Attackers escape. She may not Hide for two Nights in a row.

3. Assassinate: May attempt to kill one player.

Wins with the Village, provided that she survives. Wins alone if only she and one other villager survive when the last Wolf has been killed.

Other rules

It occurred to me shortly before the game that the situation could arise, due to Nightly attacks, whereby no one survived on the final Day. I determined that this would result in a Villager victory, since their villages would be saved.

It later occured to me, during the game (after Kath had been lynched) that a Day which began with two equal teams of Wolves might involve inequality, since the lynch would be determined by whoever was able to post first. With two or more Wolves in each team, I decided that it was up to them to deal with this. But I did decide that, if there was ever one Wolf from each team, and no one else, left, the two Wolf teams would draw.

Clues
Those who conduct Night-time activities will be told of anything that happens which they would reasonably learn. So, for example, if the Red Claw Wolves attack a villager and that villager is Guarded by the Shapeshifter, then they will be told that they were driven off by a Great Bear. The Shapeshifter will be told that he drove off a pack of [three] Werewolves.

The narratives opening each Day will also contain clues, based upon what might reasonably be discovered from the Night-time activites. For example, if the Wolf packs each attack members of the opposing pack, the villagers will discover the bodies of the two dead villagers, clawed and bloody, entwined in a deadly embrace.

Conflicts
If any conflicts arise as a result of Night time activities, they will, subject to the rules stated under each role, be resolved in a manner which allows all of the activities which may reasonably take place to take place. So, if the Shapeshifter hunts an innocent and the Black Fang Wolves hunt the Shapeshifter, both the innocent and the Shapeshifter will be found dead in the morning.

What they were told

To Legate of Amon Lanc
You are a Druid, a follower of Radagast.

Two nights ago, Radagast, fearing that the agents of evil were afoot, sent to you a white dove, who bade you come to Woodgard to assist the Woodsmen in their plight.

As a Druid, you have the Power of Seeing. Each Night, you may commune with the forces of nature to ascertain the hidden role of a fellow villager. You must send to me (by PM) the name of the villager that you have chosen to scry and you will be told whether they are a Wolf, whether they are a fellow agent of Radagast or whether they are neither.

You will win with the village, whether you survive the bloodbath or not.

To Boromir88
You are a Shapeshifter, a descendant of Beorn. Two nights ago, Radagast, fearing that the agents of evil were afoot, sent to you a white deer, who bade you come to Woodgard to assist the Woodsmen in their plight.

As a Shapeshifter, you may assume the form of a Great Bear at Night and, when in this form, you may use one of three Powers:

1. Protect Self: If attacked in the Night, you will not die but will instead kill one of your attackers. Your honour forbids you from protecting yourself for two Nights in a row.

2. Guard: You may select another villager to guard. If that villager is attacked in the Night, he or she will not die (although the attackers will escape). You may not guard the same villager for two Nights in a row.

3. Hunt: You may select another villager to kill. That villager will die before the sun rises, whether guilty or innocent.

Each Night phase, you should notify me (by PM) which Power you intend to use and, if you intend to Guard or Hunt, identify the villager you have selected.

You will win with the village, whether you survive the bloodbath or not.

To Durelin
You are a Thief who thinks nothing of others, but only of your own gain. Hearing that Woodgard was deserted, you came in search of loot, but are now trapped here.

Your foremost consideration is your own survival. Your second consideration is the possibility that the situation may be turned to your advantage. To assist you in achieving these objectives, you have three Powers and may select one to use during a Night phase:

1. Sneak: You may spy on one villager during the Night and will learn of any events involving that villager that occur during that Night.

2. Hide: If attacked in the Night, you will not die. Your curiosity and greed prevents you from hiding for two Nights in a row.

3. Assassinate: You may select another villager to assassinate. That villager will be killed, unless protected.

However, be warned. Once a Thief, always a Thief. Should you choose to Assassinate, you will not be able to resist pinching a valuable item from your chosen victim.

Each Night phase, you should notify me (by PM) which power you intend to use and, if you intend to Sneak or Assassinate, identify the villager you have selected.

If you survive to the end, you will win with the village. If, however, only you and one other villager survive when the last Wolf is killed, you may slit that villager’s throat and claim victory (and the booty) for yourself.

To Kath
You are a Priestess of Sauron. Your Lord appeared to you in a dream and bade you ride out from Dol Guldur to assist the Werewolves against the Woodsmen. He told you that the delegates would be lured to Woodgard, and that the Werewolves would be directed there also.

The previous Night, your Lord revealed to you in a further dream that two packs of Werewolves are operating in this area: the Black Fang Gang and the the Red Claw Mob. You and only you are aware of this (the Wolves themselves are not), although you have no idea who the Werewolves are. Sauron ordered you to assist both packs in whatever way you can, but also warned you that the two packs are fierce rivals and that each will as readily attack the other as they will the innocent Woodsmen. He also told you, however, that the packs may be united if they openly match each other in strength and that you will earn great reward from him if you can bring this about.

