View Full Version : Tol-in-Gaurhoth (Isle of Werewolves)
The Only Real Estel
09-28-2005, 07:01 AM
Oh dear, I missed it. :(
How depressing... and I was going to play in this one too.
Darn. I'm with you two. I finally found a WW game where I can play (probably the last date that will work), and it was a major plus that it was a 'back-to-basics' game, but registration goes awfully fast. That & my parent (s) wouldn't let me get on yesterday to sign up... :mad:
Oh well, I guess I'll read up a bit on Glirdan's game that SpM mentioned...
Gil-Galad
09-28-2005, 07:27 AM
Holby, i'm not a former bum, i just couldn't think of anything, so can you please take that out
AbercrombieOfRohan
09-28-2005, 07:41 AM
I'm in favour of mass lynchings and non-retractable votes.
The Saucepan Man
09-28-2005, 08:39 AM
Well I really think that two games should be enough to accomodate everyone. :rolleyes:
There's lots of room still available in Glirdan's game. Perhaps we should get away from this idea of calling it Werewolf Junior, as I suspect that it may be putting people off signing up.
It seems to me that either people who have played a few games in a row should volunteer to transfer to Glirdan's game (Werewolf 2.1? ;) ) or those who couldn't sign up for Holby's should sign up for it.
I'm against setting any hard and fast rules, though.
Holbytlass
09-28-2005, 08:58 AM
I'm sorry, I would love to accomodate everyone but since I'm keeping this a simple game and there are now two games to play I'm going to stick with 'first come, first serve'. I think SpM is right, it should be renamed.
As it stands:
Mass lynching: 5 yeas, 2 nea
nonretractable votes: 7 yeas, 0 neas
with 8 people to hear from.
Eomer of the Rohirrim
09-28-2005, 09:08 AM
Maybe we should ignore all pretensions to 'higher' and 'lower', 'junior' and 'senior', and just ask Glirdan to call his game Werewolf XII. It looks like it'll be starting a fair bit later at least.
I am against mass lynchings and for non-retractable votes.
The Saucepan Man
09-28-2005, 09:27 AM
-- Mass lynchings
++ First person voted for is lynched in the event of a tied vote
I'm still in favour of non-retractable votes in the game.
Eomer of the Rohirrim
09-28-2005, 09:32 AM
Don't confuse the moderator. :D
To clarify: That means if Eomer and Saucepan both have 6 votes, then the first of those two to reach 6 votes would be lynched, as opposed to the one who gained the very first vote out of all 12. Hmm?
The Saucepan Man
09-28-2005, 09:37 AM
To clarify: That means if Eomer and Saucepan both have 6 votes, then the first of those two to reach 6 votes would be lynched, as opposed to the one who gained the very first vote out of all 12. Hmm?Actually, I was thinking it would be the first one voted for that Day since it involves a greater tactical element. But it could be either, just as long as we're sure which it is before the game starts.
Eomer of the Rohirrim
09-28-2005, 09:45 AM
It's your call Holby. I think both are far preferable to mass lynchings.
I'd also make a plea to all Werewolf players; basically what (I think it was) Encaitare said during her game. Can we keep all talk of RL (that stands for Real Life) to a minimum? If we just remember that we sometimes can't make it onto the internet as much as we'd like, we won't need all these "I was working late so I couldn't post"-type notices in the post.
And another thing: Make no apologies for bloodlust! Unless it's in-character. What can I say? Bloodlust is fun and good. Thanks! :)
Lalaith
09-28-2005, 09:59 AM
The problem is, Eomer, people may post their absences on the Werewolf admin thread but then players don't read that thread and you get a whole bunch of "where the hell is xxxx? This absence is very suspicious" type comments.
So when the absentee does get back online, and has a genuine excuse, it's only natural that s/he should point this out. I don't really mind RL stuff in moderation.
The tone they take often helps get a "handle" on the person involved, I think, particularly if I haven't encountered them much before on the Downs.
Sorry, I'm not even playing in this game, but I'm just making remarks in general.
Formendacil
09-28-2005, 10:15 AM
I am strongly in favour of No Mass Lynching- and SPM's suggestion concerning tiebreakers sounds good to me (either way).
I favour Retractable Votes, but I'm willing to give those up in favour of No Mass Lynchings.
My $0.016 USD
The Saucepan Man
09-28-2005, 10:18 AM
I'm with Eomer on this one.
My concern is that, while honesty is an obligation on the admin thread, "economy with the truth" is wholly permissible and, indeed, encouraged (for some roles, at least), on the game thread. I am against any suggestion that RL issues may be being used as excuses to cover Wolfish (or other) activity in the game. Even if they are not, the fact that something is posted on the game thread raises a reasonable suspicion in other players' minds.
All of those playing should keep an eye on this thread while the game is running. And I have nothing against a short, polite direction on the game thread to other players to look here in appropriate circumstances. Just as long as the excuse itself is stated on this thread, where there is a strict "no lying" rule.
Holbytlass
09-28-2005, 11:25 AM
As it now stands:
Mass lynching: 4 yeas, 6 neas
nonretractable votes: 9 yeas, 1 neas
with 5 people to hear from=PerkyEnt, Gil-galad, Alcarillo, Azaelia, Cailin (they are all probably in school)
~If no mass lynchings wins out, then in the event of a first place tie the person who received the first vote dies.
People, please, use your imagintions! ;) If a day happens were one had too much homework or your spouse was hogging the computer then make a statement in your post how your 'village' job kept you busy (ex: the pigeons escaped their cages and it took awhile to round them up, BTW-I'm the carrier pigeon girl) if it's something serious like an unexpected trip to granny's house or the kid has the flu then post it here in the admin thread.
Márcolië Lamen
09-28-2005, 11:27 AM
I prefer no mass lynchings and non-retractable votes. Having either the first to reach the tied votes or the first to be voted both work in my opinion as long as we know which it'd be if it was one.
arcticstorm
09-28-2005, 11:34 AM
HOlby, I think that you probably did not see my job earlier, and that is probably good, since I would prefer to change what I had earlier as my job to that of a preacher.
Boromir88
09-28-2005, 12:27 PM
I'm not a fan of mass lynchings.
Though there were several times I wish I could retract my vote last game, I still am in favor of non-retractable votes.
Cailín
09-28-2005, 01:05 PM
Now I feel a little guilty about taking the last spot. :( Sorry Fea, Lhuna... But Saucepan Man was right: junior kind of put the people off who feel they are slightly better than junior. :p I do like the junior idea, but maybe for next time, it's better to have two regular, equal games. Have everyone sign up and then the mods set up the two villages? It's just a suggestion - might be a bit complicated though.
Anyway, this will probably be the last game I'll be able to participate in for a while.
I favor/favour (whatever) non-retractable votes and I seem to be about the only one who does like the mass-lynching concept (though not more than 2 or 3 at a time).
But majority rules. And Holby's the boss. (so, I guess majority rules as long as majority says the same thing Holby does?)
Anguirel
09-28-2005, 01:10 PM
Can I put my name down on the mod waiting list? Far from urgently, but I'd love to have a go some time in the future...
Holbytlass
09-28-2005, 01:12 PM
Mass lynching: 5 yeas, 6 neas
nonretractable votes: 10 yeas, 1 neas
with 4 people to hear from=PerkyEnt, Gil-galad, Alcarillo, Azaelia, (they are all probably in school)
~If no mass lynchings wins out, then in the event of a first place tie the person who received the first vote dies.
I think it's safe to say that there will be nonretractable votes. But this is interesting, which will happen mass or non-mass lynching.
~All edits have been made to the player list up to this point
mormegil
09-28-2005, 01:31 PM
In a game without Shirriffs it's much more difficult to effectively utilize mass lynchings and that's one of the major reasons I'm in favor of them this game; strategically they become much more difficult yet could still be very effective for both sides to employ.
PS. Holby what time today do you think roles will be sent out? I'm dying with curiiousity :rolleyes:
Holbytlass
09-28-2005, 02:27 PM
About 8:00-ish(EDT) tonight, that way it still is about 24 hours for the wolves to strategize.
Freindly reminder: make room for private messages and go into invisible mode
Holbytlass
09-28-2005, 05:09 PM
I have sent out the secret roles, any questions P.M. me.
Wolves p.m., seer give me a name, ranger waits for the first game night (alas I can't be saved) and hunter waits till they're dead.
Azaelia of Willowbottom
09-28-2005, 05:40 PM
Well, I am back from my busy day... And I say no to mass lynchings. Being the victim of one isn't that fun.
Non-retractable votes are good, too. I don't think we should be allowed to second-guess ourselves.
Hooray!! I can't wait for Werewolf XI to begin!
Alcarillo
09-28-2005, 05:57 PM
I'm back. I think a two-at-a-time rule is probably best for lynchings. In a more than two-way tie, the first two to have been voted for should be lynched.
And I am in favor of non-retractable votes.
The Saucepan Man
09-28-2005, 06:11 PM
The game commenced with Holby sending out the roles. This thread should now go quiet, but for excuses for non-appearance and admin-related questions (although the latter are better addressed by PM to Holby).
Thoughts on mass lynchings and retractable/non-retractable votes should no longer be aired now that the game has begun. Final say now goes to Holby.
Glirdan
09-28-2005, 08:47 PM
Just to let everyone who wasn't able to get into Holby's game, I need like nine more people in my game before we can start it. Just thought I'd let you all know.
Holbytlass
09-29-2005, 05:26 AM
~There will be nonretractable votes.
~No mass lynchings.
~In the event of a first place tie the person who received the first vote dies.
Boromir88
09-29-2005, 05:29 AM
For the quick note...I won't be hear Friday (except in the morning) or most of Saturday (probably get back at around 3-4)
Formendacil
09-29-2005, 10:34 PM
Just a reminder note, regarding my absence:
I (Formendacil), will be gone, definitely, from tomorrow morning Friday 30th, from around 11:00 am (my time, which I believe works out to 1:00 pm, Holby time) until Sunday, sometime in the afternoon. I will thus be absent for the latter part of DAY 1, thru NIGHT 1, and into DAY 2, possibly until very later in that day.
So I will be around for all my votes, but I may otherwise be conspicously absent.
