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Old 01-26-2008, 04:07 PM   #1
satansaloser2005
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Originally Posted by Isabellkya View Post
Congrats wolves on a victory!! .... yet the overabundance of gloating leaves a bit of a bad taste in my mouth.
Sorry Izzy. I think we're so excited because at the game's onset we were sure we were toast.
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Old 01-26-2008, 04:53 PM   #2
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Toast to (us) wolves! *tosses THE little green hat* Great game chaps!

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Originally Posted by Aganzir
By the way, I've been a wolf in half of the games I've played now
Well that's honourable enough, but how about being a wolf in all the games I've played in? (two, that is)

Thanks for the game. Enjoyed it.
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Old 01-26-2008, 05:02 PM   #3
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Well, l may have been a seer who not only got a hunter lynched, but got herself killed in the process, but at least I can take comfort in one thing:
I knew who almost all of the wolves were.
On day 0.7, I told Mac my predictions from the trial days, and they were:

Valier
McCaber (oops)
Aganzir
Lommy
Sally
Azaelia (also oops)
Greenie

Unfortunately, I dreamt of Lommy on Night 1, because I thought when Volo said he would tell the seer whether the person was innocent, he meant "ordo or gifted" as innocent, and I figured Lommy had to be either gifted or a wolf. When I got the answer, I found that Volo meant "ordo" by "innocent", so my dream was pretty much wasted when Volo told me "Lommy is not an ordo." He also told me it was interesting that I chose her, though, so when Lommy "revealed" as the seer, I suddenly thought "that's why he said it was interesting! I dreamt of the other seer!" - and therefore, I tried to act in such a way as to protect her if she was the seer, while still getting her killed as a wolf.
Unfortunately, Nogrod didn't cooperate - actually, his threats toward the end of day 1 had me almost totally convinced he was the wolf.

Oh well - good game everyone, and my apologies to the village for blundering the way I did...
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Old 01-26-2008, 05:28 PM   #4
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Mahahahaha!!! I can't believe it!! We actually won? SWEET!! great game had by everyone!! I was sure I was going to be lynched today.

Great concept Volo, I loved the trial days, they were fun.
I would like to say sorry to Nogrod.....just cause. he'll never trust me again!!

I just had to add that we as a team did a lot of chatting and scheming, I would get home to a full Inbox, every night. The funniest things were the codes we had....We actually used a few, I laughed so hard when I saw them in my fellow Wolfie's' posts.
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Old 01-26-2008, 05:36 PM   #5
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Quote:
Originally Posted by Rikae View Post
Unfortunately, I dreamt of Lommy on Night 1, because I thought when Volo said he would tell the seer whether the person was innocent, he meant "ordo or gifted" as innocent, and I figured Lommy had to be either gifted or a wolf. When I got the answer, I found that Volo meant "ordo" by "innocent", so my dream was pretty much wasted when Volo told me "Lommy is not an ordo." He also told me it was interesting that I chose her, though, so when Lommy "revealed" as the seer, I suddenly thought "that's why he said it was interesting! I dreamt of the other seer!" - and therefore, I tried to act in such a way as to protect her if she was the seer, while still getting her killed as a wolf.
Yeah, sorry for that. I did however refer in the rules that Innocents are Ordos.

I thought it to be interesting, because it felt much more logical to me that the Defender would dream of the player who played on the same trial Day as he/she did.
This might actually be one of my blunders, because I hadn't thought of this before stage1 was at its end.

Now that I think of it, another blunder was - you don't even know this yet - letting the Guardian take somebody with him/her if he/she died during stage1. I told Nogrod that he could kill somebody if he got killed that Day, since it seemed fair. I think I forgot to mention that could kill only either Lommy or Might. Anyway, later I thought that it wasn't fair, because it was too different from what the other Specials could do.


EDIT: Xd with Valier.

Ok, now on the narration.
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Old 01-26-2008, 05:36 PM   #6
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Oh well - good game everyone, and my apologies to the village for blundering the way I did...
Talking about blundering...

But I'd blame the stars as well.

There was not a single piece of luck coming our way. I mean had it been a normal game after the trials we might have stood a chance to fight back even with the zero-odds we had (five wolves around) but all the rest of the modifications of the rules sealed it (the non-revealment of the roles, the immunity-factor...).

Well not all as there was that luck-factor that went even further any wolf could have hoped for in her wildest dreams.

I was probably 15 seconds late in the end of Day1 because I wrote a short sentence for anyone coming after me in the last minute - and mainly to pressure The Ka who had defended Rikae to make the right choice (and she missed the deadline!). I had checked the thread and there was nothing but when I submitted my vote McCaber had beaten me...

You couldn't have had a better timing! *bows* Had it been the other way around the game would have taken a totally new direction.

But yes it was a lot of fun indeed! So sad it ended this quickly.

In practise I was lynched on Day1. So this was my third Day1 lynch in a row... If I miss one game someday who are you going to lynch or suspect then?
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Old 01-26-2008, 05:43 PM   #7
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Quote:
Originally Posted by Nogrod View Post
There was not a single piece of luck coming our way. I mean had it been a normal game after the trials we might have stood a chance to fight back even with the zero-odds we had (five wolves around) but all the rest of the modifications of the rules sealed it (the non-revealment of the roles, the immunity-factor...).
Well... I don't know how much weight this argument holds but the non-revealment of roles could have back-fired on the Wolves - like they themselves mentioned in their PMs - if they started to mess around with them. However I do agree that the only role that could really prove anything on its own was the Guardian, and even then only by dying.