To assist you in your endeavours, you may invoke your Lord’s power each Night to learn the identity of a fellow villager of your choosing. You must send to me (by PM) the name of the villager that you have selected. If you choose a Werewolf, you will be informed of this and also which pack the Werewolf belongs to. If you choose another villager with a hidden role, you will be told of that hidden role.

You have one additional power. If the Werewolves choose you to Hunt at Night, you may ward them off and you will not be killed, although the Werewolves will not be able to select another target that Night. You may, of course, be lynched in the normal way.

Should either pack of Werewolves be victorious (which requires them to eliminate the other pack as well as the villagers), you will win with them, provided that you survive at the end (although you count as a villager for the purposes of determining victory). If, however, the game ends with an equal number of Wolves in each pack and the number of remaining villagers (including you) is equal to or less than the number of Wolves remaining in each pack, you may claim victory (and Sauron’s reward) for yourself. If all the Werewolves are killed, you will be consumed by the wrath of your Lord.

To Each Wolf Pack
You are all Werewolves together.

You may select a villager to Hunt each Night by one of your number sending to me (by PM) your chosen target. That villager will be killed, unless protected.

You may PM each other at Night, but not during the Day.

Your mission is to eliminate the villagers and you will win when the number of villagers remaining is equal to or less than the number of you that remain.

More to come ...

The Saucepan Man
06-11-2007, 05:48 PM
Night 1

The Druid dreamed of Rikae
The Shapeshifter hunted Meneltarmacil
The Priestess of Sauron dreamed of Rikae (were your ears burning that Night, Rikae? ;) )
The Thief spied on Nogrod
The Red Claw Wolves hunted Rune
The Black Claw Wolves hunted Durelin

The narrative reference to Durelin having spied on something that she should not have seen was prompted by the fact that Durelin had spied on Nogrod, who duly circled back with his pack and attacked her. It was a red herring, really, but I enjoyed the effect it had. :p

Night 2

The Druid dreamed of tgwbs
The Shapeshifter protected himself
The Red Claw Wolves hunted Rikae
The Black Claw Wolves hunted Legate

Night 3

The Shapeshifter hunted Shasta
The Red Claw Wolves hunted tgwbs
The Black Claw Wolves hunted Fea

Night 4

The Shapeshifter protected himself
The Red Claw Wolves hunted Boro
The Black Claw Wolves hunted Aganzir (but found her already dead)

Night 5

The Shapeshifter hunted Nogrod
The Black Claw Wolves hunted Boro

Night 6

(Notified during Day 6, when Volo's fate had been sealed.)

The Black Claw Wolves hunted mormegil

Thoughts to follow ...

The Saucepan Man
06-11-2007, 06:21 PM
I was somewhat concerned about game balance, as there were so many variables, but had carried out some 'dry runs', which used the randomiser but also took account of intelligent choices by the hidden roles. The basic premise was that there were to be multiple Wolf packs. I had orginally planned on three ( :eek: ), but testing indicated that this would probably require at least 24 players to give the Villagers a decent chance. So I settled on two packs and testing indicated that, with the hidden roles we had, this would produce a Villager win approximately 50% of the time. In other words, it was 50:50 between the Villagers and the Wolves, but each individual Wolf pack had only a 25% (approx) chance of winning.

The Thief and the Priestess of Sauron obviously had a much lower chance of winning, since they needed to survive the bloodbath to the end, but the compensation for this was that they could win alone in particular circumstances. Their powers were also devised to give them a better shot at winning (ie, the Thief's hide ability and the Priestess' ability to survive Wolf attacks).

I must admit that I was rather annoyed that both died early on, as I was looking forward to seeing how they might use their powers in pursuit of the solo victory. If only Durelin had hidden on Night 1 although, with the chance of being killed at its lowest on Night 1, I can understand why she did not.

Despite the testing, I was still worried about game balance, but figured that the fact that there were six Wolves would be mitigated by the fact that the Wolf packs could very easily attack each other (and I was suprised that this did not happen until the fourth Night). Also, the likelihood of a Wolf being lynched early in the game (on pure chance alone) was greater than usual. And then there were, of course, the Shapeshifter's significant powers, which had the potential (and, given the bold way that Boro played it, the actuality) of creating havoc among the Wolves.

Still, given that it came down to three (well, two, really) Villagers and one Wolf and could have gone either way on the final Day, the balance looks to have been about right. I always knew it would be a bloodbath, though. Potentially, there could have been four kills in one Night (with the Thief's ability to Assassinate).

Obviously, this was a really fun game to mod, albeit somewhat demanding at first with all the Nightly activity going on and the need to bash out narratives as fast as I could (I would have liked to work a bit more on a few of them). And what a bunch of players!