And if you don't believe me, check out my other web-home: www.classic-castle.com . You will note that the Formendacil there, who is a compulsive, daily, poster, will also be gone for that time. :p
Holbytlass
09-30-2005, 03:08 AM
A scenario has been questioned that I need to make sure my answer is correct:
If the ranger happened to choose the hunter to protect, and the wolves choose the hunter to kill, then (I assume) that means the hunters' choice does not die either because the hunter did not die. Correct?
Márcolië Lamen
09-30-2005, 08:07 AM
Another related question I just thought of and was wondering.
If the ranger protects who the hunter choose and the hunter is killed the ranger can protect against the hunter killing too, right?
Just thought of that possiblilty so felt like asking
Lalaith
09-30-2005, 08:37 AM
Here's another question: the Ranger as we know can't protect the same person more than one night in a row. What about the Hunter, can they want to kill the same person every night?
(I asked my fellow wolves this, last game, and Boro said that he couldn't. But I'm asking again because I seem to remember Feanor, in WW IV, implying that she - quite rightly as it transpired - was gunning for littlemanpoet every night.)
Actually, I must pay a little tribute here to lmp. In the post-mortem of WWIV, he said that because wolf wasn't a role that came naturally to him, his strategy was that during the day he pretended to himself that he wasn't a wolf, and suspected/assessed people just as he would do if he were an innocent. I felt that this applied to me too, so I followed his method. Thank you lmp! :)
The Saucepan Man
09-30-2005, 09:37 AM
If the ranger happened to choose the hunter to protect, and the wolves choose the hunter to kill, then (I assume) that means the hunters' choice does not die either because the hunter did not die. Correct?Yes.
If the ranger protects who the hunter choose and the hunter is killed the ranger can protect against the hunter killing too, right?I would say that the Ranger only protects against Werewolf kills, but it's open to question. So that's one for Holby.
What about the Hunter, can they want to kill the same person every night?Usually, yes. Although I suppose that the game mod can change the rule if he/she wants.
Holbytlass
09-30-2005, 10:38 AM
Quote:
If the ranger protects who the hunter choose and the hunter is killed the ranger can protect against the hunter killing too, right?
I always understood that the ranger can only protect from werewolf attacks, so therefore the hunter's choice dies regardless.
Quote:
What about the Hunter, can they want to kill the same person every night?
Yes.
I would advice all to p.m. the current game moderator (even if not playing) of any questions. That way the moderator can safely bring out in the open without undue suspicions from players. Also, while a game is in session, please, don't bring up past strategies. Thanks.
Gil-Galad
09-30-2005, 04:16 PM
i'm going to be gone tonight, tomorrow and the next day in the morning for AT(Adventure Training)
AbercrombieOfRohan
09-30-2005, 06:19 PM
Tonight I had driver's ed, and I was supposed to be home for 7:30 so I figured I had pleanty of time for voting, but then my mom had to stay and talk to the people to schedule my next appointments and we didn't leave there until 7:45. We just, just got home, I missed voting by like a minute. Oh, my gosh, I'm so sorry!
mormegil
09-30-2005, 06:21 PM
FYI Abercrombie your vote didn't count and we're really not suppose to post after Holby said *time*
AbercrombieOfRohan
09-30-2005, 06:31 PM
I know, i know, I feel like such a blundering stupid helpless noob! Oh please forgive me, holby and morm and SPM and everyone of the other players. I committed to this and I've failed utterly and miserably.
The Saucepan Man
09-30-2005, 06:41 PM
Just the explanation is sufficent, Abercrombie. Best to avoid apologies and the like.
Glirdan
10-12-2005, 05:49 PM
Well, now that this WW game is over, and we know that the phantom is probably going to be the mod, can we start signing up? If so, count me in and put me as baker. But put me on the list of "willing to step down if necessary". Hope I'm not doing anything wrong here... :( And good job in your game everyone!!!! ;)
The Saucepan Man
10-12-2005, 05:59 PM
Best to wait for the phantom to post with his proposed rules and timing. It'll get too confusing if people sign up and then find that they can't make it.
wilwarin538
10-12-2005, 06:35 PM
The game can start whenever. I'm completely free for the next while. Though there may be like two Days (so 1 Night and 1 Day phase) that I would miss on the weekend of the 28th, but that's nothing. :p Besides if the phantom is modding I wouldn't miss this if I was in a coma. ;)
Don't scold me for still signing up Saucie, I just really want a spot.
***Shrinks down under desk, frightened of the pans***
:p
Gurthang
10-12-2005, 06:39 PM
Remember, your Hunter ain't a Hunter, 'til he's dead.
I'm not sure who said that, although I know I saw it in one of Oddwen's avatars.
Anyway, I was thinking about that fact and also some things about the Ranger the other day, and I thought up two questions.
1. If the wolves kill the Hunter and the Hunter chooses the person the Ranger is protecting, what happens?
2. Since the Hunter really isn't a factor unless he dies, has anyone ever thought of having a game where the Hunter hunts every night? It would kind of be like having the Bear, with two deaths a night, but the Hunter would be on the villagers team and would only be aiming for wolves.
The first question is probably mod's choice. And for the second, well, I guess I just want feedback for the idea. Is it completely stupid, or could it work?
Kuruharan
10-12-2005, 07:25 PM
Well, it would certainly end the games faster and cause more mayhem!!!
Let's try it!!! :D :D
In all seriousness...it might be worth testing if it is something that the Hunter can only do once a game or something like that. It should not be an every NIGHT event.
wilwarin538
10-12-2005, 07:34 PM
In all seriousness...it might be worth testing if it is something that the Hunter can only do once a game or something like that. It should not be an every NIGHT event.
I don't know about eather. I don't think anyone wants the Hunter turning into another killing machine, though giving it only one chance to kill, like Kuru suggested, would take a lot of the fear and pressure from the wolves.
I vote for ++keeping the Hunter the way it is. ;)
Glirdan
10-12-2005, 08:11 PM
Don't scold me for still signing up Saucie, I just really want a spot.
I agree with that. I need to make sure that I might have a spot on here because (a) tp is modding it (b) I need something fun to do at nights again and (c)tp is modding it!!! ;)
As for the Hunter becoming a killing machine, that would make the games go faster and less fun, but it instills more paranoia amongst the villagers which is always a good thing!! :p But I say leave the Hunter as he is.
I rather like what Holby did in her game where if the Hunter gets lynched, you have the Hunter PM you with a person you'd like to take down. I thought that was rather interesting and was waiting to see if it would happen in my game.
Formendacil
10-12-2005, 09:22 PM
Well, if you are desperate to play, there's always the Junior line of Werewolf games (junior only in the sense that they haven't been around as long as the main branch).
I'm sure that Sauce has his reasons for suggesting you hold back. Probably won't hurt to listen...
the phantom
10-12-2005, 09:37 PM
Best to wait for the phantom...
Wise words, Saucy.
I've done quite a bit of thinking the past few weeks about what sort of game I wanted to run, and I reached a decision the other day....
Since there was another Werewolf game running (Werewolf Junior), I didn't feel bad about trimming my village down because those who couldn't get into my game could sign up for the other game.
Also, I wanted a lot of loud-mouths and experienced players in my village to guarantee a lively, lengthy discussion every day.
With that in mind, I decided to start sending out invitations.
As it turned out, I didn't have to pm many people before the game was full.
If anyone pulls out before the game starts, his/her spot will go to Glirdan, and if anyone else pulls out, Wilwa will get the spot. If no one resigns, then don't worry you two- I will make sure you get a spot in the next game I mod. I don't know when it will be, but I will mod another game at some point in the future, only it will be a large game with a huge village and plenty of quirks thrown in to make everything chaotic- the opposite of the way my next game will be.
Sometime tomorrow evening or Friday I will post all the rules in a new thread. We will discuss any questions about them there. I will pm everyone with their roles when I am sure everyone in my village is truly ready to play. In other words, when they swear to me via pm that they will be present and didn't forget that they would be out of town without a computer for four days. :p
After everyone has their roles I will officially kick off NIGHT 1. It will likely start on Sunday, though I suppose it is possible that it won't start until Monday.
mormegil
10-12-2005, 10:32 PM
Well I would like to throw my hat in the ring for the possibility fo modding a game. I don't I'll do a fantastic job but if I can keep straight who the wolves and seer are then I should be adequate. But out of curiousity who will be the players phantom?
the phantom
10-12-2005, 10:44 PM
But out of curiousity who will be the players phantom?
I will post the list of players when I start the new thread.
Don't worry, morm, you won't be disappointed. The village as a whole is very experienced in the game of Werewolf- and there will also be a couple of unexpected Downers in the village. ;)
Lhunardawen
10-12-2005, 10:48 PM
In all seriousness...it might be worth testing if it is something that the Hunter can only do once a game or something like that. It should not be an every NIGHT event. Maybe the Hunter can include the words "I'm positively sure, positively sure that *** is a werewolf, so please kill him/her." :D
mormegil
10-12-2005, 11:22 PM
I fully agree that I think it may be a fun experiment to give the hunter a one time kill in addition to his take-down kill. It would have to be used wisely and at the correct time and could swing the balance one way or another but I think a one time only kill would be worht trying. Everynight would get to be too much as I think the were-bear is too.
Boromir88
10-13-2005, 08:01 AM
Trying this new Hunter role would be rather interesting.
I think it shouldn't be a daily thing, because with few players the game could go really really fast. I think mormegil brings up good points to favor it. You get one a game, and it would have to be a decisive, wise, decision at a crucial point in the game that could either make or break the villagers.
I think having the Hunter kill someone daily would just be too fast for my liking, and creates too many kills in one day/night phase.
Phantom said this was going to be a small game...I'm guess 16-17 people? With about 3 kills a day (the lynching, then the hunter and wolf kills- if the Ranger doesn't intervene) it will go by in under a week. I think if we are to try this "new Hunter" it should be a once in a game thing. Of course, he still gets to choose who dies with him daily.
Doesn't matter though, it sounds interesting and worth trying, but I would be in favor of keeping the hunter the way he is as well.
Feanor of the Peredhil
10-13-2005, 10:03 AM
I prefer the Hunter as he is, if my opinion counts for anything. To be honest, my favorite game of all was our original with minimal roles. I'm beginning to feel over-whelmed by all of the extra parts that keep showing up.
mormegil
10-13-2005, 10:13 AM
I prefer the Hunter as he is, if my opinion counts for anything. To be honest, my favorite game of all was our original with minimal roles. I'm beginning to feel over-whelmed by all of the extra parts that keep showing up.
