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Old 01-26-2008, 05:49 PM   #1
Nogrod
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Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.
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Volo: I really loved the idea of trial Days but the practise of them was very bad on too many Days. I do agree with you that it was the uneven amount of participation that made them so terrible at times. I hope that at least some people see now after this experience that not taking part is an unsporty way to play. It kind of was highlighted in the trials but the same mechanics get even more troublesome in a normal Day where there just are so many people of whom you can't say anything about that people regularly tend to let them through... which is kind of wise looking at the odds but bad gamewise.
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Old 01-26-2008, 05:57 PM   #2
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Well it was a shame we were so utterly defeated but I have to say that the wolves were incredibly lucky there were so many of them as you were the worst bunch of secret-keepers ever! The only one I never pegged was Aganzir who is a tricksy fiend.

I'm gutted though that I didn't reveal toDay. I dreamt of Sally last Night and could have bagged us another wolf and possibly another Day. See, this is why I should not be a Seer! Three games of disaster.
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Old 01-26-2008, 05:58 PM   #3
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Volo: The non-revealment of the roles makes the game practically unwinnable (a slight exaggeration) for the villagers as the wolves are the only ones who know where the game stands.

But that notwithstanding I'd rather say that your game was kind of "winner takes it all" -type of game where whichever side gained the upper hand in the trials was heading for a triumph... at least if that winning side after the trials were the wolves.

So I'd say the rules generally favoured the wolves (with no roles revealed publicly no one could believe anything anyone said or if someone contested someone else's revealment of a dead person's role - and even if people then chose between contesting claims no one would know whether they had it right or not) but with this particular game there was this luck as well that just played for the one side...
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Old 01-26-2008, 06:20 PM   #4
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Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.
If it comforts you at all, I don't think I played particularly well. On Day0 I think I was doing good enough job on trying to look innocent, but managed to attract more suspicion than I usually do as an innocent. As to my fellow-wolf spotting that Day, well, it was disastrous... Brinniel and Roa were the only ones of my fellows I really suspected and Aganzir and Greenie had me convinced of their innocnce. I could also have sworn after Day0 that Nogrod and Legate are wolves. In fact, I think I spotted something that seemed very wolvish to me in Nogrod's posts on Day0 but didn't bring it up then because I thought I would rather not add suspicion against a probable fellow. So all in all, not very well done...

Being pitted against Nogrod on the trial Day was a nightmare... It's not a nice place for any wolf and especially not for a wolf who lived and played under the very same roof and on the very same computer with him the whole trial Day. And then TM had to appear and mess it all up by glowing with innocnce.

As for Day1... Well, I was rather desperate and I was aiming to cause confusion, maybe ahave a few poor souls believe me and most importantly get Nogrod lynched and die in the attempt. I was not hoping to have anyone really convinced - nor survive the Day. So the outcome was just hilarious. As for getting the immortality... I was trying to vote so that I might get it but it was 90% pure luck from my part still.

The part which I'm proud of is making rather crazy plans at Night and having a lot of fun and being totally silly on Day2 - for example, that lovers fabrication with the symbolics and the desperate attempt of "hunted by your love" (haunted, of course, is what most lyrics say). By the way, I hope no one minded me calling people names and dissing them... I figured the ones I "insulted" had enough sense of humour not to take it seriously...

And I maybe have to add that you could have lynched me had you tried, for I wanted to play it safe in case there was another guardian and decided to be protected for the Night.
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Old 01-26-2008, 06:27 PM   #5
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Quote:
Originally Posted by Nogrod View Post
I do agree with you that it was the uneven amount of participation that made them so terrible at times.
Quite a heavy game. If there is thing as lesser stressing time of year, then it would work better played then. Same timezones and available weekdays are quite limiting. I think that if a game like this would ever be played again, it should be during the summer holidays or something. As long as the calendar is free at that day.

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The non-revealment of the roles makes the game practically unwinnable (a slight exaggeration) for the villagers as the wolves are the only ones who know where the game stands.
Hmm... True. Do you think there is some way of revealing the roles that would work?
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But that notwithstanding I'd rather say that your game was kind of "winner takes it all" -type of game where whichever side gained the upper hand in the trials was heading for a triumph... at least if that winning side after the trials were the wolves.
Yes, probably yes. Hmm... In a way it was my intention to stress stage1, but games with many Gifteds do tend to end early.