Highlights include:

- Nogrod's first post, which was all over the place. I thought he was a dead cert for an early shower after this, but he recovered impressively.
- Legate's reference to white doves in his opening post - a clever signal to send out.
- Isabelkya's vote to unwittingly save Menel (a rival Wolf).
- Nogrod's last minute vote for Menel which nearly did for him (I was unaware of the history here).
- Boro's astoundingly aggressive (and largely successful) approach to the game, which was breathtaking. He didn't protect another villager once. :D
- Watching Boro trying to bait his trap on Day 2, in the full knowledge of what he was trying to do.
- Little Miss Aganzir's 'butter wouldn't melt in her mouth' performance.
- Realising that Night 3 really was going to be a slaughter of the innocents.
- Mith's eccentric Day 4 performance and her wonderful trickery, following her confession - I think that you might have survived the Day Mith, but it did look to be either you or Nogrod before you 'fessed up.
- Boro and Lommy's duel on Day 5. I felt sure that Boro would be lynched and that it would probably be game over. Noggie, was it your renowned sportsmanship which prevented you voting for him?
- The inexplicable abandonment of the 'two Wolf pack' theory on Day 5, just when it might have helped explain what had happened the previous Night.
- The tension on the final Day, when it could have gone either way.

I am sure that there are others that escape me now.

This game was an absolute joy to mod, and many thanks to all of you (Gil excepted, of course) for making it so. :)

Nogrod
06-11-2007, 06:24 PM
Night 5

The Black Claw Wolves hunted BoroDid you forget something from here or am I confused about what happened? Like "the shapeshifter hunted Nogrod" as well going on during the Night5?

I did give The Sixth a free choice of a kill that Night as I was away - I myself would have strongly objected to killing (hunting) Boro as we didn't know of his powers and he would have been an easy (well... easier) lynch the next Day as with either Volo or Morm something like a case should have to be produced... and with Boro it would have been there already as "the wolves were obviously gone" but the killing still continued. :p

But this far I have thought that Boro indeed hunted me and that's the reason why we both were dead in the morning.

~*~

The thief was an excellent role! It's kind of sad Dury did not get to play it longer...

The same holds with the Priestess. It would have been a great role later in the game. Sorry Kath but we didn't know that...

EDIT: Xd with Spm

Nogrod
06-11-2007, 06:45 PM
- Boro and Lommy's duel on Day 5. I felt sure that Boro would be lynched and that it would probably be game over. Noggie, was it your renowned sportsmanship which prevented you voting for him?I must say it was partly that as I wished to see what Boro might have in store as yet. But partly also the fact that he might be even more lynchable the next Day as the "five wolf"-theory seemed to prevail... I mean why make a lynch of an innocent if only a few drive the lynch (and thence look suspicious to others - so I eased my pressure on Boro quite early letting Lommy to press him - and thence she would be looked at as the suspicious one...) while you have a chance to get all the remaining players to suspect Boro with some risk-taking? So the time was not ripe I would say. :)


- The inexplicable abandonment of the 'two Wolf pack' theory on Day 5, just when it might have helped explain what had happened the previous Night.I must say I'm as astonished as you are even though I did my best to promote the idea as well... I think it's a psychological thing: the idea that looks easier or less anguish-promising is more easily adopted as the right one.


- The tension on the final Day, when it could have gone either way.I still can't fathom how it went that way! It looked so certain that the Sixth would be lynched but...

Isabellkya
06-11-2007, 06:51 PM
That was a good game; thanks SPM!!

Yeah that first day vote for Xyzzy; that was purely random. I honestly didn't really know what to do; I felt kind of pressured to make a vote. With really no clue as to who.

I have played many Werewolf games before, just not as analytical as this one. So it was a lot of fun.

Last saturday and sunday, did get really hectic; so technically I told the truth the entire time, and never really lied I think.

It makes perfect sense why Sixth and Nogrod were relentless in attacking me; they were wolves!! You little devils you. ;)


Sorry I couldn't live longer teammates; I've just been evil for awhile now.. and it has been putting a strain on my brain muscles!! ;)

The Saucepan Man
06-11-2007, 07:12 PM
By the way, I think that it was Volo who noticed that, as far as the Wolf packs were concerned, there was a 'gentleman's team' and a 'ladies' team'. Naughty of me, I know. The hidden role choices were a combination of random selection and deliberate selection. As I said, I was unaware that Noggie and Menel had been Wolves together before, and Menel was only a Wolf because the randomiser insisted on it.