I would agree that a minimalist approach is my favorite too but all this new idea does is modify an existing role.
Anguirel
10-13-2005, 10:16 AM
I'm pretty keen on loads of bizarre roles, but not on power-ups particularly. The Hunter can do very well as he is-over the last 12 games they've shown themselves at least as useful as Rangers.
mormegil
10-13-2005, 10:20 AM
Ah yes but think the power may never be used. It could be a great liability to the village as well. I think during the last game I was very convinced of the guilt of some who were innocent and I may have killed them based on that thought. Well we'd have been down one more villager. I don't think it should be standard but it may be fun to give it a shot one day.
Feanor of the Peredhil
10-13-2005, 10:24 AM
I don't think it should be standard but it may be fun to give it a shot one day.
Fair enough. So long as that one day isn't the next game. :D I'm rather excited to find out what the phantom has planned.
Mithalwen
10-13-2005, 10:27 AM
In a small game how about a combined Hunter/ Ranger? On any night he could either protect or kill one person and maybe could never kill anyone they had one protected... or even a Hunter/Ranger/Seer.... Dream, Protect, Kill :eek:
The Only Real Estel
10-13-2005, 10:29 AM
In all seriousness...it might be worth testing if it is something that the Hunter can only do once a game or something like that. It should not be an every NIGHT event.
I prefer games that aren't overloaded with powerful roles but it would be fun to test. The one extra kill idea is probably the best one. A kill every night would be overkill, but it would be interesting if the Hunter could kill someone every night but was given the choice to decided not to kill anyone. That would keep the pressure on the wolves to try to find him/her quickly, but wouldn't force the Hunter to do any of the wolves work for them.
Anyway, like I said, the one extra kill idea is the best, but I think a game with the "kill when you want" option would be at the very least entertaining. :D
Anguirel
10-13-2005, 10:32 AM
I like Hunter/Ranger, (in other words, yawn, a Hero) but throwing in Seer is bizarre!
The Fellowship...
Frodo (Cursed Villager)
Sam (ordinary)
Merry
Pippin (Shiriffs)
Gandalf (Ranger/Seer)
Aragorn (Ranger/Hunter)
Boromir (Mythomaniac)
Legolas (Hunter)
Gimli (Werebear)
Not sure where that came from...
Cailín
10-13-2005, 11:17 AM
I like the games as they are now, but it is funny how the wolves seem to keep winning. I actually never read a game which ended in happily ever after, except for the recent Junior one.
So it might be not such a bad idea to give the villagers an extra gifted. I think the idea of a Hunter/Seer/Ranger would cause terrible confusion at least and probably instant suicide or death of the entire village. But boosting the Hunter a little or maybe try having another gifted villager with the power of once being able to kill during Day, might work out.
Though in the end, I still think minimalistic games are the most fun. :)
Mithalwen
10-13-2005, 11:37 AM
I did try to have Hunter and Guardian cooperate in my game but since the original Hunter was a no-show and the Guardian was wolfed pronto it didn't really work. However if I do another one, I might try a "Hero" since it would put a bit of uncertainty into the mix.
Lalaith
10-13-2005, 11:51 AM
I actually never read a game which ended in happily ever after,
Cailin, the first two games I played in, IV and VIII, were villager wins.
In fact *whispers modestly* I have always been on the winning side...
the phantom
10-13-2005, 12:13 PM
IV and VIII, were villager wins
Yes, yes... IV was the first villager win. I had a lot of fun being a "Shirriff" in that game.
That was the game where I suggested that an innocent villager volunteer to be lynched on Day 1. Who can forget that?
Anguirel
10-13-2005, 01:10 PM
That was my personal favourite too. My only victory as a defender of the village...
Come to think of it, like several others I imagine, I've never survived...
Feanor of the Peredhil
10-13-2005, 03:30 PM
Come to think of it, like several others I imagine, I've never survived...
Now the fun thing of this is that I've survived a few times and can't for the life of me figure out how. The very first game, I was one of three (my death at the hands of Oddwen sealed Kuru's win) at the end even though I was one of the top suspects from Day One. I think my favorite survival was as a wolf. :p
Lalaith
10-13-2005, 03:33 PM
I survived until the very last day in WWIV, when I nobly offered myself up for lynching so that evil wolf lmp would die with me.
But the only time I was still alive and kicking at end of play was as a wolf.
Gurthang
10-13-2005, 03:53 PM
So wait. You mean to tell me that the wolves have won every time except IV, IIX, and WWJ I? Haven't the villagers done better than that? :eek:
Azaelia of Willowbottom
10-13-2005, 03:59 PM
OOO I will have to keep an eye out for Phantom's game...Sounds like a very interesting read! What with Phantom modding and a village that is promised to be full of experienced ww players, I will be eagerly reading along!
Glirdan
10-13-2005, 04:04 PM
I'd say!!! I really wanted to play in that!!! Oh well, next time!!!! Next time.....
mormegil
10-13-2005, 04:07 PM
I'm not exactly sure which ones but I believe the villagers have won about 1/3 of the time. I believe it was in WW6 that we had the second mythomaniac and we ended up having 2 seers. Needless to say we won the game though it was slightly one sided. Those poor wolves didn't stand much of a chance.
Feanor of the Peredhil
10-13-2005, 04:15 PM
Those poor wolves didn't stand much of a chance.
Not a chance at all, given that one of the last narrations actually had me naming people off, as they'd all been identified at that point. "Holby, I need your spite kill." :D
Gil-Galad
10-13-2005, 04:34 PM
I've heard that Phantom is the next Moddess Goddess... i'm so in... :p
Gurthang
10-14-2005, 08:14 PM
1. If the wolves kill the Hunter and the Hunter chooses the person the Ranger is protecting, what happens?
I guess this got overlooked due to my unorthodox suggestion. Does anyone feel like answering? Even just to agree that it's a Mod's choice?
Feanor of the Peredhil
10-14-2005, 08:26 PM
While it's entirely up to the Mod what s/he wants to do, I would have it that the Ranger gets the save. After all, it's no different protecting a villager from a human hunter as it is a four-leggčd one.
AbercrombieOfRohan
10-14-2005, 08:32 PM
I believe it was in WW6 that we had the second mythomaniac and we ended up having 2 seers.
About this, would the seer PM the Mytho/seer and tell them the person they had already dreampt of?
Feanor of the Peredhil
10-14-2005, 08:37 PM
About this, would the seer PM the Mytho/seer and tell them the person they had already dreampt of?
No. That would be equivalent to ordinary villagers comparing notes via PM, which is against the rules. Also, the original Seer has no idea who the Mytho Seer is, unless the Mytho decides to reveal his/herself, or s/he dies, or gives intentional hints.
mormegil
10-14-2005, 09:35 PM
I guess this got overlooked due to my unorthodox suggestion. Does anyone feel like answering? Even just to agree that it's a Mod's choice?
Gurthang from what I have understood the Ranger only protects against wolf attacks. I think, though I could be wrong, but that the most recent Mod, Holby, was asked this and she echoed what I said. But in the end, as in all things, it's really up to the mod.
the phantom
10-14-2005, 11:41 PM
If the wolves kill the Hunter and the Hunter chooses the person the Ranger is protecting, what happens?
Well, I think it would be funny if the Ranger got killed in that situation.
I mean, since the Ranger is guarding the person, he is in the way of the Hunter's shot, and so the Ranger takes the arrow.
Heh heh. That would be very very evil.
I won't use that rule in my current game, but I might in a future game.
Holbytlass
10-15-2005, 02:49 PM
A List of Medieval Occupations
--------------------------------------------------------------------------------
Granted, the games aren't always set in a Medieval time, but Middle Earth is often the general place for our version, so I thought I'd help out a little by offering a list I found in a great historical fiction book:
Wheelwright
Trader in crockery and pewter
Ironmonger
Fish seller
Cordwainer
Butcher
Baker
Cloth-seller
Tailor
Silversmith (intriguing possibilities in a werewolf game?)
Carpenter
Leatherworker
Bellows-maker
Glover
Hatter
Yarnmaker
Rabbitseller
Spicer
Greengrocer
Garlic seller (again, interesting possibilities?)
Poultry merchant
Cooper (barrel maker)
Coal seller
Salt merchant
Oatmeal seller
Hog dealer
Wool merchant
Carter
Mason
Shepherd
Coppersmith
Money lender
Cheese seller
Tanner
Aulnager (exacter of fees and fines from the local feudal lord)
There are probably more, but this list was all in one place, so I thought I'd offer it.
I left out the sacred professions as they are not appropo to Middle Earth.
I brought this forward for ideas.
WaynetheGoblin
10-27-2005, 05:50 AM
Who is moding the next game.
Boromir88
10-27-2005, 07:56 AM
I will sit the next couple games out. I'll be approaching the busy time of year again and plus I think it'll be good for my health. :D
dancing spawn of ungoliant
10-27-2005, 07:56 AM
Who is moding the next game.
If I recall right, it's my turn now. Oromin and Gil are in line, too.
mormegil
10-27-2005, 08:08 AM
As much as I'd love to play in your game spawn I think I need to sit this one out and actually sleep at night...plus Mrs. Mormegil requests that I sit at least one out ;)
Feanor of the Peredhil
10-27-2005, 08:33 AM
I'm out too. Two games running has done a number on my sleeping habits. Like I expected, that four hours of sleep I got last night isn't cutting it. But I'll definately keep tabs on the game, if only because I always enjoy narrations.
WaynetheGoblin
10-27-2005, 12:29 PM
I would like to play. Ill be the goldsmith.
Formendacil
10-27-2005, 01:58 PM
I'm a nervous wreck thanks to the last two games.... I need to sit a few out, maybe come back in November/December... or even next year.
I need to start putting my mind to learning a new job, rather than hunting down Werewolves (or the opposite thereof :p )
Lalaith
10-27-2005, 02:30 PM
I'm sorely tempted....dancing spawn, when were you thinking of starting?
Glirdan
10-27-2005, 02:37 PM
Now I can't decide on who's game I'd like to play in. Perky's or yours. IDEA!!! I'll sign up in this one, but put me down as "willing to step down if needed". I'll be the hog dealer.
