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Old 01-03-2011, 07:47 AM   #1
Pitchwife
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Legate, my friend, you've clearly spent too much time in the cold reigns of abstract reasoning and too little with living creatures. Their company offers such pleasure and comfort, and lessons of wisdom too, as I've already said.

Nevertheless, I fully concur with these words of yours:
Quote:
Originally Posted by Legate
I would like to encourage everybody to start in their second or at most third post posting already game-relevant stuff, if they don't do it earlier (I think most people will like to have at least one post for some in-character or random banter stuff, but let's not prolongate it too much).
Never fear, I fully intend to shine the lamp of reason on my fellow prisoners and seek to discriminate fair from foul. But this can only be done if everybody speaks up. As our first Day here has been preternaturally prolonged, we've got lots of time for discussion - let's not waste it with moping about the uselessness of Day One!

Also this:
Quote:
Originally Posted by Lommy
Mostly the obvious thing: we should get a wolf down asap since as long as they are all alive they get two kills per night which is plain disgusting.

Which means, no slacking on Day1. (No random votes, no kathing, no nerwening. )
To which I'd like to add, No BlindGuardianing either, please. She's been the default D1 lynch in her last two games, I'd be very wroth to see that repeated without very good reasons.

In other news, I've just discovered that this newly mortal body has unexpected needs, to which I have to attend for a while. Back in a few hours, hopefully to a lively discussion!
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Old 01-03-2011, 10:38 AM   #2
Cailín
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Good morning, everyone.

All are so quiet... I suppose we all need some time to come to terms with this new concept of "mortality". I believe the saddest part of all is that we are now forced to strike the first blow ourselves and lynch the evil in our midst: from mortals to murderers in one Day. It cannot be helped, however. And since Melkor did select many to become part of this wicked experiment (surely he did not need all of us, really)... well, let's just say, if you have to die, why not toDay?

Of course I'd rather not die. Not before I discover some of your secrets, anyway.

My participation toDay will be limited I'm afraid. I have a long journey ahead of me (by the very modern and secretive means of an airplane) and will even travel into the future (we of great powers can do this). I will be back to cast my vote within mere hours. In the meantime, I suggest all the evil beings should reveal themselves and repent before it is too late.
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Old 01-03-2011, 11:48 AM   #3
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Some new faces, some returning faces, some long time faces, this will be a game to remember. If anyone has a dream (either dark or light, makes no difference to me) that needs interpretting, speak up. Dreams can reveal some of the darkest secrets and inner-most secrets.

I find the counsel of what we should be doing today interesting. If it was suggested by evil or not I can't tell, but right away we have "let's not do this or that." The problem is, we know the "this or that" we should not do, is going to happen, as that is the way these days typically play out.

The sooner we get a wolf the better, but this is a rather obvious statement. The wolves will likely want to keep their 2-kill advantage as long as possible, with how large a number we have. So, I doubt the wolves will be looking to sacrifice their first one, as some wolf packs are prone to do. However, once we nab the first one, they will likely revert to more aggressive behavior of sacrificing one of their own if it serves the pack's greater good. Something to keep in mind, the wolves may be shy in the first few days, banking on the size of the village and wanting to keep the 2-kills per night to steer the lynches.

The longer day is definitely going to help, as I'm still unsure of how active I can be when we go to the 24-hour days. Today, call it random voting or what have you, but my vote will go towards the ones who make absolutely no impression, or have nice poker faces.
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Old 01-03-2011, 12:05 PM   #4
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But...but...but I don't wannit!



^ Yeah that's the extent of Early Day 1 IC posting for me. I'll be popping in and out for the next...nine or so hours, and then I'll be around more.

On to more game-related stuff - knee jerk reaction to the posts so far gives me a good feeling about Boro and Pitchie and a not-quite-as-good feeling about Sally. The other people I didn't get much of an impression from. (Normal disclaimer follows; I do not claim that this is exactly right; I do not want everyone voting Sally in a bandwagon of Shastanic porportions the moment I leave; I hold no responsibility if this happens. )
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Old 01-03-2011, 12:20 PM   #5
Shastanis Althreduin
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He wakes and sits up groggily, shaking long hair the deep green of a kelp bed out of his eyes, cerulean skin sallow and green in this sickly yellow half-light, eyes of gray pain-filled, a protective scar circling his throat.



-----------


And that's the obligatory in-character intro from me. Thought I'd post it.

Off to re-read what's been said so far now, although I will mention I adore Lottie's new adjective. Can that go in the glossary?
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Old 01-03-2011, 01:11 PM   #6
Ozban
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Ozban has just left Hobbiton.
Being back once more,
I find myself again
in some loathsome dungeon,
and even worse this time.

What did I do to deserve this!?

I enlisted myself.

Melkor, as little as I may be, I shall state something you despicable jailor shall probably never understand. The death never was of your doing! Yavanna Kementári sooner saw that chord in the music, and we all have seen olvar she brought upon Eä. Withering and growing time and again. If that is to be the melody leading life of children of Aule, so be it. For after every wilting, plants grow stronger and more beautiful. Every generation shall surpass the previous. And with our deaths we lay out the path for those, that shall overthrow you one day. After that you might just see that the true damnation lies in immortality.

[/in-character]

After saying what I had... I hate Day1s. There is not a thing.
I shall refrain from stating the obvious...

later...

P.S.: right now I'd vote Agan, no reason, she just deserves it most.
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Old 01-03-2011, 01:21 PM   #7
skip spence
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Happy New Vailan Year to all of you!

