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Old 01-14-2008, 04:37 PM   #1
Meneltarmacil
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*nibbles on moose jerky*

To be honest, I don't know that there's anything we can really do toDay that would really matter. There aren't going to be votes, so there won't be anybody trying to persuade villagers to vote for others. Of course, discussion about wolf strategy is a possibility, but that does not often lead to productive conclusions and can get the innocent lynched for suggesting "the wrong idea" to the village. Also, if people start sharing ideas on what could give a wolf away by his/her posts, that would most likely backfire and give the wolves a tip as to how better to remain undetected.

If there's anything that could make a good talking point, I'm all ears, though.
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Old 01-14-2008, 04:47 PM   #2
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Originally Posted by Meneltarmacil View Post
If there's anything that could make a good talking point, I'm all ears, though.
Now there's a tree-way battle ahead of you man and you know who they will be there with you - unless Sauron will twist that for his own amusement. If I were you I'd first of all wish to contact those that are going to share the arena with you and try to make them talk so as to have something to base your ideas of them on the actual battle. Then I could think of trying to look at other trios and to see what happens there - to be that much wiser after the initial matches are over.

I think there is exceptionally lot to do toDay - and there's no lynch toDay so you can quite be all over the place and still survive - until the threesome battle that is but anyway. And if you're an innocent your death might actually help the village if you press those in a death-match with you wisely enough.

EDIT: X'd with Lommy
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Old 01-14-2008, 05:14 PM   #3
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Now there's a tree-way battle ahead of you man and you know who they will be there with you - unless Sauron will twist that for his own amusement.
How stupid can you get?

I had kind of a nauseating feeling as I didn't understand why Volo told us not to reveal the Day we were going to be on the "trial" and still thought he had revealed us the actual trios in his example (which it was, I checked it). It was only now it bothered me enough that I checked it.

But I'm not sure if that changes anything. Knowing with whom you would have played threesome would have been quite interesting but I'm not sure if this is any less so... Anyone here might be with you in a threeway game. Would you like to face two people of whom you have no idea?
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Old 01-14-2008, 05:28 PM   #4
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Thin, glad to see you. I knew you could come up with some ideas, so I was surprised when all you did was agree and disappear.

I agree that the quiet are dangerous (I've noticed that Werewolf ninja Naria is on the play list....) but don't forget that loud wolves are just as dangerous because they can sway the village. I strongly encourage everyone to post, but your statement that the loud manipulative wolves aren't disastrous rings false. They could easily confuse discussion today, stir up innocents into making mistakes that get them lynched.

Ka, it's not that you're in character. It's that you're ONLY in character. Other's who have posted in character have still made useful conjecture in character. You haven't. By all means, post in character, but have your character do more than observe, joke, or clarify gender. Perhaps he could offer some help.
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Old 01-14-2008, 05:34 PM   #5
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I agree that the quiet are dangerous (I've noticed that Werewolf ninja Naria is on the play list....) but don't forget that loud wolves are just as dangerous because they can sway the village. I strongly encourage everyone to post, but your statement that the loud manipulative wolves aren't disastrous rings false. They could easily confuse discussion today, stir up innocents into making mistakes that get them lynched.
I know loud wolves are dangerous. I just think that in late games, everybody's been paying too much attention them compared to the attention payed to quiet or relatively quiet people and more importantly, what I meant by that disastrous-comment, is that as long as we recover our senses and see through their manipulation before our trial days, they don't pose a great threat.
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Old 01-14-2008, 05:39 PM   #6
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I know loud wolves are dangerous. I just think that in late games, everybody's been paying too much attention them compared to the attention payed to quiet or relatively quiet people and more importantly, what I meant by that disastrous-comment, is that as long as we recover our senses and see through their manipulation before our trial days, they don't pose a great threat.
I see. I haven't been around lately, so I didn't realize people were letting the quiet ones go. You're quite right then. Thank you for clarifying your statement.
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Old 01-14-2008, 05:57 PM   #7
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*whistling wind sound effect*

Where'd everybody go?

*thinks* I know!

LYNCH NOGROD!!!!!!!!! He's a wolf I know it this time! No really, THIS time I'm telling the truth!!!!!

That oughta get a response....