Eonwe
10-27-2005, 02:52 PM
what type of game are you shooting for? big and tricksy, or small and straightforward, or a delightful mix of...all both? i'd like to play, but i most certainly shoudn't. but, alas, i have not the self-restraint to resist the call...
Boromir88
10-27-2005, 04:18 PM
It's sad, I know I said I would sit out, but I'm sorely tempted to play in Spawn's game. But, I'll be reserve, if any more players are needed you know where to find me. :cool:
Meneltarmacil
10-27-2005, 04:30 PM
I think I'll sign up for this game, as "dinosaur researcher/fossil hunter."
tar-ancalime
10-27-2005, 05:23 PM
I'd also like to play (I'll be a charlatan), but it will depend entirely on timing. When are you going to start?
(Also I'll understand if you want to stock your game with more experienced players.)
wilwarin538
10-27-2005, 05:55 PM
I want to play, but I really shouldnt. It took up a lot of time for me and I need to concentrate on school :mad: Why must this game be so adictive.
*sigh* Sign me up please. I'll get back to you on occupation. If I don't you can make one up for me. :p
*sigh* Summer school it is. ;)
But this is my last one, till atleast December. If I try to sign up for the game after Spawn's please restrain me, using any means necisary. Thank you.
Kitanna
10-27-2005, 06:00 PM
Spawn is going to mod? I'd like to sign up for this.
Alcarillo
10-27-2005, 06:38 PM
I won't be participating in this game, but please put me on the waiting-to-mod list.
Meneltarmacil
10-27-2005, 07:35 PM
Actually, put me on the "willing to back out" list, as I've got major school-related things to work around and am not sure I can put in a lot of effort on Werewolf in the near future. If I do wind up playing, please do not expect me to post a whole lot.
Glirdan
10-27-2005, 07:44 PM
But this is my last one, till atleast December. If I try to sign up for the game after Spawn's please restrain me, using any means necisary. Thank you.
Same boat as Wilwa. This will definetly be my last game until December. By all means, stop me from joining any other games afterwards.
Cailín
10-28-2005, 03:58 AM
I'm going to sit the next few games out, because I really would like to pass all my exams.
It seems like we don't need a Junior game this time. Does anyone else feel like the phantom's game was like, the peak of the werewolf mania and Tol-in-Gaurhoth might now slowly be fading into nothingness? It's a depressing thought, but somehow it seems likely to me...
dancing spawn of ungoliant
10-28-2005, 06:54 AM
Heh, I told phantom that his game is going to be so demanding that no one is able to play for a while after it. :D
I was thinking about a very basic game of about 12-15 players. I personally have no rush to mod this game, so if there are people who need to take a breath before a new game, it's fine with me. Since last May Downers have played 14 games in a row. Maybe it's time to take a tiny break? Is it okay with those who have already signed up? Anyway, I can't tell, when the game starts before I have more players.
mormegil
10-28-2005, 07:50 AM
It seems like we don't need a Junior game this time. Does anyone else feel like the phantom's game was like, the peak of the werewolf mania and Tol-in-Gaurhoth might now slowly be fading into nothingness? It's a depressing thought, but somehow it seems likely to me...
No I highly doubt it. I'm still up for many more games but I just feel a need for a couple of weeks off and I think that many people are feeling the same. Some of us dedicate too much time to it so our families need us again.
Spawn if you wait 2 or 3 weeks I could probably join but I understand that this is a long time so not a big deal.
Kuruharan
10-28-2005, 07:58 AM
You can sign me up for the next game, as long as you wait to start until the tail end of next week.
A week from today would be okay.
Encaitare
10-28-2005, 08:06 AM
I'll be taking a break for the next couple of games... being a wolf has tired me out!
The Saucepan Man
10-28-2005, 08:19 AM
I'm out for 2 weeks, as I am going on (yet another) business trip in a week's time. :rolleyes:
Gurthang
10-28-2005, 08:21 AM
Well, I would also like to play again, but a break would be good. I will probably have some stuff coming up in the next couple of weeks, so I can't play until mid to late November anyway. I would like to be in spawn's game if at all possible.
littlemanpoet
10-28-2005, 09:12 AM
You can sign me up for the next game, as long as you wait to start until the tail end of next week.
A week from today would be okay.
If Kuru's in, I want to play. .... if you can hold it off until a week from today, as he has requested.
dancing spawn of ungoliant
10-28-2005, 10:01 AM
I've got a suggestion: those who can't wait to be killed in a gruesome way could go and join Perky's WWJ game while we others take a little break. We could start WW XIII after a week or on 20th November. Any objections? Speak now or forever hold your peace.
Kuruharan
10-28-2005, 10:07 AM
I'm out for 2 weeks, as I am going on (yet another) business trip in a week's time.
Where are your priorities Man?
We could start WW XIII after a week or on 20th November
November 20 would be pushing it out a little far for me. I have no idea what I might have to be up to by then.
Boromir88
10-28-2005, 10:08 AM
No I highly doubt it. I'm still up for many more games but I just feel a need for a couple of weeks off and I think that many people are feeling the same. Some of us dedicate too much time to it so our families need us again.
Spawn if you wait 2 or 3 weeks I could probably join but I understand that this is a long time so not a big deal.~mormegil
I certainly am up for more werewolf games. I just kind of feel the same, good to get a break once in a while, but now I'm unsure if I want to miss out on Spawn's game, because I'm sure this one would be another just totally fun one. :D
mormegil
10-28-2005, 10:24 AM
I really wish to play with Kuru again but the 20th works for me I believe though for us Americans the 24th is Thanksgiving so we will be busy that day. So if it is that long count me in.
Boromir88
10-28-2005, 10:31 AM
And I have to be the opposite of mormegil, if you do wait for the 20th I can't be around. I'll be gone through most of that Thanksgiving week, almost forgot about that.
The Saucepan Man
10-28-2005, 10:36 AM
Where are your priorities Man?I can imagine similar questions being raised in other quarters were I to cancel the trip to play a game of Werewolf. Unfortunately, those questions might have rather more far-reaching consequences for my career and family ... :eek: ;)
I'm back from my trip on 13 November and so would be able to play any time from that day on. My availability will be limited on 15 and 16 November, but nothing that would prevent me playing.
If people want to go ahead sooner, though, I am happy to sit this one out.
Anguirel
10-28-2005, 10:53 AM
20th is fine for me. Rather welcome actually...
Kitanna
10-28-2005, 11:03 AM
I've got a suggestion: those who can't wait to be killed in a gruesome way could go and join Perky's WWJ game while we others take a little break. We could start WW XIII after a week or on 20th November. Any objections? Speak now or forever hold your peace.
A break is good, but Nov. 20 may be too late for me (I'm supposed to be on a trip with no computer access) and I'd really hate to miss out on this game.
Celuien
10-28-2005, 11:14 AM
I'd like to play again, but my schedule is going to be impossible again starting on the 21st and probably staying that way until February/March (other than while on vacation to London at the end of the year :D). So if the game starts next week, I'm up for a round.
Gurthang
10-28-2005, 11:48 AM
Well, I guess it also depends on when Perky wants to have his game. If he starts quickly, that one could be done by the 20th fairly easily. I really want to get in another game, especially since I was only alive for a Day in my last game. Spawn's game will be priority, though.
Boromir88
10-28-2005, 11:52 AM
I really should take a break, so don't put me down as a player unless you actually need more of them.
Lalaith
10-28-2005, 12:01 PM
November 20 would be pushing it out a little far for me. I have no idea what I might have to be up to by then.
I feel the same as Kuru, I'm not sure I could commit to something so far in advance. A game starting a week from today would suit me fine....but of course the majority must hold sway....
Firefoot
10-28-2005, 02:12 PM
Spawn - count me in for your game as long as it starts sometime after next Saturday (November 5) - since I'll be out of town that weekend, coming back on Sunday afternoon.
Bergil
10-28-2005, 02:54 PM
count me in
tar-ancalime
10-28-2005, 06:34 PM
Either a week from now or waiting till the 20th is fine with me.
wilwarin538
10-28-2005, 07:09 PM
20th is fine for me. I would like to have a brake anyway.
Glirdan
10-28-2005, 10:11 PM
The 13th until the 26th is a REALLY bad time for me. My school is putting on a musical and I'm part of the pit band and we have practice until 8 o'clock after school and then the musical starts on the 18th and doesn't end until the 26th. Anytime after that is fine and if we started sooner, it'd be even better. But by all means, start it then. My posting just won't be regualr and I won't be able to defend myself much or get much posting done.
dancing spawn of ungoliant
10-29-2005, 02:16 AM
I'm now leaning toward starting the game next week (probably on Saturday, which would be NIGHT 1) but I have to still think about it a while. In the meantime, we could discuss time zones. How many of you have immense difficulties if the days start and end at 7 or 8 pm. GMT?
Cailín
10-29-2005, 02:21 AM
Well, I wasn't saying I wished for the werewolf games to stop. :D
Since I'm going to take a break till at least December, even though I'm sorely tempted to just continue playing, don't wait for me - though I'm sure you weren't going to.
Also, I'd really like to try modding a game sometime after Christmas, but I'm not sure if you should let me, since I'll likely use all signed up players as psychological test subjects. :rolleyes:
wilwarin538
10-29-2005, 04:57 AM
I have a suggestion that might make you all dislake me very much, But I think it would be a good idea. here goes:
I think we should stop all Werewolf games untill next summer.
REASONS!!!!
- us students have a lot of homework, and WW distracts us(atleast for me it does) even if we all say we wont play any till December, its just not true, the next mod will sign up and we'll all want to play
- if the games keep on going WW will start to die out and then disappear completely, I'm already getting a little bored with it, but I still want to play
- we could still have a Christmas game, but that should be the last one after Spawns till the summer
- then summer comes along and we could have as many games going as we want, but once school starts the games stop, we have a chritmas one, then we wait till summer again
- WW is very popular, I'm afraid people are going to start registering for the Downs only for the purpose of playing WW, that would so not be fun
- I havnt been doing as good in the WW games as I had during the summer, I only have about 2 hours in the day where I can post. i think thats probably the case for most people
Soooooo, How many of you want to hurt me right now for suggesting this? :rolleyes:
Anguirel
10-29-2005, 05:47 AM
I don't want to hurt you, Wilwa, but I disagree with you a wee bit.
