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Old 08-14-2011, 03:03 PM   #1
the phantom
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Eye here we go...

I’m sure everyone else has thought of this already, but I just want to be the first one to say it.

King’s Dwarf- please die as soon as possible- as in the first two days. The instant you die and we see your role revealed, we can simply look at which individuals you suspected and lynch them, and presto! Game over. Good guys win. And if the bad dwarves figure out immediately Day 1 that you're the KD, so what? What are they going to do about it? Kill you? *snicker*

Sweetheart- find the King’s Dwarf as soon as possible, as once you find him it will make it more likely that he will die (due to him protecting you at night plus once you know who he is you can lynch him).

Now obviously KD, you can’t purposefully try and die too obviously, as that would count as revealing, but I’m sure you’re clever enough to figure something out. You know which people are likely to bite back if you attack them and so on.

And quick word of advice to the Sweetheart- don’t waste your time. I’m quite busy with my smithing, digging, and other dwarf stuff and have no interest in starting a family at the moment. Plus you’re just not my type. Uuuuuuuugly.

(Though I'm not sure why I bothered to say that. No doubt I was one of the people checked by the Sweetheart on the first night. Everyone wants a piece of Phantom.)

Be back later. Have fun.
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Old 08-14-2011, 03:07 PM   #2
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Sweetie, you wouldn't want to have kids with him anyway. He already neglects the one he's got, so what would he do with more?



Phantom is clearly evil, regardless of his possible role. We should lynch him straightaway.
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Old 08-14-2011, 03:27 PM   #3
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Silmaril

Yay, I'm playing a WW game!!!! It's been so long, hopefully I'm not too rusty.

So KD is like a reverse cobbler, the baddies think he's one of them, but he really wants them dead? That's pretty brilliant. And if he can give a heads up to the watchdwarf that should decrease the number of night kills substantially. But we need to kill the KD in order to win, right? So really everyone wants him dead, but the baddies want him dead ASAP, while we'd maybe like to keep him around a bit longer so he can help out the watchdwarf. Hopefully I'm understanding this all correctly.

I don't work til much later tomorrow, so I should be able to come on quite a bit toDay.
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Old 08-14-2011, 03:35 PM   #4
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Originally Posted by wilwarin538 View Post
So KD is like a reverse cobbler, the baddies think he's one of them, but he really wants them dead? That's pretty brilliant. And if he can give a heads up to the watchdwarf that should decrease the number of night kills substantially. But we need to kill the KD in order to win, right? So really everyone wants him dead, but the baddies want him dead ASAP, while we'd maybe like to keep him around a bit longer so he can help out the watchdwarf. Hopefully I'm understanding this all correctly.
Ideally, the KD would be the last Forge member alive, and could hopefully then make xemself so suspicious so as to be an obvious lynch choice. A tough job, though.

And as phantom said, the KD could certainly give clues to help ferret out xyr packmates as well.
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Old 08-14-2011, 03:49 PM   #5
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*cough* Would the Weredwarves care to reveal?

. . .

No? Ah well.
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Old 08-14-2011, 04:25 PM   #6
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I am here but sleepy so I might have a little sleep since nothing really to add save to express my deep joy that even in the first post Phantom is telling people what to do. That went badly last time ...may be time to revive my prejudice against first posters. Maybe the sweetheart just isn't that into him....

And if I am going into irrational prejudice (and appalling heartburn encourages such things) BT's invitation to the Dwarves just rings alarm bells. One to watch maybe. Night all....
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Old 08-14-2011, 04:35 PM   #7
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Originally Posted by the phantom View Post
King’s Dwarf- please die as soon as possible- as in the first two days. The instant you die and we see your role revealed, we can simply look at which individuals you suspected and lynch them, and presto! Game over. Good guys win. And if the bad dwarves figure out immediately Day 1 that you're the KD, so what? What are they going to do about it? Kill you? *snicker*
Good thinking there - provided that the KD would be willing to sacrifice his personal winning condition for the sake of a village victory. Also, KD, try to get lynched rather than Night-killed to avoid a double kill.

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Sweetheart- find the King’s Dwarf as soon as possible, as once you find him it will make it more likely that he will die (due to him protecting you at night plus once you know who he is you can lynch him).
Like this as well. If nothing else, finding each other will make both your lives a little easier for a while - though maybe shorter; anyway, once you have found the KD and while he's alive, you should strive for the reverse manner of death (i.e. Night-kill rather than lynching).

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And quick word of advice to the Sweetheart- don’t waste your time. I’m quite busy with my smithing, digging, and other dwarf stuff and have no interest in starting a family at the moment. Plus you’re just not my type. Uuuuuuuugly.
Now this looks just like you're one of those Dwarves who prefer ogling long-legged elven blondes to doing their duty for the proliferation of our kind. No wonder we Khazâd are a dwindling race.

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But we need to kill the KD in order to win, right?
Depends on who you mean by we. Technically, we don't, as he counts as an innocent in the tally IIRC - but phantom's plan does have a certain appeal.

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Originally Posted by Bom Tombadillo View Post
*cough* Would the Weredwarves care to reveal?
Naughty boy! Reveals are forbidden, remember? Or are you trying to get the Forgers modfired? If so, nice attempt, but I don't think it'll be that easy.
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Old 08-14-2011, 04:56 PM   #8
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Eye

Quote:
Originally Posted by Pitch
Good thinking there - provided that the KD would be willing to sacrifice his personal winning condition for the sake of a village victory.
What do you mean, "sacrifice his personal winning condition"? All I see in the rules is this-
Quote:
Originally Posted by Rules
The King's Dwarf has succeeded in his mission when all of the Forge members are dead.
So if he fingers the forge members then gets himself killed, and then we lynch the baddies, he wins.

The rules don't say he has to live to achieve victory. It merely says he wins if the baddies die. So if he hands us the knowledge to kill the baddies, it doesn't matter if he lives or dies. It isn't truly a sacrifice on his part, it's an intelligent strategic move. The KD has no reason not to be on board with this so far as I can tell.

(No doubt the Forge members in their conversations at night have tried or will try to convince the KD that he has some sort of reason to play nice, or worry about dying, etc. in order to fool him into giving up his power. Hopefully he sees through their mind games.)
Quote:
Originally Posted by Wilwa
But we need to kill the KD in order to win, right? So really everyone wants him dead, but the baddies want him dead ASAP, while we'd maybe like to keep him around a bit longer so he can help out the watchdwarf.
Nope. It would be preferable to lynch the KD on Day 1. Then when we see his identity, we'll look back at his posts and see he suspects persons X, Y, and Z, and then we lynch them, knowing that they are the Forge members.

And like I said, it doesn't matter if the KD goes after the Forge hardcore during the day, because they'll be too terrified to off him at night, as it would reveal their own identity.

Can anyone see anything wrong with this?
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Old 08-14-2011, 05:09 PM   #9
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Eye

Quick note to the KD- if you're on board with the plan, don't suspect the Forge members too early in the day before anyone else is showing any suspicions, as that would be too obvious- particularly if you strongly suspect exactly three people too early on, as that would possibly qualify under Foley's rules as a "reveal", thus sabotaging the game.

I want to lynch you, but I don't want to ruin things by getting you modfired.
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Old 08-14-2011, 05:19 PM   #10
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I'm back!

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Naughty boy! Reveals are forbidden, remember? Or are you trying to get the Forgers modfired? If so, nice attempt, but I don't think it'll be that easy.
Er, yes, that's . . . exactly what I was doing . . .
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Old 08-14-2011, 05:19 PM   #11
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