Seriously people, get talking.
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Old 01-14-2008, 08:20 PM   #8
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Silmaril

And now on to a little actual substance...

Quote:
Originally Posted by Roa_Aoife View Post
I agree that the quiet are dangerous (I've noticed that Werewolf ninja Naria is on the play list....) but don't forget that loud wolves are just as dangerous because they can sway the village. I strongly encourage everyone to post, but your statement that the loud manipulative wolves aren't disastrous rings false. They could easily confuse discussion today, stir up innocents into making mistakes that get them lynched.
I agree with Roa to a point... Loud wolves are just as effective (if not more so) as quiet, sneaky ones. However, I think it's important to keep in mind that loudness and quietness are not always indicators of role--they could indicate personal playing style regardless of whether one is innocent, wolf, or gifted. A person's loudness or quietness could have basis nowhere in the game but instead on other demands on their time.

It is very important not to throw today away completely, and also that it is probably worth a bit more than it normally might be, but I also don't think I will be basing my decisions about the innocence of the other two people on my trial day on today alone. This is a day one. It's always going to be a little weird, and things aren't going to really get going until we all get to know each other.

*shrug* just a thought.
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Old 01-14-2008, 08:33 PM   #9
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The unfortunate thing, Azaelia, is that this is our only opportunity to help each other out. When the trial day comes, this is the only context each of will have to work with. I've always been a Day 1 advocate, true, but this day 1 is much more important than usual. We won't have any other context for our opponents actions when the trials start. Unless you want a day 1 repeat with little to no evidence when it comes, and you're one of three lynch candidates along with a wolf, we need to get down to business today.

Also, Thin and I wre not suggesting that loudness or quietness be the deciding factor in whom to lynch (although it does tend to end up that way). Thin was saying we should focus on the people who are quiet now because wolves could be hiding among them and they tend to get ignored. I was saying that wolves can just as easily hide among the loud and we shouldn't focus one way or another but be open to all possibilities. Thin, of course, had knowledge that people really HAVE been forgetting the quiet ones, which is always dangerous, but especially today.

I for one, do not look forward to sharing the arena with someone who hasn't posted much or at all toDay, because then I'll have nothing to look at, and no way to gain context on what people are saying.
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Old 01-14-2008, 09:04 PM   #10
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I must be going now. I'll try to log back in before the end tomorrow- my computer acess is a bit limited at the moment- I just moved and I don't have internet set up in my apartment yet. (Hence the call to the cable guy). Right now I'm forced to get to the Post's library to get acess. That said, I'll do my best. I hope something interesting happens while I sleep.
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Old 01-14-2008, 09:10 PM   #11
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Ah, we now have the good old "loud vs. quiet" debate. Trouble is, this is precisely the sort of thing that causes villagers to turn on each other and say "He says we should lynch the quiet ones, so he must be a wolf!" Furthermore, I don't remember that any wolves were actually caught due to being suspiciously quiet or loud. To me, a loud person becomes a loud wolf, and a quiet person becomes a quiet wolf.

Between the two of them, however, I'd say a loud wolf is more dangerous than a quiet wolf due to its ability to affect votes, unless it's an inept loud wolf, in which case it ends up as a Fenris.
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Old 01-14-2008, 04:55 PM   #12
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Psst.. Ka, Menel, you're visible.....

Wolf strategy? My understanding is that each wolf will be on their own in each battle. They can't even have a relevant strategy toDay, since they don't know who each other are. (At least that's my understanding of the rules....) It appears that each wolf is going to be on their own for the most part. It will go almost entirely to luck, especially if one supposed to fight has been killed, either by a wolf or the gaurdian. Wolf strategy will assuredly be to survive, but they will have to do so separately. And in this we have a great advantage indeed, for they enemy can't work together to confuse us.

Our strategy, as it is, will have to rest primarily on toDay. This will be difficult, since the wolves don't know each other yet, and we won't be able to look for connections. But the more we discuss and post today, the more ammunition we will have in coming days to battle the evil in our midsts.

That said, Thin, who has not returned, still has my interest, as do Ka (for lack of substance- you're a wonderful writer bu that's not helping) and Menel (for trying to dampen discussion.)

EDIT: X posted with everyone from post 19 down.
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