Not all of us are students. Of those of us who are students, not all of us are industrious. Some of us are even, I would hazard, bone-idle procrastinators.
And besides, it's a proven fact that Werewolf is good for the brain!
I am a bit concerned by the idea of Werewolf registrators, but I'm sure that if they step out of line they'll be easily dealt with by the mods, and either rehabilitated into the community or fed to Sharku for breakfast...
Celuien
10-29-2005, 06:08 AM
Ah yes, Ang, the joys of procrastination are numerous. I have a pile of assignments that I've been putting off on the stated basis of being busy work, although I did make up for it by finishing others for the same class a month in advance.
As for breaking until summer, I also have to disagree. It's true that not everyone here is a student. And even among those of us who are students, not everyone has a summer break. I don't. :( So I guess we'll just have to find a way to balance Werewolf addiction with schoolwork.
I think that 7-8 PM GMT works out to 2-3 PM in the eastern US, which fine with me.
Firefoot
10-29-2005, 07:15 AM
I think that 7-8 PM GMT works out to 2-3 PM in the eastern US, which fine with me. That doesn't work terribly well for me. That's right at the point when school lets out for me, so I would be voting about six-seven hours before the deadline, and it would mostly be a brief voting post. All of my real participation would be happening very early in the day. Something closer to midnight GMT would probably work better for me.
Cailín
10-29-2005, 07:23 AM
Wilwa, I'm one of those so uncool people who registered in the first place to play werewolves. Since then, I've been thoroughly rehabilitated and have completely dedicated myself to the developing of a solid Lord of the Rings obsession. So far, the results are quite impressive. :p
But that as a side note. I'm a student as well, but I think that like most students, I have periods when I work a little harder and periods when I lean back, fail some exams and just see whatever will happen. Perhaps it's a good idea for students (and anyone really) to anticipate in advance whether they have time or not to join in a werewolf game. I agree, if people just sign up because they want to play, even though they don't have the time to commit, the games will grow rather tedious after a while and everyone will just participate out of habit. That's why I suggested we might limit ourselves to hosting one game at a time for the next few weeks / months.
If you feel like you will grow bored of the game if you continue signing up, then don't. As far as I can see right now, werewolves will be a part of the Downs for a while and maybe the key to keeping it fun (and active) is playing only occasionally.
But don't worry. I don't generally hurt people for making suggestions.
Glirdan
10-29-2005, 07:30 AM
Now I know why I'm so stressed!! I have to stop taking so much on, it's not good for my brain. I swear, because of it, my marks have dropped, and I'm normally a really good student. So, this is most likely the last game for me for awhile. I just won't have time once my 3 until 8 practices start. And then I have to start studying for exams. And I have a huge book report to do which is due on Tuesday. No more socializing for me for awhile, which also means you'll be seeing less of me here as well.
As for time zones, I think I'm the same as Celuien. I think, correct me if I'm wrong Wilwa.
dancing spawn of ungoliant
10-29-2005, 08:25 AM
Something closer to midnight GMT would probably work better for me.I myself am living on GMT +2 zone, so midnight is out of question. Would it help at all if the voting deadline was 9 pm. GMT?
About future WW games; maybe we shouldn't take it for granted that a new game begins right after one game has ended. A new village can be set up once there is enough players. No one should feel obligated to sign up, or people will lose their enthusiasm for playing. Also, be sure to take care of your RL things so you won't lose a scholarship or something because of a WW game! :rolleyes: :)
Firefoot
10-29-2005, 08:59 AM
I myself am living on GMT +2 zone, so midnight is out of question. Would it help at all if the voting deadline was 9 pm. GMT? Yes, that would be better. I'll still be cutting it a little close, but that should work. (As long as that is 3 pm CST, as I think it is.)
Glirdan
10-29-2005, 09:15 AM
If that is, I'd have a really big problem. My vote would have to be cast at like 10:30 at night. So you won't see a whole lot of me.
littlemanpoet
10-29-2005, 01:14 PM
If the Ungoliant's game straddles U.S. Thanksgiving, I have to bow out. If it starts up soon and will be over by then, I'm in. And if so, I'll be the village undertaker; that is, body parts putter back together (oops, I think that was a finger, not a nose, oh well), embalmer, coffin maker, monument maker, grave digger, cemetery gardener, et cetera. I think I can have lots of posting fun with that. :D
Mithalwen
10-29-2005, 01:43 PM
Apart from the stress factor, another reason that puts me off playing again is that it seems that it has become inherently suspicious not to be around ALL the time. If you don't have internet access 24/7 it makes things difficult.
I did it might be fun to have a one day game with a lynching every hour? Maybe between Christmas and New Year.... That would stop the cursed lists........
Gurthang
10-29-2005, 01:49 PM
Mith, that would be completely insane. I kinda like the idea. :D
Of course, we'd have to make sure that all the players have no plans for the entire day. The wolves would at least have to be there the whole time(to pick their nightly kill every hour) and some of the villagers would survive the whole time also.
Still, that would be a lot of fun.
Boromir88
10-29-2005, 04:31 PM
Apart from the stress factor, another reason that puts me off playing again is that it seems that it has become inherently suspicious not to be around ALL the time. If you don't have internet access 24/7 it makes things difficult.
I'd have to disagree with you there. I'd vote at like 6 (voting was closed 1:30 AM) and wouldn't appear for the rest of the night, and I did quite fine. The only reason I died is as Firefoot said, it was hard to defend me because I was playing dumb. :p
littlemanpoet
10-29-2005, 04:33 PM
Maybe I can rustle up all my nieces and nephews at the next family reunion and play an evening game using Mithalwen's plan. :D Has anybody else played it live instead of online?
tar-ancalime
10-29-2005, 06:09 PM
Maybe I can rustle up all my nieces and nephews at the next family reunion and play an evening game using Mithalwen's plan. Has anybody else played it live instead of online?
I used to play a similar game as a kid:
One person was the murderer, and every time the lights went out the murderer would tap someone. That person then lay down on the floor so that everyone would see their horrible mangled corpse when the lights came back on. Everyone else would then have to try to find the murderer before the lights went out again.
Or something like that. There were no special roles, no lynchings, and not as much strategizing. You just had to keep voting till you voted for the real murderer. As I recall, the fun part was when the lights were out, waiting to see who would get it. I'm a little foggy on any other particulars--it was a long time ago--but I've often wondered whether Werewolf is a more sophisticated online adaptation of this game.
btw, regarding time: I'm at a very different longitude from everyone, so I'll make do with whatever time is chosen. I may have to vote early, though, and catch up on the rest of the drama later on. Unless (which I doubt) there are enough people to have a game in which all of us are as far east as I am.
Formendacil
10-29-2005, 08:54 PM
I'd like to put name down for Modding a game- sometime in the distant future, whenever my turn comes up.
Now that I have a couple of games under my belt (and probably more by that time), I'd like to try a hand at the non-strenuous role in the game.
And, adding to the topic at hand:
I've played the live game. Up here it's called Mafia, and it's a good deal more boring than the online Werewolf version. In fact, it was bad experiences with the real version that made me end up not joining until WWXI.
The problem with the real version is that you don't have the ambiguity of being online. You can read each other's faces, recognise the cards/paper that mark their roles, hear them whispering or moving when you're "asleep".
It just didn't work for me...
But a lot of my friends loved it. :rolleyes:
Gurthang
10-29-2005, 09:25 PM
I've played Mafia, too.
The major differences are that in real life you can't go back and see votes or quote what was said. But at the same time, you can judge faces for sincerity or nervousness. I've acted as the moderator, or whatever you want to call it, and I thought it went pretty well. For me, at least, I made sure nobody talked during the night phase. The Mafia just pointed until they had agreed on someone to kill.
A big perk about the real game is that it goes so much faster. That's why I'd be willing to try Mith's idea.
Anguirel
10-30-2005, 04:03 AM
I can't recall who's on the list after dancing spawn to mod, but I want to vaguely reserve a future spot at some point. I also hereby patent this game idea-
Tol-in-Gaurhoth-the Villagers Strike Back!
Three heroes, aided by Elvish magic, have taken on the appearance of wolves and infiltrated Sauron's tower, aiming to kill his werewolves as they slumber in the hours of daylight.
Werewolf completely in reverse-killing in the "Day", discussion at "Night", players actually trying to persuade people that they are werewolves to prove their innocence, while the heroes secretly wreak havoc...as for the Gifted Ones:
Sauron, the Seer
Draugluin, the Guardian
Carcharoth, the Hunter
Anyway, idea patented for the future.
Alcarillo
10-30-2005, 01:24 PM
Ang, if I recall correctly you already are on the list from some pages ago.
Going through the past pages of this thread, I have created a Waiting-to-Mod list. If anything's out of order or if I missed anyone, just tell me.
1. Orominuialwen
2. Gil-Galad
3. Anguirel
4. Mormegil
5. Alcarillo
6. Formendacil
7. Littlemanpoet
8. Celuien
And I hereby patent for my game: Nyare-nu-Falmar: Tol-in-Gaurhoth during the reign of Ar-Pharazon!
littlemanpoet
10-30-2005, 03:17 PM
Ang, if I recall correctly you already are on the list from some pages ago.
Going through the past pages of this thread, I have created a Waiting-to-Mod list. If anything's out of order or if I missed anyone, just tell me.
1. Orominuialwen
2. Gil-Galad
3. Anguirel
4. Mormegil
5. Alcarillo
6. Formendacil
And I hereby patent for my game: Nyare-nu-Falmar: Tol-in-Gaurhoth during the reign of Ar-Pharazon!
7. littlemanpoet
There, I've put myself down next in line. If the timing's bad, I can always remove my name and jump to the end of the line. I've got some ideas (yes, Feanor, you know what they might be but keep mum, please), either very corrective to some problems I see, or very wild and unpredictable permutations; not sure which way I want to go.