Now mortality, that's something new and frightening. But even if the wicked Melkor was behind this as he claims, is he not also a mind-seed of the almighty and all-good Illuvatar, as we are also? And could not Melkor's deeds, evil though they may seem, be used as an instrument for the greater good by the One?

For the mortal beings must now fear the extermination of their being in Arda and that, my breathren, may be a gift for us shepherds of new life. For isn't the fear of seizing to exist among the coming mortal inhabitants of Arda a wonderful incitement for them to do what is right, to keep the peace, to acknowledge authority, to stay obedient to the One and his lieutenants? And isn't this "death" therefore a wonderful instrument for us shepherds to help and control the new mortal inhabitants? I think so.

But that this fate should be shared by us here who are of the Ainur, Arda's prime guardians and creators, we who were here before the physical world itself, is truly a horrific and blasphemous crime by Melkor the abhorred! Curse him until the end should it be true!


- - -

So, it's Day one and there will be little to go on as usual. I think Boro's got a point about the wolves trying to stay moderately quiet early on and my initial thought is to vote for one of the quiet players toDay. Then again, if that idea becomes commonly accepted, the wolves can easily escape by making some noice. Hm.

I do feel that we should have a mind to spread out the votes toDay though (unless there's an obvious reason not to). Last game I played, where Shasta-seer was lynched with a Day 1 bandwagon, was an experience I'd rather not have repeated. More can be learned if the voting is reasonably close, I think.

Quote:
Originally Posted by Pitch
On the other hand, I see our Mod has seen fit to grant the cobbler a means to send secret messages to the wolves, so I don't know how much 'open' hinting we're going to see on the thread. Still worth keeping an eye open, to be sure.
It sure is. The added ability to send a message to the wolves will probably make the cobbler increasingly dangerous as the game progresses since it could make it easier for the wolves and the cobbler to identify each other by methods of elimination.

I should be in touch now for the next hours. My participation tomorrow will probably be more limited.
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Old 01-03-2011, 01:43 PM   #8
Cailín
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I feel kind of horrid having to vote for someone with nothing to go on. Most people have not even had a chance to speak.

As always, I like everything Boromir88 says, but he has fooled me before (and again, and again).

Pitchwife seems to have a response for everyone. This is polite behaviour and for now I approve.

I also feel obliged to say something about Eomer of the Rohirrim even though he has not posted yet. Will be watching him closely and warily, I assure you.

No one has said anything controversial or unexpected. How dull.

My vote goes to

(where is the plus sign on this bewildering keyboard?)

++ Aganzir

Because I know she can take it and I owe her one anyway.

If I am killed in my absence, please avenge my death.

Got to fly!
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Old 01-03-2011, 02:08 PM   #9
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Skip and Pitch make me nervous. I'm not yet sure why.

When is deadline for toDay? In an hour or so?
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Old 01-03-2011, 02:19 PM   #10
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A pox on that double post. Anyway, thanks, Pop. In that case, I'll wait to do stuff until this evening. If I don't vote, blame Lottie.

*shuffles away*
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Old 01-03-2011, 11:50 AM   #11
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Quote:
Originally Posted by the modly one
There 24 players.

There are 4 wolves - with double-kills at Night as long as there are four of them.

There is 1 Cobbler.

There will be 3 gifteds: a seer, a ranger and a hunter.

The rest of the players will be just plain ordos with no other capabilities but their brains.

That's okay. I can kill you with my brain.



I'll try to be on later this afternoon, but expect me in short bursts, rather than long drawn-out posts. Somehow I don't think anyone will mind that.
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Old 01-03-2011, 12:33 PM   #12
Pitchwife
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Quote:
Originally Posted by Cailín View Post
In the meantime, I suggest all the evil beings should reveal themselves and repent before it is too late.
Great idea! Only not very likely to work.

Quote:
Originally Posted by Agan
It's more than likely that the wolves and the cobbler try to identify each other as soon as possible, so we should watch out for people who look like they know too much (even if they can't really do that till tomorrow). Of course the wolves & the cobbler have information we don't, but it's still possible they get overly confident and slip something.
Well, the wolves obviously know more than we do, but the cobbler not so much, as of now - so xe will indeed probably want to make xyrself known to the pack in time.
On the other hand, I see our Mod has seen fit to grant the cobbler a means to send secret messages to the wolves, so I don't know how much 'open' hinting we're going to see on the thread. Still worth keeping an eye open, to be sure.

Quote:
Originally Posted by Agan
And as Lommy said the sooner we get a wolf, the better. If the seer dreams of one at an early stage (ie before we've lynched any), she should probably consider if it's worth coming out and getting rid of the double kills.
Yep, the double Night-Kill sucks for us, and getting rid of it is imperative. I'm not sure if I'd like to risk the Seer for it - as long as the Ranger is still alive, maybe it's worth it. But it's not like an open Seer reveal is the only way to catch a wolf, so we should all do our best and not rely on the Seer to risk their neck for us.

Quote:
Originally Posted by Boro
The wolves will likely want to keep their 2-kill advantage as long as possible, with how large a number we have. So, I doubt the wolves will be looking to sacrifice their first one, as some wolf packs are prone to do.
True, although it's probably easier for them to blend in among a larger crowd. The question is, what conclusions should we draw from this once we manage to lynch our first wolf? Like, should we automatically rule out wolf-on-wolf votes? I don't think so - even if the wolves won't sacrifice one of them frivolously, they still may be forced to do so willy-nilly, e.g. if two of them are in danger at the same time.
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