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#24 |
Ghost Prince of Cardolan
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Yes woah! Good game everyone!
I do have some/most of the PMs...just not the ones I sent that I deleted. So here goes: Fate dictates that you, Fea, Lariren, and Gwathagor are my wolves (critics in this game) - what are the odds Fea but I swear it is the way the cookie crumbled. You get to talk at night and have the help of Walter Plinge - a cobbler/spy. Walter will dead-drop a snippet of information at the beginning of each night game night that he lives - bit like a reverse seer. Try not to kill him too soon Fellow wolves, I won't be around today (I'm watching the LotR Trilogy straight through), but please PM away. I'll read everything this evening. -Gwath Quote: Originally Posted by Gwathagor Fellow wolves, I won't be around today (I'm watching the LotR Trilogy straight through), but please PM away. I'll read everything this evening. No worries. Lariren and I are doing first-day-of-class things, like going to classes, and then running haven't-been-here-in-a-month errands. Obviously (or maybe not obviously, for Lariren's benefit) we don't get to choose a kill on Night One, only discuss strategies. Here's the goal for Day One: don't get killed. Lariren, you'll get the benefit of the doubt, particularly if I plant the seed of, "I picked the roles in my game. Do you really think Mith would choose a brand new player to be a wolf in her revival game of old faces?" I'd go with asking a lot of questions, figuring out the rules, making yourself known to people, but without them forgetting that you've never done this before. Everybody feels guilty about killing a newbie on the first Day. Gwath, I have complete faith in your ability to not-die. Me? Well, if the phantom or Boro (or Brinn! She was so my downfall in the last game I played for real...) are Seer, I'm distinctly in trouble, so unless I come up with a foolproof way of getting village trust (like give them one of you on a silver platter), don't support me too publicly. I'm bad news to be friends with, especially if you're on my side. Night Two we can deal with when Night Two rolls around. Nights are for Seer-Hunting, but also for covering your tracks. Since there's not much to discuss, and I've got a new issue of Cosmo to read, I'll leave off for now. Re: Fate dictates Quote: Originally Posted by Lariren Shadow It could also be good to through out there that it would be stupid to give the newbie a wolf roll as well as Fea being one. We could do that... if we wanted to suggest to them that I'm a wolf. Which we don't. Because we don't want me to die. Or at least I don't want me to die. I say we play it by ear, aim for self-preservation, and pretend none of us have ever had anything to do with each other. Fea Night 2 Ah ha ha ha ha ha ha! Double lynch! Oh man! Ha ha ha! Anyway - Fea, what was all that stuff between you and the Phantom? It made me feel awfully stupid. -Gwath Re: Night 2 Quote: Originally Posted by Gwathagor Anyway - Fea, what was all that stuff between you and the Phantom? It made me feel awfully stupid. Yeah, sorry about that... I'm just a sadist and I thought it would be funny to send him off on a chase through all of his posts so he'd learn what it's like to try and critically assess everything he says. In summary: it was almost entirely just me giggling evilly over here. However it was me playing jokes with a purpose behind them. Get this: I was talking about how on page three the phantom said "*whispers to werewolves* You want to kill Nog." It just seemed downright weird that he would name a specific player to tease the wolves with, you know? Especially after having said point blank on page one that Nogrod would "help me catch the critics." The phantom rarely makes direct statements unless he has direct knowledge. Notice how he said that a bunch of us were up to something, that he's not allowed to talk to Boro, that Sally's innocent, but will make mistakes. He usually hedges. And he was being exceptionally blatant. So I figured that it didn't actually mean anything about Nog, but that it might mean something about the phantom, but I also remembered Nog saying he was the divo, and thinking "It would be funny if he really was." So my point of that ridiculous series of vaguenesses was to get the phantom to lead me to anything he'd said that was actually of any substance so that I could make a better informed guess of his role. I didn't expect him at any point to come and say anything real, but I was intending for him to think I'd spotted what he said about Nog 'singing' (which Boro also noticed) , and let me know if he was goofing around or if he had (wink wink) solid knowledge of anything. My secondary goal, besides to learn whether or not the phantom is gifted (I think yes), was to direct the village to kill off Nogrod, who is always a threat, thereby curing us of a player who is a dangerous ordo without us having to do any of the dirty work, and thereby incriminating the phantom (and, conveniently, Boro) while we're at it. Of course I never could have suspected the fantastic double lynch bandwagon that ended up happening. I only hope we didn't nail our Cobbler in the fray. But yeah... That thing with the phantom was me testing him to see if he would drop a few gifted hints, which he did. So now all I have to do is figure out if they were real hints, or if they were "kill me and give the seer another night" hints. Now I eagerly await the narration... Re: Night 2 Woo hoo! Double ordo kill! Gwath
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Choose treachery, its more fun!
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