Feanor of the Peredhil
10-30-2005, 03:24 PM
(yes, Feanor, you know what they might be but keep mum, please)
My lips are sealed better even than the time they got duct taped shut with lips drawn onto the the covering. ;) Though make sure to leave room for me in your game, ol' boy, as there's not a chance that I could resist the possibility of reading my own death as written by you. And besides, surely by the time seven games have come to pass, I'll have more free time. :D
I'm not sure if I missed signing up here but spawn if there are still spaces available and the game hasn't actually started yet (I can't find evidence of that) then I'd love to be in it, I haven't played in ages.
AbercrombieOfRohan
10-30-2005, 07:46 PM
If it's not too late, I'd like to play. If I can't there's no big deal, there's probably a reason my academic performance suffers abysmally during werewolf games. :rolleyes:
Rune Son of Bjarne
10-30-2005, 08:33 PM
Since i cannot find out if Perky is going start his wwj game any time soon, if he starts it at all. I would like to join the group of people trying to join in this late hour.
It is proberbly better this way, I cannot be playing wwj forever! 2 games in a row must be enough.
Cailín
10-31-2005, 01:36 AM
Hey, Alcarillo, you forgot to add my name to the list (see previous page) ;)
But since I'm such a generous person I'll be number 8, then. It's quite a long line now, isn't it? :eek:
dancing spawn of ungoliant
10-31-2005, 09:07 AM
What: Tol-in-Gaurhoth XIII, (insert a catchy title here)
When: Starting next Saturday (5th Nov.) at 9:00 pm. GMT.
Who:
WaynetheGoblin - goldsmith
Glirdan
Eonwe - militiaman
Meneltarmacil - dinosaur researcher/ fossil hunter
tar-ancalime - charlatan
Wilwarin538 - official town daydreamer
Kitanna - goat herder
Kuruharan - local lorekeeper
littlemanpoet - village undertaker
Celuien - luthier
Lalaith - goosegirl
Firefoot - traveller who has a dog
Bergil - door-to-door salesman
Kath - writer
Anguirel - jester
Those who were unsure wether to play or not, please tell me asap if you should be on the list or if you want to back out. If the game lasts over 18th Nov, I need a backup mod or then you'll get one extra long day, but we'll see about that later.
Also, choose your occupations or I will do it for you. :p
Anguirel
10-31-2005, 09:21 AM
I can play, indeed. As for my role...I'll be a jester.
Thank you spawn! I had hoped I could get in. I'll be a writer please since that appears to be all I'm going to do this month.
AbercrombieOfRohan
10-31-2005, 10:11 AM
Hey Spawn, can I be in your game? I'm not on the list. If 15 players is your limit, though, that's fine.
Kitanna
10-31-2005, 12:37 PM
I think as a job I'd like to be a goat herder.
dancing spawn of ungoliant
10-31-2005, 12:47 PM
Hey Spawn, can I be in your game? I'm not on the list. If 15 players is your limit, though, that's fine.I'd love to have you all in my game, but I'm afraid that it will swell beyond my time and ability to manage.
Gurthang
10-31-2005, 01:41 PM
:(
I'm going to have to miss the game. I will be virtually unavailable for about a week starting either this Wednesday or the next. I can't count on being able to get involved. I feel really bad; I really wanted to be in your game, spawn.
But I could be your backup on the 18th, if you'll let me. If I can't make that date (I know of no reason I shouldn't) I'll make sure to contact you as soon as possible so you can get someone else. Again, sorry I can't be in the game. :(
wilwarin538
10-31-2005, 02:35 PM
Well I guess my idea has officially been lynched, crumpled, drowned, shot and over all disliked. But thats fine, I thought that would be the reaction I would get. ;) Just pretend I never brought it up.
As for my role, I shall be the official town daydreamer. :D
Eonwe
10-31-2005, 02:45 PM
um, lets see, ill me a militia man.
ok lets see. if the game starts GMT 9:00 PM, that means it starts at GMT - 5 (EST) 4:00. can somoeone who actually understands timezones tell me if that's right?
and im guessing that Day is 9 am to 9 pm, right? just checking...
Celuien
10-31-2005, 02:45 PM
I'll be a luthier.
the guy who be short
10-31-2005, 02:52 PM
Though I'm not playing in the next game, I would like to rant about the Cursed Villager.
The rest of the game is based on skill, deduction and intrigue. The Cursed is based on chance. That just plain sucks. For the majority of the time the Cursed doesn't even do anything... it just strikes me as a little rubbish. I'd support the cursed perhaps knowing they were cursed, so that they want to be lynched rather than killed by wolves, or some such thing. Alternatively, they could be replaced by the Cobbler, Bear or other such interesting element.
Rant over. :)
Firefoot
10-31-2005, 02:56 PM
I'll be a traveller, just passing through. And I have a dog.
Lalaith
10-31-2005, 03:44 PM
Eonwe, days and nights both last 24 hours.
The idea of the Cursed knowing their status is a really interesting one, twbs but I think they'd have to be forbidden from revealing it....
Anguirel
10-31-2005, 03:49 PM
Lalaith's position seconded. And the Seer should still see them as a Villager.
It makes sense-Turin knew about his curse, for instance, but kept it dark...
mormegil
10-31-2005, 03:51 PM
Though I'm not playing in the next game, I would like to rant about the Cursed Villager.
The rest of the game is based on skill, deduction and intrigue. The Cursed is based on chance. That just plain sucks. For the majority of the time the Cursed doesn't even do anything... it just strikes me as a little rubbish. I'd support the cursed perhaps knowing they were cursed, so that they want to be lynched rather than killed by wolves, or some such thing. Alternatively, they could be replaced by the Cobbler, Bear or other such interesting element.
Rant over. :)
It seems that this would just be a powered up Cobbler with even more venom so to speak. I realize that not all cursed would want to be killed by the wolves but a good amount would. I like the fact that nobody knows who they are it keeps one guessing and the village has to keep that element in mind when deciding things. There needs to be some chance to this game.
Anguirel
10-31-2005, 03:57 PM
I wonder if there should more general incentive to players to survive till the end in some way, to discourage suicide votes? I don't know, being knighted at the end, or commemmorated in a short bardic song of praise, or something?? This would also help with Curseds aware of their roles, encouraging them to play it cool.
mormegil
10-31-2005, 04:08 PM
You see the problem is that in this case the cursed villager role is ambiguous. They don't really know which side they are on and therefore there isn't a set way for them to play...not that there is ever a true 'set' way but you know what I mean.
For me, I like to survive as long as I can but it's truly irrelevant if I last to the end so long as my team wins. That is enough for me. In the last game for example I wish we could have won while I was alive but I felt very satisfied in knowing that while I died I helped my team in victory. The cursed villager takes this away though the cobbler does not.
Kuruharan
10-31-2005, 04:20 PM
I wonder if there should more general incentive to players to survive till the end in some way, to discourage suicide votes?
I'm afraid that the only practical solution would be for an adoption of the attitude that if you die you lose, period full stop.(which has been pretty much my attitude from the beginning).
I'll be the local lorekeeper.
Mister Underhill
10-31-2005, 05:08 PM
Though I'm not playing in the next game, I would like to rant about the Cursed Villager.I kind of liked the idea of the randomness of the cursed in that last game, though I can see where tgwbs is coming from with his rant. The cool thing about the concept of the cursed is that someone who was innocent now switches teams, but timing is important -- too late in the game and there is no way to ferret him out, two early and it spoils the fun of the whole team-switch concept.
Maybe an alternative would be to have the curse kick in no matter what on a set day, whether the wolves attack that villager or not.
Having played in Mith's game as the mythomaniac I always thought the cursed villager was just an non-active version of that and not a majorly interesting role. Having said that I suppose if it were activated it would be interesting.
Bergil
10-31-2005, 06:04 PM
rolewise, I'll be somthing scary because it's hallowe'en. how about a door-to-door door salesman?
The Saucepan Man
10-31-2005, 06:24 PM
Though I'm not playing in the next game, I would like to rant about the Cursed Villager.I'm not playing in the next game either, but I'll stick my oar in.
For the majority of the time the Cursed doesn't even do anything... I couldn't disagree more. For the majority of the time, if not the whole game, the Cursed is an ordinary villager. Most villagers are "ordos", and they usually seem to find much to do. Speaking as one who has been an ordinary villager in every game that I have played except one, I find much to recommend itself in the role (or lack of role). :rolleyes:
I like the role of the Cursed, precisely because of its random nature. It adds yet another element of unpredictability. If an ordinary villager becomes a Wolf part-way through the game, it adds an enormous challenge which, to my mind, adds to the "fun" (if you can call it that). In the last game that I was in, the role played a big part as we managed to kill three Wolves but, because the Cursed had turned, we still lost. But it was still touch and go, so it did not swing the game.
If the Cursed knew his or her role, the temptation would be too much to play on the Wolves' side from the start and try to get killed by them, whereas the whole point of the role is that you start out on one side and (if killed by the Wolves) end up on the other.
That said, I am all for varying the roles and leaving the Cursed out in some games, perhaps subsituting the role with that of the Cobbler. Having both is probably too much though, unless there are a lot of villagers.
I'm afraid that the only practical solution would be for an adoption of the attitude that if you die you lose, period full stop.(which has been pretty much my attitude from the beginning).Again, I couldn't disagree more. I have always viewed this game as a team game. If I die, I still root for my team and feel that I have the right to share in their victory if they win (not that that has happened much :rolleyes: ). Quite often, you can't help being killed. Games usually last at least 4 or 5 days and people are bound to get killed through no fault of their own, perhaps because they are the type of player that the Wolves generally want to eliminate, perhaps because they made a few wrong accusations (practically inevitable at some point, even with the best will in the world), or perhaps because of sheer bad luck. Moreover, dying in the village's cause (for example a gifted revealing themselves at an appropriate point and thereby signing their own death warrant, or an ordinary villager playing like the Seer so as to protect him or her) is often a noble strategy, and one which should not be penalised by assigning - sorry, consigning - the player to the losing side if it plays a part in his or her team's victory. Same goes for Wolvish sacrifices intended to establish the "innocence" of fellow Wolves.
*rant over* ;)
Edit: And I would add that playing purely to preserve your own life can often hamper your team's cause.
Glirdan
10-31-2005, 09:11 PM
rolewise, I'll be somthing scary because it's hallowe'en. how about a door-to-door door salesman?