As to the great set of players that made up this game:

Mormegil - I am glad you made it, my friend. I rather forced you into the game, given that you had only expressed a tentative interest, but I wanted to get underway quickly and needed 20 players. You role was pivotal in the end, but don't be too hard on yourself. It was a tough choice. We've all been there.
Rikae - Sorry you couldn't have been around longer, but I enjoyed the forceful way that you played and, in particular, your spat with Boro.
Durelin - Really sorry about your early shower, as I was looking forward to seeing how you played this role. You were hand-picked for it (and ideally suited) after your comments about the Shade role in Volo's game.
Aganzir - I was interested to see how you would play as a Wolf, and I was not disappointed. Really, butter would not have melted in your mouth ...
Gil-Galad - A disappointment. I was really hoping that there would be no 'no shows' in this game. It clearly affected the game, but I suppose it added a different dimension.
Shastanis Althreduin - But for Boro's 'red mist' you may well have survived to the end, just as Sixth did. I loved the "Anyhoof!" and am indebted to you for giving me the opportunity to use the 'I'm a bit hoarse' gag. The old 'uns are the best. :D
Volo - I fully understood the strategy of going against your gut instinct, ad I have felt like doing that many a time. But, as it happens, your instincts were pretty good this game. You nearly died on Night 1, you know, courtesy of the Red Claw Mob. After a PM from Mith, I had your death written up, and then Aganzir notified Rune to me at the last moment.
Nogrod - That opening post! Really! :D I thought that you were done for. But you showed what a dangerous player you can be with your great recovery and subsequent performance.
Boromir88 - What can I say? Breathtaking! An absolutely bravura performance, taking down half of the Wolves (oh, and one innocent) single-handed. Bold, gutsy stuff and great fun to watch.
Meneltarmacil - In sooth, a shame it is that you were not arounde longere, to annoye ye othere Villagers with thine language. It looks like you provided Noggie with good cover though. Must have been a shock to see that Great Bear storming into your hut ...
The Sixth Wizard - A textbook 'fly under the radar' Wolf performance. And it worked. You held your nerve well on the final Day to take the victory.
Thinlómien - I think it was you, of the Villagers, who first spotted the possibility of two Wolf packs and your instincts on the role possibilities were generally good. What happened to the 'two Wolf pack' theory on Day 5, though? Still, your attack on Boro was fun to watch. And another role that gave me some fun in writing the narratives.
Legate of Amon Lanc - You could have been a contender, but for Noggie's seeming ability to sniff out a Seer. You never really had enough to work with, and it was a shame that your clue about Rikae was somewhat redundant by the time it was picked up. Liked the white doves though. Did you notice your central role in Isabellkya's death?
Kath - Again, you never really got a chance to get into your role. I would have liked to have seen what you made of it, having been a Goose to your Duck in a previous life. Strangely, it appears to have been Durelin's vote for you on Day 1 that mainly sealed your fate, although I never fully understood the reasoning on that one.
Isabellkya - Looks like you were lynched just as you were getting into your stride. It was probably your change of pace that did for you, but I liked the way that you were getting into it.
the guy who be short - Some good ideas on the possible roles, as I recall, but you were rather cut short in your prime ... (*groan*)
xyzzy - Just as you were getting more active, the Villagers go and lynch you on Day 1, the rotten lot. Don't let it put you off, though. I like the more talkative xyzzy.
Mithalwen - Another 'what can I say?' I was shocked and stunned by your confession, but it was great fun to watch it unfold. You make a great Wolf, and I was surprised that you were suspected at all.
Feanor of the Peredhil - Controversial and confusing, but a delight, as always. It would have been nice if you could have continued to create your unique form of chaos for a bit longer. You realise that you were killed because the 'Man-Wolves' thought you a Wolf ...
Rune Son of Bjarne - Didn't get much of a chance to get going in this one, I'm afraid. Nice to see that you (and TGWBS) made Durelin blush with your votes for her though ...

Oh, and as for that grammar debacle ...

When Sauce says : you must choose each day one of your number to face death and continue doing so until you have found all of the murderous fiends. Some among you who are innocent will die at the hands of their companions, I am not sure if he means that the innocent will be lynched by other innocents, and it should have read your companions (to my picky linguistician's brain) - or that the "their" does indeed refer to the "fiends" of the previous sentence" some innocents will be killed by associates of the wolves but not the wolves themselves. Bah! The “their” referred to the “some”, ie those who would be lynched - only a proportion of those being addressed (the "you"). Perfectly good grammar! And what’s a linguistician anyway? :p

Looking forward to seeing some more of the Wolfish discussions ...

The Saucepan Man
06-11-2007, 07:19 PM
Did you forget something from here or am I confused about what happened? Like "the shapeshifter hunted Nogrod" as well going on during the Night5?Yes, sorry. Somehow I forgot to include that. I've edited it into the post now.

I am glad that The Sixth Wizard did hunt Boro that Night as it finally gave me a chance to narrate the almighty Bear-Wolf slapdown. I was hoping for a fight between two opposing Wolves too, but that never happened, unfortunately.