Quote:
So I'd say the rules generally favoured the wolves (with no roles revealed publicly no one could believe anything anyone said or if someone contested someone else's revealment of a dead person's role - and even if people then chose between contesting claims no one would know whether they had it right or not) but with this particular game there was this luck as well that just played for the one side...
Ah, indeed! The Wolves know which way they want the daily discussion to go, but the Goodies don't and there will be a situation when different Goodies trust different things, which is when the number of the Wolves plays a critical role. To overcome the Wolves the Goodies have to decide on a common goal, which on its own is hard enough and deciding it is like flipping a coin. If they guess wrong, they lose. If they guess right, the next Day dawns upon them with a similar situation. The more options are around, the more of a toss between them it is.

Yes, now I get the point. Stage2 must be altered to something (?) to make the game longer.


EDIT: Xd with Lommy.

Oh, and I think that I'll deal with the narration tomorrow.
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Old 01-26-2008, 09:23 PM   #6
Azaelia of Willowbottom
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Wow! Good game, all.

I really regret that I wound up having less time than I'd hoped to, and thus didn't participate as much as I would have liked.

Well played, Brinniel, in particular. I'd been going along thinking you were a gifted by default...Sorry, Groin.

I know I didn't play particularly well. I was just trying to get back into the swing of things--I hadn't played in over a year, and had evidently forgotten much of what I had learned. Better luck next time, right? *sigh*

This was probably the most confusing game I've ever played--it was really hard not even knowing where we stood. But it was fun, and I FINALLY got my WW fix.
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Old 01-27-2008, 01:14 AM   #7
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"Ka, are you a ranger or a cobbler? I can't quite decide." No one's going to mark my words too much anyway.
If you'd just answer my little lousy riddles, I would have told you...
You can't be too serious with these roles, this game is supposed to be as fun as it is mind twisting. Besides, it is fun in a way playing with suspicion, which all of you, seasoned or not did very well.
No use in saying anything now, Volo is going to write us another lovely story and I'd rather see it there than here.

*Takes a lavish bow and toasts to all*

This was an amazing game, I particularly enjoyed everyone's company. It was lovely to play of course again with Nogrod and Lommy and others, but is was also a pleasure playing with Aganzir and others. You were brilliant darling, and I admire the head on your shoulders.

Oh and about the chuckling while posting thing, yes I did that often. Only because this game as a whole was amazingly amusing and never a real dull moment. Especially Volo's write ups and the whole mini martyr-drama that we all had. Really, I kept my ideas up in the air and probably should have done more work here, and in RL, but eh, what's the fun in that?

I think it is neat that there is somewhat of an advantage for the wolves, it makes reasoning a bit more, I dunno, less obvious and more fuzzy?

Though, like Azaelia has said, it was nice to get back in the swing of things. I haven't played in nearly a year either, and with that I had to leave early anyways.

Once again, it was awesome playing with all of you, thanks for helping with the best of freetime drainers and distractions! It helped my sanity.

Sorry for being too bubbly as of now, my friend's 18th birthday along with other things was today, and we took her out for a lovely time with much sugar, some gambling, coffee and other things of the drinking variety. So, I'm a little happy right now, but still glad to have had a chance to play with everyone!
I actually learned some more things this WW time around.

Hope to play with all of you soon again.


~ THE greatful and happily jittery Ka
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Old 01-27-2008, 11:28 AM   #8
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Over all I think the game went well. Volo, you and Legate did a great job at modding.

I can't believe that you were a wolf Thinlomien! I trusted you, you betrayed my trust! *runs away sobbing*


Quote:
Well played, Brinniel, in particular. I'd been going along thinking you were a gifted by default...Sorry, Groin.
That's alright Azaelia, I should have listened to you about Thinlomien. We'll get her next time!
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Old 01-27-2008, 12:03 PM   #9
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Originally Posted by Thinlómien View Post
Brinniel and Roa were the only ones of my fellows I really suspected and Aganzir and Greenie had me convinced of their innocnce. I could also have sworn after Day0 that Nogrod and Legate are wolves.
I was being honest about my suspicions on day 0. Well, I was thinking we had no chances and was a little irritated anyway when the game started, so I decided that if I can spot a fellow wolf, I can as well try to lynch them.
And I wasn't trying to please Roa by considering her innocent - I really thought so. But Greenie totally fooled me.

