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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 |
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Flame of the Ainulindalë
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Lmp!
I just checked the rules today, and would like to ask two questions. (If these are already answered, please just anyone correct me - and I'll find those answers out myself, so no need for anyone to go on "working" because of my possible unattentiviness) 1) The rules say, that the gifteds know the GW - and that they can PM to the GW, as the GW can PM to the gifteds. And then it's said, that the GW can reveal a gifted, who the other gifteds are. So can the gifteds also PM each other, if they know them? And if yes, is there a restriction in PM'ing, if a gifted becomes degifted, or in the end a wolf? It could add some more spice (is that needed?) to GW's game to think, whether to reveal the status changes to the gifteds - and possibly making them more powerful in the game at least for some time, to counter the head-start of the wolves? Who knows... EDIT: What I meant: the gifteds are in a sense expendables to the GW - if they just reveal their knowledge to the general audience / fellow gifteds before they die. So the actual person being the gifted is not so important... but the common knowledge of, at least of someone fallen to the dark side, could be important (well, of course the malignant forces might make a counter claim - and in the game, where identities change, that could be more wise than in a normal game, where the truth would turn out the next day). 2) The rules say, that the lynched or killed persons previous roles will not be revealed at the death. But are their current roles revealed? I think that revealing the previous roles is not necessary, but revealing the current one is. Last edited by Nogrod; 05-09-2006 at 03:01 PM. |
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#2 | |
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Animated Skeleton
Join Date: May 2006
Posts: 31
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There are a few flaws to be exploited in the game. I'm loathe to point them out, however, because I am not yet aware which side I will be playing for.
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Eonwe: No, but I've had a certain friend rattle on endlessly about the excitement involved, and the rules explained numerous times.
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My, that's a rather sharp piece of wit you've got there. Why don't you let me take that away from you before you cut yourself? Always judge a book by it's cover. |
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#3 | |
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Flame of the Ainulindalë
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In the last game I played, I was so stupid as to tell openly, I would be very badly available for the next 5-7 hours. Quite immediately the goose-Spm and the duck-Kath lynched me and won the game just by that. So it's not so gentlemanlike as you might think... WW-game reminds me of different multinational companies fighting each other - or then people in extremely abnormal situations fighting for their lives. It's sad somehow, but fun as long as it is a "game only"-stuff. And what comes to your analysis, I'm afraid that I share your concern here and believe the EW-side has the upper hand, but then again, I kind of trust lmp's dry-runs so much as to wish to see, how it actually goes. People, after all, don't always act to the most rational way you would predict (the economists are just freaked out by peoples actual behaviour!)...
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#4 | |
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Everlasting Whiteness
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“If more of us valued food and cheer and song above hoarded gold, it would be a merrier world.” |
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#5 | |
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Ghost Prince of Cardolan
Join Date: Aug 2005
Location: In a world grown ever smaller.
Posts: 678
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) I'm kidding, of course, though I've been told to "Shut it" by my brother on more than one occation. And "OOC information"? Out Of Game, was the closest I came...
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I've got bridge club on Wednesday,
Archery on Thursday, Dancing on a Friday night! |
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#6 | |
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Eidolon of a Took
Join Date: Sep 2002
Location: my own private fantasy world
Posts: 3,460
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(I'm assuming you're refering to a Barrow Downer.)
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All shall be rather fond of me and suffer from mild depression. |
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