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Old 06-02-2015, 01:16 PM   #1
A Little Green
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Quote:
Originally Posted by Rikae
As for baddies swaying the dead thread, it's unlikely they'll have the numbers there, and if they do, we're doing well. If it comes to that, we do still have the resurrecting roles to inform us of the situation.
True, but we can't count on that. For one thing, we might go through the entire game without either a lover or the ranger dying, thus having no one return from the Dead Thread to shed light on things. For another, yes we're doing well if the Dead Thread has a baddie majority, but we won't know that - and taking advice from the dead in such a situation might turn the odds against us surprisingly fast. Finally, we also can't count on everyone who has died to be active on the Dead Thread, which might sway the thread in favour of the wolves even if they were not a numerical majority.

Sorry for being such a pessimist by the way, I think I might be channelling Lommy...


EDIT: x-ed with Noggins
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Old 06-02-2015, 01:19 PM   #2
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Quote:
Originally Posted by Nog
Btw. how about we send the phantom into the Dead Thread as our first move? If he is innocent he is a great asset organizing things for us there - and there people could check his alignment (unlike here) so everyone would know whether to trust his ideas or not. It would be a win-win -situation.
There are times when I'm extremely proud to be related to this man.
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Old 06-02-2015, 01:23 PM   #3
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Quote:
Originally Posted by A Little Green View Post
True, but we can't count on that. For one thing, we might go through the entire game without either a lover or the ranger dying, thus having no one return from the Dead Thread to shed light on things. For another, yes we're doing well if the Dead Thread has a baddie majority, but we won't know that - and taking advice from the dead in such a situation might turn the odds against us surprisingly fast. Finally, we also can't count on everyone who has died to be active on the Dead Thread, which might sway the thread in favour of the wolves even if they were not a numerical majority.
Kudos for well spelled out reasoning Greenie!

We can't trust the Dead help us - or that we understand unanimously how they're doing it if they do. These are two different games after all - just bound togehter - and we shouldn't try to play the other one here or lay our hopes in the other game to play ours.
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Old 06-02-2015, 01:32 PM   #4
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Eye

I'll be an asset to whatever thread I'm in, Noggie. If you really want me in the Dead thread...

Hey Wolves. Kill me tonight. Ranger. Do not protect me.

There. We'll see if that works.

But no, I'm not going to volunteer for lynching. Totally pointless. If we're not going to purposefully tie the vote then we need to at least take a shot at a Wolf.
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Old 06-02-2015, 01:54 PM   #5
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Quote:
Originally Posted by the phantom View Post
I'll be an asset to whatever thread I'm in, Noggie.
I know. But an asset on whose side?

So if you the phantom are a wolf we’d make Werewolf history suitable for the anniversary game by lynching a wolf-phantom on Day1!

If on the other hand you're not a wolf, we’d give you a chance to shine as the organizer of the innocent triumph from the Dead Thread coming up with plots and schemes totally outplaying the baddies.

In the Dead Thread we / they could be sure of your alignment though - and that's an asset over an asset.



Premature thoughs on toDays's vote.

If we had a good candidate for lycantrophy I would like to try lynching the most probable wolf first - altohugh I have no good candidates at least for the time being. That's the way this game is won - by lynching the wolves. And that's the fun / point of the game, to try and find the wolves.

I do not like the "let's not lynch anyone toDay" -meme (backed by the idea that we might lynch our Seer who is very important in this game) as the chances of lynching our seer are minuscule compared to any normal game and there are such loads of wolves around - and if we were to lynch the seer s/he could act on it before things get nasty thus at least securing another two dreams the next Night when the Ranger covered it for her/him...

There 24 players of which 1 is the Seer. The chances of hitting the Seer on D1 lynching = 1/24.

THere are 3+3 wolves in this game. The chances of getting a wolf on D1 lynching = 6/24 = 1/4. And add to that the practical stats we've just seen (a village is slightly better than random in picking up the villains), so yeah. Let's try and hunt a wolf toDay.


Quote:
Originally Posted by tp
And just so you know, I'm operating under the assumption that any Wolf would be desperate to kill me in case I'm in the opposing pack.
Should I interpet this as "a wolvish defence reaction"?
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Old 06-02-2015, 01:59 PM   #6
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Quote:
Originally Posted by Greenie
Quote:
Originally Posted by Rune
Since when did sincerity become an excuse for failure?
Since Immanuel Kant? ...ahem.


Love you!

There are times when I'm extremely proud to be related to this young woman.
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Old 06-02-2015, 02:03 PM   #7
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Quote:
Originally Posted by Nogrod
There 24 players of which 1 is the Seer. The chances of hitting the Seer on D1 lynching = 1/24.

THere are 3+3 wolves in this game. The chances of getting a wolf on D1 lynching = 6/24 = 1/4. And add to that the practical stats we've just seen (a village is slightly better than random in picking up the villains), so yeah. Let's try and hunt a wolf toDay.
Hard to argue with this. Additionally, an organised tie a) won't give us as much to analyse and b) has a fairly good chance of getting accidentally botched by cross-posting, miscounting or just plain not knowing who's going to turn up and vote and who forgets/abstains/is late.


EDIT: x-ed with Nog - well, somebody taught me well.
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Old 06-02-2015, 02:04 PM   #8
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Where b) leads back to an enhanced a).
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Old 06-02-2015, 01:29 PM   #9
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Dear me, if this is when I show up most days, I shall be avalanched trying to keep up with things... whatever possessed me to think I had the analytical stamina to get back into this horrid sport?

Getting down to business, my mostly-likely-forgotten antipathy towards Days 1 is not returning with its usual force, because even if there's not actually any useful information we can use NOW for voting, at least the convoluted dynamics of the game require such thorough examination that we can do something productive.

On that note, I haven't been able to sufficiently wrap my head around the ramifications of communicating with the Dead Thread (this being my first Dead Thread game) to have anything intelligent occur to me to say, but I do like the idea of a tied-vote/no-lynchings being our plan for today. For one, this fits nicely with my feeling that Day 1s are useless information for lynching until there's some benefit of hindsight. For another, although 1-in-4 is a reasonably good chance of hitting on a wolf, it's still not as good as the 3-in-4 chance of missing one altogether.

As far as that goes, I'm among those willing to be one of the two lynch victims--but that's a rather paltry sacrifice to make, since I make it in the hopes that we'll tie it up and I won't die--but if there *IS* someone out there who wants to upset the apple-cart and kill off one of the two tied victims (thus revealing in all probability his/her own lycanthropy), at least I'd die in a lynch straightforward enough to have actually been of service to the village.
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