Feanor of the Peredhil
06-11-2007, 07:19 PM
Feanor of the Peredhil - Controversial and confusing, but a delight, as always. It would have been nice if you could have continued to create your unique form of chaos for a bit longer. You realise that you were killed because the 'Man-Wolves' thought you a Wolf ...
Wish I could start the game over a few days later. I could have had a brilliant time messing with the world if I hadn't been so confoundedly busy.

And I desperately wanted B88 to be a bad guy lying through his teeth.

Rune Son of Bjarne
06-11-2007, 09:36 PM
What!? Are you telling me that Mormegil had nothing to do with my death? That is unusual. . .

Was it you, Aganzir that chose me as the kill alone? I need to know, so that I can decide how I am going to act towards Mith in the future ;)


Anyways it was a good game. . .to follow, although I mostly stuck to just reading the narrarations and skimming a few posts.

Especially good to see Fea back.

The Sixth Wizard
06-12-2007, 12:53 AM
I assume that Boro really did go after Nogrod on the last Night, and that's why both were killed?

Sorry don't have time to write anything of substance right now... :rolleyes:

Aganzir
06-12-2007, 03:57 AM
Was it you, Aganzir that chose me as the kill alone? I need to know, so that I can decide how I am going to act towards Mith in the future ;)
I don't remember exactly, but I guess yes, it was me who decided it. As far as I remember you had been in our possible kills -list, though.

The Sixth Wizard
06-12-2007, 05:08 AM
Mormegil - I like the way you play. Not too much in your posts, but still the point, at least that was my impression. It's more exciting than analysing too much. If what people say is right and you are bold and scary as a wolf/gifted/whatever, I look forward to it!

Durelin - You were the kill we made to stay inconspicuous, although I wanted to be more direct, but Noggie wisely kept our heads down. Very good at this, isn't he?

Aganzir - Amazing! You were so good we wanted to kill you as an innocent!

Gil-Galad - Pardon? ;)

Volo - You were right at the end, eh? Can't have a guilty conciensce/conscience/how the heck do you spell that?

Nogrod - You really are a good player. Though I'm sure my staying low tactic must have annoyed you! I especially like the way you put little rallying messages at the end of your PM's: Stay Cool!; Carry the flag!; Let's do this! :) Stuff like that.

Boromir88 - Let out your inner thirst for blood?

Meneltarmacil - Curse(e) the greate misfortune thate killeth thee!

Thinlómien - As great as always.

Legate of Amon Lanc - I still can't figure how Noggie knew you were a Seer... It's as if HE had super-powers...

Isabellkya - Voting for you was the scapegoat upon which people left me aside... And good game anyways!

the guy who be short - Had me scared for a second or three. Good game!

xyzzy - Dead early eh? Yeah, that reeks.

Mithalwen - I didn't know we had a king. I thought we were an autonomous collective ... Well, but you can't expect to wield supreme executive power just 'cause some watery tart threw a sword at you! I mean, if I went 'round saying I was an emperor just because some moistened bint had lobbed a scimitar at me, they'd put me away! (okay, rambling now)

Feanor of the Peredhil - I like your posts in the same way I like morm's.

Rune Son of Bjarne - We got you early I'm afraid.

The Sixth Wizard - Well, I am obviously a genius at this game, if I may say so myself... ;)

Oh. Um, l-- look, i-- i-- if we built this large wooden badger--

Oh, all right. All right. All right. We'll kill him first and then have tea and biscuits.

O fair one, behold your humble servant, Sir Launcelot of Camelot. I have come to take y-- Oh, I'm terribly sorry.

There are some who call me ... Tim.

But then of course African swallows are non-migratory....

the guy who be short
06-12-2007, 06:11 AM
Bah! The “their” referred to the “some”, ie those who would be lynched - only a proportion of those being addressed (the "you"). Perfectly good grammar! And what’s a linguistician anyway?Hmmm. But it should have been "your" as the sentence was in the second person. If you say "their" it becomes third person, meaning you're talking to everybody except those who will die at the hands of their companions.

I think. :D

Intentionally nitpicking,
TGWBS

P.S. I <3 WW + U all. Brilliant game!

Durelin
06-12-2007, 09:35 AM
Bah.

I can't believe Nogrod was the last wolf anyone got... :rolleyes: :p

Edit:

I still don't see why everyone suddenly thought I was up to something. It doesn't matter what I do, it never has the right effect. When I'm an ordo and I behave inanely, no one cares. When I'm an ordo and I am engaged, no one cares. When I'm not an ordo and I am engaged, people think I'm up to something. When I'm not an ordo and I behave inanely, people think I'm up to something.

But I guess that wasn't the reason I died, anyway.

I can say I seriously didn't think I'd die at the hands of the wolves with three votes (right? or was it 2...) on Day 1. I think I can be quoted as telling CoD that 'the wolves are stupid if they bother killing me'. Of course, I didn't know I essentially had three chances of getting taken down in the Night.