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Originally Posted by Nogrod View Post
I do agree with you that it was the uneven amount of participation that made them so terrible at times.
I agree - and that made also "easy lynches" even easier than usual. If everyone had voted the one they found most suspicious rather than the non-participator, the game would probably have ended otherwise.
I'm sorry about lynching Shasta but I was playing as I would have as an innocent. Neither Ka nor Shasta had been suspicious at all, and I admit I prefer playing with a person who posts more.

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Originally Posted by Rikae
Well, l may have been a seer who not only got a hunter lynched, but got herself killed in the process, but at least I can take comfort in one thing:
I knew who almost all of the wolves were.
The village had indeed no luck then. And we wouldn't probably have killed you very early anyway.

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Originally Posted by THE Ka View Post
This was an amazing game, I particularly enjoyed everyone's company. It was lovely to play of course again with Nogrod and Lommy and others, but is was also a pleasure playing with Aganzir and others. You were brilliant darling, and I admire the head on your shoulders.
Thank you, it was a pleasure to play with you as well. Hope you're not planning to have another year's break before playing again.

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Originally Posted by Groin Redbeard View Post
I can't believe that you were a wolf Thinlomien! I trusted you, you betrayed my trust! *runs away sobbing*
That's the way she is, there's no trusting her... Better for your heart to stay away from her and abandon every thought of marriage...
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Old 01-27-2008, 12:46 PM   #10
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Oh wow....I got back from Bruges an hour ago and am a bit sad I had to miss this wonderful ending. But still, we won! I just finished reading the thread and I admit I was laughing all the way through Day 2.

I only apologise for not be around as much as I usually am. This game started later than I thought it would when I first signed up; I wasn't planning to play while studying abroad, but at the same time this game looked too fun to back out.

Day 0 I had no idea how I should play...so I just went with the first thoughts that came to me. It worked since it made me look both innocent and a little suspicious...and boy was I happy to discover two of the people who found me slightly suspicious were actually wolves. Day 0.6 I played as innocently as possible. I decided to say outright which players looked most suspicious from the previous Days...making my opinions clear would make me less suspicious and besides, I've been very wrong in spotting werewolves in the past. That worked as well because even though I ended up suspecting a fellow teammate, I was able to use that suspicion to get Nogrod lynched on Day1. On Day 2, my participation was extremely limited since I was traveling to somewhere without internet. But I did manage to fit in one our wolf "codes" in a post in an attempt to get the bandwagon against McCaber going. I'm glad it worked...and it makes it so much sweeter that McCaber was a cobbler so willing to sacrifice himself.

So you think we could find out who all the Defenders dreamt of (still surprised there were actually three), the Protecters protected, and so on? I'm really interested to know..

As for the game, I enjoyed it a lot. I think the main reason it was unbalanced was because during the trial Days there was often a person who participated significantly less than others. In my eyes, those people seemed so obviously innocent...yet they were lynched just because they didn't say anything. Plus, if the other two players didn't vote for that one person it'd just be a tie. While I liked the one of each, perhaps the trial Days should've had more people (maybe 5) so that the people who chose not to participate as much or at all wouldn't have had such an effect on the rest of the game. Also, while it was a lot of fun for us wolves to have the roles unknown during Stage 2, I can see it making the game unbalanced...so perhaps anyone lynched after Stage 1 should have their roles revealed in narrations.

A big thanks to my fellow wolves who I had such a fun time plotting with. All of us were equally involved and my inbox filled up multiple times. I actually wish it could've lasted longer I enjoyed it so much.

I was never planning to WW while studying abroad and now that I have had a sample of it, I know it is way too stressful to do both. So while it's going to be hard since I'm way addicted, I'm not going to WW again until May. But I'm glad I got to end with such a great game. I was hoping for one big win (something I was unable to do for six months) before taking my three month break...and I got it. Not to mention...this is the first game I have not died in. A big thanks to Volo for letting me take part in this game so that'd I'd have the opportunity to go off with a bang.

Okay, I'm really tired so any more thoughts I have about the game will just have to come later...
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