Immunity-factor. Well, it could have worked for a Defender or anybody just as well. Aganzir, said that it was just brought unnecessory complications - by now I might agree. It makes the game only more unbalanced, because only a trusted person will be let to take the immortality, in this case Lommy was trusted by her fellow Wolves.
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Old 01-26-2008, 05:49 PM   #8
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Volo: I really loved the idea of trial Days but the practise of them was very bad on too many Days. I do agree with you that it was the uneven amount of participation that made them so terrible at times. I hope that at least some people see now after this experience that not taking part is an unsporty way to play. It kind of was highlighted in the trials but the same mechanics get even more troublesome in a normal Day where there just are so many people of whom you can't say anything about that people regularly tend to let them through... which is kind of wise looking at the odds but bad gamewise.
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Old 01-26-2008, 05:57 PM   #9
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Well it was a shame we were so utterly defeated but I have to say that the wolves were incredibly lucky there were so many of them as you were the worst bunch of secret-keepers ever! The only one I never pegged was Aganzir who is a tricksy fiend.

I'm gutted though that I didn't reveal toDay. I dreamt of Sally last Night and could have bagged us another wolf and possibly another Day. See, this is why I should not be a Seer! Three games of disaster.
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Old 01-26-2008, 05:58 PM   #10
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Volo: The non-revealment of the roles makes the game practically unwinnable (a slight exaggeration) for the villagers as the wolves are the only ones who know where the game stands.

But that notwithstanding I'd rather say that your game was kind of "winner takes it all" -type of game where whichever side gained the upper hand in the trials was heading for a triumph... at least if that winning side after the trials were the wolves.

So I'd say the rules generally favoured the wolves (with no roles revealed publicly no one could believe anything anyone said or if someone contested someone else's revealment of a dead person's role - and even if people then chose between contesting claims no one would know whether they had it right or not) but with this particular game there was this luck as well that just played for the one side...
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Old 01-26-2008, 06:20 PM   #11
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If it comforts you at all, I don't think I played particularly well. On Day0 I think I was doing good enough job on trying to look innocent, but managed to attract more suspicion than I usually do as an innocent. As to my fellow-wolf spotting that Day, well, it was disastrous... Brinniel and Roa were the only ones of my fellows I really suspected and Aganzir and Greenie had me convinced of their innocnce. I could also have sworn after Day0 that Nogrod and Legate are wolves. In fact, I think I spotted something that seemed very wolvish to me in Nogrod's posts on Day0 but didn't bring it up then because I thought I would rather not add suspicion against a probable fellow. So all in all, not very well done...

Being pitted against Nogrod on the trial Day was a nightmare... It's not a nice place for any wolf and especially not for a wolf who lived and played under the very same roof and on the very same computer with him the whole trial Day. And then TM had to appear and mess it all up by glowing with innocnce.

As for Day1... Well, I was rather desperate and I was aiming to cause confusion, maybe ahave a few poor souls believe me and most importantly get Nogrod lynched and die in the attempt. I was not hoping to have anyone really convinced - nor survive the Day. So the outcome was just hilarious. As for getting the immortality... I was trying to vote so that I might get it but it was 90% pure luck from my part still.

The part which I'm proud of is making rather crazy plans at Night and having a lot of fun and being totally silly on Day2 - for example, that lovers fabrication with the symbolics and the desperate attempt of "hunted by your love" (haunted, of course, is what most lyrics say). By the way, I hope no one minded me calling people names and dissing them... I figured the ones I "insulted" had enough sense of humour not to take it seriously...

And I maybe have to add that you could have lynched me had you tried, for I wanted to play it safe in case there was another guardian and decided to be protected for the Night.
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Old 01-26-2008, 06:27 PM   #12
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I do agree with you that it was the uneven amount of participation that made them so terrible at times.
Quite a heavy game. If there is thing as lesser stressing time of year, then it would work better played then. Same timezones and available weekdays are quite limiting. I think that if a game like this would ever be played again, it should be during the summer holidays or something. As long as the calendar is free at that day.

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The non-revealment of the roles makes the game practically unwinnable (a slight exaggeration) for the villagers as the wolves are the only ones who know where the game stands.
Hmm... True. Do you think there is some way of revealing the roles that would work?
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But that notwithstanding I'd rather say that your game was kind of "winner takes it all" -type of game where whichever side gained the upper hand in the trials was heading for a triumph... at least if that winning side after the trials were the wolves.
Yes, probably yes. Hmm... In a way it was my intention to stress stage1, but games with many Gifteds do tend to end early.

Quote:
So I'd say the rules generally favoured the wolves (with no roles revealed publicly no one could believe anything anyone said or if someone contested someone else's revealment of a dead person's role - and even if people then chose between contesting claims no one would know whether they had it right or not) but with this particular game there was this luck as well that just played for the one side...
Ah, indeed! The Wolves know which way they want the daily discussion to go, but the Goodies don't and there will be a situation when different Goodies trust different things, which is when the number of the Wolves plays a critical role. To overcome the Wolves the Goodies have to decide on a common goal, which on its own is hard enough and deciding it is like flipping a coin. If they guess wrong, they lose. If they guess right, the next Day dawns upon them with a similar situation. The more options are around, the more of a toss between them it is.

Yes, now I get the point. Stage2 must be altered to something (?) to make the game longer.


EDIT: Xd with Lommy.

Oh, and I think that I'll deal with the narration tomorrow.
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Old 01-26-2008, 09:23 PM   #13
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Wow! Good game, all.

I really regret that I wound up having less time than I'd hoped to, and thus didn't participate as much as I would have liked.

Well played, Brinniel, in particular. I'd been going along thinking you were a gifted by default...Sorry, Groin.

I know I didn't play particularly well. I was just trying to get back into the swing of things--I hadn't played in over a year, and had evidently forgotten much of what I had learned. Better luck next time, right? *sigh*

This was probably the most confusing game I've ever played--it was really hard not even knowing where we stood. But it was fun, and I FINALLY got my WW fix.
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