You have no idea how p.o.ed I was. You're lucky the game took so long to end...my rage had time to subside... :p

the guy who be short
06-12-2007, 10:32 AM
Don't look at me. I only voted for you cos my calculator told me to. :)

Mithalwen
06-12-2007, 12:27 PM
- Mith's eccentric Day 4 performance and her wonderful trickery, following her confession - I think that you might have survived the Day Mith, but it did look to be either you or Nogrod before you 'fessed up.

As referred to in my pre-confession post, I knew the writing was on the wall. Too many people suspected me too much - and though I had been right about Menel - and about Nogrod!!!! I felt my chances of talking my way out of it were slim even if there had been anyone to talk to! I knew you were all lurking.....

Although as one of my otherwise complimentary correspondents pointed out , I am a bit rubbish when I am not an innocent, this was only my third outing as a wolf. The first was my brief Fenris wolf outing, the second was in a small Junior game - though many of the newcomers then are outstanding players now - where we were very lucky in manyways and I was lucky that I was playing with Roa on her first werewolf outing. So I didn't have the experience to deal with the situation and with the new job taking more of my energy I didn't have the time to work out some cunning plan - even if I had the wit.

I wish I had gone after Nogrod harder when I ended up voting for TGWBS - can't think why I backed off .. I think I had just had enough of him at that point... Certainly I already felt in a corner. I should have done an Ang and sacrificed Isabell but I worried that would be too obvious and it seemed folly to lose anyone before we had to... especially since I was sure there was another pack even before Menel died. Who killed Menel was more of a puzzle....

So having gone into she-wolf "maternal guarding" mode, and defended the vulnerable cub, and so made myself vulnerable, the kills were chosen in Aganzir's interest since she had the best chance of surviving. Confessing before anyone had voted was to minimise the risk of Aganzir being seen as guilty by association - voting too early or too late. I had considered claiming to be a ranger as a reason for my "not seeming right", but Boromir's declaration put the kybosh on that.

I don't think I used trickery. Obeying "Phantom's Law" everything I said was true or potentially true - we did think that there would be a set of circumstances in which the packs would unite - possibly choosing the same kill.

However another reason for choosing to confess apart from prefering to go out with style rather than cursing like a Tourette's sufferer with frustration, was to ensure a victory for the dark side. Though no one acted on this or even noticed (apart from Boro ), I hoped that the other pack would go for Boromir and Agan would go for another. That would have (to my theory) , unless they had been very unlucky, meant that there would have been still two functioning packs the next day. I was very sorry that only Aganzir was dead the next day and suprised and presumed that the other pack had killed her guessing that she was my packmate. I still wasn't at all sure that that Boromir was telling the truth.

So apart from forgetting to use various catchphrases and kicking myself later - (so wanted to have said "Wolf dear? Me dear? No Dear, How very dare you!, You, I shouldn't be at all surprised!" to Nogrod on Day 2 but feared that it would be taken as a confession.

So we lost.... but am I bovvered ?

Oh and a linguistician is someone pickier about language than a lawyer... :p

Actually it is a theoretical linguist - someone who has studied linguistics - linguist is generally understood to mean a polyglot. Many linguisticians do speak other languages but their expertise is in knowing the mechanics rather than as an executant. It is a similar to the distinction between musician and musicologist.

AndTGWBS at least will appreciate this:

A Modern Linguistician

Lyrics by Frederic Cassidy, to the tune of “I Am the Very Model of a Modern Major General”

I am the very model of a Modern Linguistician —
An out-and-out Descriptivist, an Anti-historician;
I like to catch a language in an attitude synchronic:
The fact that it's impossible I only find ironic.
I have the utmost passion for the sport terminological.
My urge to name another -eme is more than biological.
I yearn to count the phoneme as some people count their riches;
I count it forward, count it back, till I don't know which which is;
I put it all in formulas — with X and Y I'm prodigal —
Because it all contributes to my purity methodical.
Indeed in all the wisdoms of the scholar and technician,
I am the very model of a Modern Linguistician.
I am the very model of a Modern Linguistician:

Just furnish me a nucleus and I'll perform a fission.
I like to cut a segment from a living speech continuum
And write it up so no one knows it's only my opinuum.
To starkest objectivity I have a moral leaning,
For what I do is meaningful though I've no use for meaning.
I'm scientist and artist too — my constructs are symmetrical,
Though what I do with languages may seem to some obstetrical.
I look upon the petty world from point of view Olympian
And think of other trades than mine as altogether shrimpian.
Indeed from every angle I'm the scholarly Patrician,
For I'm the very model of a Modern Linguistician.
I am the very model of a Modern Linguistician —