OOO!!! GOod idea Bergil!! Can I be the undead? Or something even scarier, Micheal Jackson!! Or even worse, Micheal Jackson's nose!!!! :eek: :D No, let's go with the undead. And if I can't be that, I'll let you decide for me Spawn my friend.
dancing spawn of ungoliant
11-01-2005, 02:17 AM
Gurthang, hey, don't worry. That's quite alright. :) And thanks for the offer! It's actually on 19th (Sat.) when I might need a little help or then the players have to settle for one 32-hour-long day, if the game hasn't ended by then. But you can be my backup mod if you only have time.
Eonwe, as Lalaith said, Days and Nights are both 24 hours long, so notice that the game might last over 14 real life days. Here (http://wwp.greenwichmeantime.com/time-zone/usa/eastern-time/) is a nifty page where are two clocks. The other shows current time in GMT and the other in EST.
Glirdan, I have to think about that... ;)
If you want to know, what I think of the Cursed, reread Saucy's post.
Lalaith
11-01-2005, 03:28 AM
I'm in and I'll be a goosegirl.
Kuruharan
11-01-2005, 09:42 AM
I have always viewed this game as a team game. If I die, I still root for my team
Well, naturally, you still root for your team.
and feel that I have the right to share in their victory if they win
This is a matter of personal philosophy. Your side may win, but I don't think you get to claim victory for yourself.
This is why I detest the role of Cobbler so much. It is a role destined to lose no matter what.
Quite often, you can't help being killed.
Such is life.
Moreover, dying in the village's cause (for example a gifted revealing themselves at an appropriate point and thereby signing their own death warrant, or an ordinary villager playing like the Seer so as to protect him or her) is often a noble strategy, and one which should not be penalised by assigning - sorry, consigning - the player to the losing side if it plays a part in his or her team's victory. Same goes for Wolvish sacrifices intended to establish the "innocence" of fellow Wolves.
This is true. But I don't look at it as being put on the losing side. The losing side is the losing side. You can die on the winning side but I don't think the dead player can really claim too much credit for the victory. That is what makes it a noble sacrifice.
There is something very Tolkienish about that.
Eonwe
11-01-2005, 09:52 AM
Thanks spawn! that makes it all clear!
another thing: have you decided on what kind of roles there will be? just curious.
The Saucepan Man
11-01-2005, 10:00 AM
Sorry, Kuru, I still disagree.
You can die on the winning side but I don't think the dead player can really claim too much credit for the victory.Of course you can if you contributed to the victory (and most members of either team will make some contribution or other, however small).
I liken it to the situation of the footballer who is substituted during the cup final or the squad player who does not play in the final match of a championship-winning season. They still get winner's medals. Likewise with the drivers who are not piloting the car as it crosses the line in an endurance motor race. They are part of the winning team, even though they did not participate at the conclusion, and so share in the victory.
And, as I said, if you play purely for your own self-preservation, you are generally unlikely to be helping your team as much as you could.
Lalaith
11-01-2005, 10:21 AM
I completely agree with Saucie. For example, if a Seer finds a wolf, and has to reveal himself in the process, surely s/he has made a more valuable contribution to the eventual victory than an ord, who just mooches around and finds him/herself still alive at the end of the game through sheer luck?
Gurthang
11-01-2005, 12:36 PM
And, as I said, if you play purely for your own self-preservation, you are generally unlikely to be helping your team as much as you could.
Right, that sort of attitude pretty much kills the team aspect of the game. I mean, really, if everyone was just playing for themselves, let's just make them all Black Beornings and have a kill festival!
Hey! That's sounds fun!
Kuruharan
11-01-2005, 02:50 PM
The ultimate responsibility for the victory lies with those who actually achieve it. Those who die may have contributed, but they were not responsible for the win.
Let's look at Lalaith's example of the Seer.
surely s/he has made a more valuable contribution to the eventual victory than an ord, who just mooches around and finds him/herself still alive at the end of the game through sheer luck?
While it does depend on when in the game this happens, it is the moochers who have to cast the deciding votes. Also, they will have to proceed on and win without the Seer because this situation requires that there be at least one other wolf left. The Seer contributed, but the villagers would still have to pull it out at the end.
To me it is all about who is contributing at the end. Things can still go all wrong up until the moment the fat lady sings, in spite of the greatest contributions in the world from the dearly departed.
And, as I said, if you play purely for your own self-preservation, you are generally unlikely to be helping your team as much as you could.
Or, on the other hand, you could be doing more to help your side by staying alive your ownself. Certainly, you can learn a lot from the casualties. However, this does not mean that the casualties themselves should be eager to become so.
Boromir88
11-01-2005, 04:17 PM
I have always viewed this game as a team game. If I die, I still root for my team
Even when I was the grumbling, insulting man from Dor-Lomin that said all the villagers deserve to die if I'm lynched...that was me just playing the part, I still wanted the wolves to go down. :p So, yes, I agree.
I think it's got a lot to do with sports, you want to be on the winning team. :D
You can die on the winning side but I don't think the dead player can really claim too much credit for the victory.
I would disagree here. Eomer was the first to die in the last game, but I think he deserved credit for being the hunter and bringing down Cailin the wolf with him. He died early, yet he contributed and helped the villagers greatly.
It does have a lot to do with a team game. Everyone's got to work together. The villagers I think especially, since they can't communicate except in the game, have to set aside whatever "grudges" and work together. Where the wolves who can PM with eachother are able to devise strategies and their plan of a attack. I think villagers have to do the same if they want to win. I don't think individualism is what gets villagers to win.
I'm reminded of WWIIX, with the agreed mass lynching of all the innocent villagers (except the two known innocents myself and Sauce), wo we could finally catch the Bear Gurthang. Surely, without all the villagers cooperation in the mass-lynching, who knows what would have happened.
Kuruharan
11-01-2005, 05:09 PM
I think villagers have to do the same if they want to win. I don't think individualism is what gets villagers to win.
But the villagers aren't on a team because they don't know who their fellow innocents are. They cannot trust anyone (or at least, they shouldn't) until much later in the game. Even then nothing is certain until the game is over.
I would disagree here. Eomer was the first to die in the last game, but I think he deserved credit for being the hunter and bringing down Cailin the wolf with him. He died early, yet he contributed and helped the villagers greatly.
That he did. However, things could still have gone all wrong for the village. He was not there at the end.
I'm reminded of WWIIX, with the agreed mass lynching of all the innocent villagers (except the two known innocents myself and Sauce), wo we could finally catch the Bear Gurthang. Surely, without all the villagers cooperation in the mass-lynching, who knows what would have happened.
I've never been particularly comfortable with the idea of lynching more than two at a time. Double lynchings are find and good...triple lynchings are questionable...anything more than that is all wrong as far as I am concerned.
Anyway, I don't find that to be particularly relevant.
The Saucepan Man
11-01-2005, 06:02 PM
To me it is all about who is contributing at the end. Things can still go all wrong up until the moment the fat lady sings, in spite of the greatest contributions in the world from the dearly departed.It's precisely the same in team sports games. Take the football example I gave earlier (for those in the US, I am talking about soccer :rolleyes: ;) ). It's the cup final. Your team is 2-1 up. 20 minutes from the end, your manager substitutes one of the goal scorers because he has been injured in a tackle. He has certainly contributed to your team's chances, but it could still go wrong. The other side could score 2 more goals in the 20 minutes remaining (or score 1 more goal and win on penalties). It's down to the players left on the pitch to maintain your team's lead. Assuming that your team does end up winning, surely the substituted goal scorer deserves to share in the victory just as much as the players who remained playing until the end.
Or, on the other hand, you could be doing more to help your side by staying alive your ownself. Certainly, you can learn a lot from the casualties. However, this does not mean that the casualties themselves should be eager to become so.I am most certainly not saying that innocent villagers should play with reckless disregard to the possibility of being lynched. A modicum of self-preservation is generally necessary because the villagers' aim is to lynch a Wolf and not an innocent (although there may be circumstances which would justify a suicidal approach). But the point is that the act of self-preservation here is directed towards the team effort not individual glory. And there is no justification for an ordinary villager going out of the way to avoid getting killed by the Wolves at night because, one way or another, an innocent is going to be killed and, if it's not you, it might be a gifted. Only gifteds are justified in making any particular effort to avoid the Wolves' jaws at night.
You see, it's all about playing for the team rather than purely for personal glory. And, if you do play for the team but end up getting killed, you deserve to share in the victory should your team end up winning.
But the villagers aren't on a team because they don't know who their fellow innocents are.The fact that you do not know who your team-mates are does not alter the fact that you are playing in a team. As Boromir88 correctly states, despite not knowing who their team-mates are, the villagers still have to do their best to get round that problem and work as a team if they are to win.
That he did. However, things could still have gone all wrong for the village. He was not there at the end.Yes, but they could have gone a lot worse had he not taken down a Wolf with him so early on. The fact that he was not there at the end does not, in my opinion, detract from his contribution, or his right to share in the villagers' victory, one iota.
dancing spawn of ungoliant
11-02-2005, 01:10 AM
another thing: have you decided on what kind of roles there will be? just curious.
Yes, I have.
Our village consists of:
3 wolves
Seer
Ranger
Hunter
The muchly debated Cursed
8 ordos
littlemanpoet
11-02-2005, 10:20 AM
Yes, I have.
Our village consists of:
3 wolves
Seer
Ranger
Hunter
The muchly debated Cursed
8 ordos
Shoot. No Cobbler. I guess that means there will probably be heroic suicides (a cop-out in my opinion). *LMP sighs*
Lalaith
11-02-2005, 10:24 AM
I don't see how the presence of a Cobbler would preclude heroic suicides. Indeed, it would make them even more likely as the Cobbler himself is the one most likely, on behalf of his lupine friends, to make such a sacrifice...
Lalaith
11-02-2005, 10:26 AM
Oh and sorry for double posting but I've just remembered why lmp doesn't like heroic suicides. *cough* WWIV *cough* ;)
Shoot. No Cobbler. I guess that means there will probably be heroic suicides (a cop-out in my opinion). *LMP sighs*
Unless spawn bans them.
littlemanpoet
11-02-2005, 08:19 PM
I don't see how the presence of a Cobbler would preclude heroic suicides. Indeed, it would make them even more likely as the Cobbler himself is the one most likely, on behalf of his lupine friends, to make such a sacrifice...
