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Old 02-05-2010, 04:18 PM   #1
Nogrod
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Quote:
Originally Posted by Isabellkya View Post
Would it be skirting and or bending the rules, if we had a bigway tie for toDay, and thus no one would go to the noose?
The wolves love every lynch where no one dies as that leaves the decision over who dies to them.

Every lynch that doesn't happen means zero wolves killed. Every Night-kill (succesful or not) means zero wolves killed.

We can err of course and oftentimes we do, but lynching is our only weapon against the wolves (except hunters, but they're for kind of "one time use" only ).
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Old 02-05-2010, 04:30 PM   #2
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I think Nog has an interesting idea. I don't know as it has to be something as [not] "official" as bolding or using -- but it is definitely a good idea for people to bring up who they think should be lynched and why so that we aren't just all scrambling and so that we have a sense of purpose.

In some respects it might be a touch easier as I usually find myself thinking that a few people seem innocent but I can't put my finger on one specific person who looks guilty... at least in the beginning stages. But we'll see.


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Old 02-05-2010, 04:42 PM   #3
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[Seem to have clicked submit too soon. So, as I was saying:]

If we do have a system of showing who we want to lynch, it draws attention away from those in who aren't in the list and who have only received a few votes of confidence. It means that these people may be able to last for quite a few days with only a few votes and remain undetected. Of course, we'll still have the same problem now, but now no-one who isn't voted is safe and have to work to gain the village's confidence, but if we do the lynch-thing, people that aren't on there will be "safe" and will probably not be looked at as much as those under suspicion.

I think this game should be a chance to try the "you get what you work for" attitude, at least for the first Day. It'll be interesting to see how the capitalist ideology fits in with WW.
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