I'm dedicated to my work — I'm conscious of a mission.
All language teachers hitherto have lacked my fine perception.
They think that they are scientists? The rankest self-deception!
For methods quite traditional they show a vile proclivity
Receiving my discoveries with bland insensitivity.
Sometimes they fail to comprehend the point of my experiment
And leave me laughing to myself in undisguisèd merriment.
But now I've shown ’em how the phone and how the morph are
captured,
It must be through opacity that they are enraptured.
They're all completely baffled by my lucid exposition,
For I'm the very model of a Modern Linguistician.
I am the very model of a Modern Linguistician —

A sort of combination of the Seer and the Magician.
I'm simply indefatigable — never never we-o-ry
Of building up a theory on the theory of a the-o-ry.
I strive to find the unity that lies behind dichotomy
In lingoes esoteric such as Cree and Potawatomi.
I love to make a postulate of no substantiality
And rush it into print before it loses topicality.
When I must change my point of view I always do it haughtily
And beat the opposition sown in publications quarterly.
In fact, in all the universe and all of man's condition,
I am the very model of a Modern Linguistician.

OK so maybe a linguistician is someone who needs to get a life quite urgently... ;)

Volo
06-12-2007, 02:03 PM
My apologies to Boro for a rather...um... fierce attack. (Actually, when I reread your posts you seemed very genuine actually, but I chose reason over feeling and stuck with my theory. I was also afraid of making a 180 degree turn in my opinions, because I thought that would just get me, an innocent, lynched in a critical point. And see what happened... )
I really don't understand what's wrong with umm... "flip-flopping". On the contrary, I'd feel much more scared with somebody always repeating the same and staying safe with it. A jump from the safe-mode is mostly a sign of an Innocent, or it has been in the games I've played in.

so technically I told the truth the entire time, and never really lied I think.
That's what I love about being Wolf, and would probably hate in being Cobbler. And don't you make a Cobbler out of me, Legate! :p
I don't think I used trickery. Obeying "Phantom's Law" everything I said was true or potentially true - we did think that there would be a set of circumstances in which the packs would unite - possibly choosing the same kill.Good law! :D

The talk about dropping off two Wolf teams on Day5: I don't think that was the case, ok I was away most of the Day, but I didn't feel that it was the case. Although it was Night4 with the most theories from me. I just lost hope in them the last Days and that's probably the reason I didn't survive: Too much assumption with not pointing (the obvious to me) reasons.

Night4 had a wonderful theory about two Wolf teams with three players both. A "lady team" and "gentleman team" (as it even turned out to be in the end). I thought that the Wolves could have a united victory and that made things very clear at the time (though they weren't like that as I later found out): Nogrod's and Menel's team (Nogrod being only an assumption) would have killed Rune, Legate and tgwbs. Mith's and Izzie's team would have killed Durelin, Rikae and Fea. I was 99,99% sure that Aganzir would die that Night, but it never occured (though I feard it) that she would die as a Wolf. That of course ruined my logic of catching Lommy-Wolf. I abandoned that theory because of Mith's "the others can deal with him" (Referring to killing Boro) and as it was one of the "lady team" who "killed" Boro, the logic was flawed. And it all ended up with voting Lommy, which was a fatal mistake, as at about that time I started hoping that it would be only 5 Wolves and killing Gil would have been just foolish as he was more innocent than the Innocents.

I am even more more impressed with you Wolves now that I've seen your Nightly words. I saw that Boro was special after his hints on Day2, but I never noticed anything like that about Legate!

Great game, great game... (though the rift between different levels of players made it hard, I really wish the Junior games were still up)

Nogrod
06-12-2007, 05:41 PM
Great game, great game... (though the rift between different levels of players made it hard, I really wish the Junior games were still up)As a teacher I have always believed in the method of dropping the students in to the high seas / deep waters (whatever your idiom is) and to see how they can manage themselves ashore... I think that goes with WW as well. I think fex. Xyzzy, Shasta and Isabell have learned much of this our way of playing the werewolf with their participation and I'd hope to see them all in future games getting even more involved and playing the "analytical werewolf" as someone of them (Isabell?) called it back in this game. It's so much more fun and challenging than just making random in-character posts all the game through...


I really don't understand what's wrong with umm... "flip-flopping". On the contrary, I'd feel much more scared with somebody always repeating the same and staying safe with it. A jump from the safe-mode is mostly a sign of an Innocent, or it has been in the games I've played in.I do agree with you here! The ones who seem to be sure about their choises are more suspicioius to me than those who make it openly "might be and might be not". The latter honestly care about the outcome - the first ones just love to make the lynch the way they see fit as they know the situation... There are exceptions though but anyhow that's my general feeling... like people who really find out the baddies!

So no rule to be taken here but consideration case by case... and that's the hard part! :D

Nogrod
06-12-2007, 05:54 PM
I just lost hope in them the last Days and that's probably the reason I didn't survive: Too much assumption with not pointing (the obvious to me) reasons.
Exactly! You should be more outspoken my friend! You have a keen eye and nice instincts! Just spell the reasons more openly and people will trust them more easily. Now you oftentimes just state the end-result of your ponderings and leave us all others in shadow of what you really meant and why!

Just pointing a finger is mainly suspicious but giving a reason for that looks much better. Remember this basic rule! (Which doesn't always work but it depends of the game - you should also be able to "sniff" the athmosphere of the village you're playing in to reach the right balance). :D

But you played well indeed this time - and I've heard you were marvellous the last time (I've not have time to read it through)... so just keep the track-record and get better! You have all it needs to be a great werewolfer!

Volo
06-13-2007, 05:37 AM
Xyzzy, Shasta and Isabell...
Umm... I was talking about myself. :rolleyes:

Thank you :)

Mithalwen
06-13-2007, 12:22 PM
Oh I wanted to say how much I enjoyed my death scene. Having been summarily killed in my first game, I do appreciate a good death - and I doubt I will ever again be as silver tongued.

the guy who be short
06-13-2007, 01:56 PM
To SpM:

Re: the randomizer (to balance the game)
What did you use? Did you create some sort of programme or algorithm (wouldn't put it past you) or did you just use some sort of random number generator and lots of time?

Mithalwen
06-14-2007, 05:10 AM
Yes ...not that I know what an algorithm is ... and was I a wolf chosen by fate or the moderator?

The Saucepan Man
06-19-2007, 06:53 AM
Hmmm. But it should have been "your" as the sentence was in the second person. If you say "their" it becomes third person, meaning you're talking to everybody except those who will die at the hands of their companions.Ah, but the final part of the sentence is refereable only to a proportion of those being addressed, ie those who would die at the hands of their companions. This creates a subset of the audience, who were therefore referred to in the third person to distinguish them from the full group. Perfectly understandable, whether strictly grammatically correct or not, in my view. :p

Oh and a linguistician is someone pickier about language than a lawyer...... as opposed to a linguinistician, who is someone who measures pasta ... :rolleyes:

I don't think I used trickery. Obeying "Phantom's Law" everything I said was true or potentially true ...But surely the words "phantom" and "trickery" are synonymous in a Werewolf context ...? ;)

Good law!Although one which is not appropriate in all circumstances, for example when one is asked directly whether one is a Werewolf.

Oh I wanted to say how much I enjoyed my death scene. Having been summarily killed in my first game, I do appreciate a good death - and I doubt I will ever again be as silver tongued.You're welcome. It was fun writing it.

Re: the randomizer (to balance the game)
What did you use? Did you create some sort of programme or algorithm (wouldn't put it past you) or did you just use some sort of random number generator and lots of time?Er, surely you know me better than to think me capable of creating a program, let alone an algorithm. My computer programming days ended when BASIC went out of common use ...

I used the randomiser recommended by Volo in the aftermath of his game:

RANDOM.ORG (http://www.random.org/)

The Saucepan Man
06-19-2007, 06:55 AM
... and was I a wolf chosen by fate or the moderator?Why, the moderator of course. ;)

The Wolf teams were largely chosen, based on a mix of experience. I selected you and Nogrod to be the alpha/mentor Wolves for your respective teams. :D

Feanor of the Peredhil
06-19-2007, 07:16 AM
Although one which is not appropriate in all circumstances, for example when one is asked directly whether one is a Werewolf.Easy enough to deal with. You offer perfectly true irrelevant information that makes it look like you've answered the question.

Example:

Parent unaware that child is taking a nine hour road trip before reaching a substantially closer destination: "What time will you reach her house?"

Child planning to keep parent unaware: "It's a two and a half hour drive from here."

Same theory works for:

Lynch mob: "Are you a wolf?"

Wolf: "The problem with this question is that if you've already made up your mind, you won't believe me when I say 'no.'"

Mithalwen
06-19-2007, 12:30 PM
Why, the moderator of course. ;)

The Wolf teams were largely chosen, based on a mix of experience. I selected you and Nogrod to be the alpha/mentor Wolves for your respective teams. :D

That was mean....


And had I been asked the question directly I probably would have gone the "I'm Brian of Nazareth and so's my wife route." If you say no they won't believe you, but if you say yes htey can't believe you are telling the truth. Frankly I am lousy at strategy but quite good at creating havoc...... :rolleyes:

The Saucepan Man
06-19-2007, 04:48 PM
Lynch mob: "Are you a wolf?"

Wolf: "The problem with this question is that if you've already made up your mind, you won't believe me when I say 'no.'"Astute lynch mob member: "So are you saying that you are not a Wolf?"

Wolf: "Er, yes ... no ... I mean ... Gmmph!*"

~~~~~~~~~~~~~~~~~~~~
* Sound of Wolf being lynched

That was mean.... :Merisu: :D