Oh and sorry for double posting but I've just remembered why lmp doesn't like heroic suicides. *cough* WWIV *cough*
Well, granted, that didn't help, but I think it's better to have the give and take of discussions. Offering to die is like having a fifth ace in poker. But the Cobbler's presence in the game (or at least the threat of it) means that if anybody does offer to commit suicide, that person will be suspected of being the cobbler instead of a hero; therefore the cop-out is less likely to be used.
Kuruharan
11-03-2005, 01:17 AM
Some people take this a bit seriously, don't they. ;)
Oh well, its a playing philosophy difference and not really worth arguing too much about.
Lalaith
11-03-2005, 01:28 AM
*tsk* Kuru, we're not arguing, we're discussing. (that's what my parents used to say to me when I was little) ;)
Kuruharan
11-03-2005, 01:31 PM
It is not worth taking the time to indulge in lengthy discussions, then.
And your parents were just trying to shelter you. :smokin:
Thenamir
11-04-2005, 01:09 PM
I have somehow just discovered this Werewolf phenomenon, and was wondering how to jump in. I saw my name mentioned on a couple of "dream team" posts, and thought I'd check it out.
Mister Underhill
11-04-2005, 02:35 PM
I sort of agree with both camps here. On one hand, I agree that a dead villager/wolf shares in the victory of his or her team, but on the other hand, I agree with Kuru that villagers should play as hard as they can to stay alive. Part of the fun of the game for me is being an unjustly accused innocent and trying to avoid the rope. It's a classic situation, but one most people (fortunately) never really face.
Glirdan
11-04-2005, 02:52 PM
Ok, am I correct in thinking that you wanted to start the game tomorrow Spawn? And if so, when will you be sending out the roles?
Feanor of the Peredhil
11-04-2005, 03:59 PM
The ultimate responsibility for the victory lies with those who actually achieve it. Those who die may have contributed, but they were not responsible for the win.
That's like saying that in the end of a performance, only the lead actors get the credit. However, without supporting roles, tech support, stage crew, costuming, a fantastic director, publicity specialists, proper lighting and things of that nature, you'd end up with naked people on an empty stage with no audience. The show would, in all interprations of the word, suck. Without the players that contribute and then die, the game would not end how it does, it would not run as it does, and nothing would work out at all how it has, is, or ever will.
PS: suicides are bad.
PPS: Thenamir: you're too late, I think, to join this particular game, but you join by saying "I want to play" during the "recruiting" phase. I could be wrong, but I think WWJIII might be recruiting now, as WWJII just ended. Those games are fantastic for getting into the swing of things because you have a wider variety of players more interested in the fun of the game than in maniacal winning. :D
Eonwe
11-04-2005, 04:24 PM
indeed, think on this. the three wolves work it out and two totally backstab the other in cold blood at the very beginng, thereby putting them in the clear for most of the game (or some varriation of this situation.). shouldn't the wolf that dies to put the others in the clear share equally the larrels of the victors. in my opinion...yes...
mormegil
11-04-2005, 04:40 PM
I think we are missing what Kuru is actually saying. He, if I understand it correctly, is not saying that the dead of the team that wins are not winners themselves but that it is the ultimate responsibility of those who remain to win the game. Past sacrifices however noble of nefarious are not any worth unless the remainder of the team is victorious. Therefore, again, it is up to the living to win and past events while helpful do not ultimately win the game, the decision of the remaining does.
Kuruharan
11-04-2005, 05:15 PM
you'd end up with naked people on an empty stage
mustn'tsaywhatIamthinking...mustn'tsaywhatIamthink ing...
I think we are missing what Kuru is actually saying. He, if I understand it correctly, is not saying that the dead of the team that wins are not winners themselves but that it is the ultimate responsibility of those who remain to win the game. Past sacrifices however noble of nefarious are not any worth unless the remainder of the team is victorious. Therefore, again, it is up to the living to win and past events while helpful do not ultimately win the game, the decision of the remaining does.
Leave it to mormegil.
(Trying one last time) To me, the decisive point is the very end. That is where victory or defeat is decided. The contributions of the players on both sides who were killed have led the game up to that point, but up until somebody wins anything could happen. Now admittedly, there are times when the result is a foregone conclusion a DAY or so before the end, but it is still the responsibility of the survivors (of whichever side) to refrain from screwing everything up.
The best games are the ones where there is all kinds of dramatic tension at the end (all the games I've played have been like this... ;) )
EDIT: When are our roles going to be sent to us?
DOUBLE EDIT: I personally wouldn't have any problem with Thenamir joining at the last moment. It is just that after the roles have been sent out there should be no new enrollment. But that is just me, and possibly irrelevant to the discussion.
Glirdan
11-04-2005, 05:56 PM
Completely agree with you on that Kuru. I am also going to tell you now that the next WWJ game has been postponed unless the next mod wants a small game because there aren't really a whole lot of people to pley in the game because a lot of people are either taking a break or playing in this WW game. We will be looking into another WWJ game as soon as more people come back and want to play in the game.
Does anyone know what time this game starts? I got a bit confused with all the discussion over time zones. :rolleyes:
Meneltarmacil
11-04-2005, 07:57 PM
I'm somewhat confused. What date does this game start, anyway? If it is November 20th, I really can't play.
littlemanpoet
11-04-2005, 08:07 PM
I sort of agree with both camps here. On one hand, I agree that a dead villager/wolf shares in the victory of his or her team, but on the other hand, I agree with Kuru that villagers should play as hard as they can to stay alive. Part of the fun of the game for me is being an unjustly accused innocent and trying to avoid the rope. It's a classic situation, but one most people (fortunately) never really face.
Hear hear! I couldn't have said it better.
Lalaith
11-05-2005, 04:53 AM
Spawn said the game would start at 9pm tonight. I haven't received a role yet, has anyone else?
Anguirel
11-05-2005, 05:19 AM
Not me. Let's be patient, I'm sure we'll get them on time...
Lalaith
11-05-2005, 05:40 AM
Sorry, I didn't mean to sound rude or importunate vis a vis our esteemed modess. Just didn't want to miss out on anything....
Glirdan
11-05-2005, 07:01 AM
It's ok Lalaith. I haven't gotten my role either so it's probably safe to asume that no one has. Hopefully nothing bad has befallen our Modess Godess :(
dancing spawn of ungoliant
11-05-2005, 10:35 AM
Dear Werewolf 13 players,
I'm finally home (I've had school today) and I'll send you your roles soon. The game begins today with a 24-hour-long Night phase, so everyone should have enough time to adopt their roles before Day 1 which begins on Sunday 9:00 pm. GMT.
Thanks and sorry for the inconvenience.
Anguirel
11-05-2005, 10:42 AM
Excellent! I can't wait...but I will...
The Saucepan Man
11-05-2005, 12:04 PM
On one hand, I agree that a dead villager/wolf shares in the victory of his or her team ...Well, that was my main gripe with Kuru's argument - the suggestion that the contribution of those who died somehow didn't count towards the victory.
... but on the other hand, I agree with Kuru that villagers should play as hard as they can to stay alive.Surely it depends upon the player's role and the circumstances of the game? There are times at which a player should do his or her best to stay alive. But there are other times when a move likely to result in their death will be a good move.
PS: suicides are bad.Similarly, that depends upon role and the state of the game.
You see, the beauty of this game is that there is often no "one size fits all" strategy. A particular move may be a brilliant masterstroke, or it may spell disaster. It all depends upon circumstances. Blanket statements do not capture the dynamism and variety of the game.
wilwarin538
11-05-2005, 02:14 PM
Just thought I'd point out that everyone playing in the WW game should get themselves in invisible mode.
Thank you. :D
Gurthang
11-06-2005, 02:10 PM
Spawn, if you haven't sent out roles yet(which I assume you have), I can play now. The thing I was going to be gone for was much shorter than expected, and is actually done already. But it looks like I'm too late anyway. :(
Oh, well. I'll get to read it at least. :D
dancing spawn of ungoliant
11-06-2005, 02:17 PM
Spawn, if you haven't sent out roles yet(which I assume you have), I can play now. The thing I was going to be gone for was much shorter than expected, and is actually done already. But it looks like I'm too late anyway. :(
Oh, well. I'll get to read it at least. :D
Aww, I have already sent out the roles. As much as I'd like to have you in my game, I can't add you on the list anymore. :(
wilwarin538
11-06-2005, 06:25 PM
Just realised the time difference. It seems that the days and nights start at 4pm for me. So I just want you all to know that you all will only hear from me(and Wayne and most likely Glirdan) at the start and very end of the Day phases. Illbe able to post right after the Day starts for about 6 hours, and then the hour before voting is closed. Maybesometimes I could post during the Day, but its unlikely.
Thank you. :D
Glirdan
11-06-2005, 06:28 PM
SHOOT!!!!! You won't see me a whole lot because of my musical practices. So I'll be voting early tonight and it will be completely random.
bilbo_baggins
11-07-2005, 09:01 AM
Um, wow the game has surely changed since I played in Werewolf 1! Could someone explain the abbreviations and what numbering system the games follow so I could hop on the next gravy train? Thanks...
Boromir88
11-07-2005, 02:00 PM
Um, wow the game has surely changed since I played in Werewolf 1! Could someone explain the abbreviations and what numbering system the games follow so I could hop on the next gravy train? Thanks...
Let's see
WW= Werewolf
WWJ=Werewolf Junior (we had an issue where a lot of people wanted to play and we couldn't have one game so "Junior" was started.)
And it's numbered by Roman Numerals. So, Right now It's Tol-in-Gauroth XIII (13), next one would by Tol-in-Gauroth XIV, but "sign-ups" don't start until the current game is over.
Hope that helps. :)
Gurthang
11-07-2005, 10:52 PM
Also, bilbo, you might want to look at a few of these that tell about some of the special roles that have been used:
Cursed, Guardian(now called Ranger), and Hunter (http://forum.barrowdowns.com/showpost.php?p=389684&postcount=302)
Shirriffs (http://www.forum.barrowdowns.com/showpost.php?p=394612&postcount=1)
Mythomaniac (http://www.forum.barrowdowns.com/showpost.php?p=398656&postcount=1)
Cobbler (http://www.forum.barrowdowns.com/showpost.php?p=401403&postcount=1)
Black Beorning (http://www.forum.barrowdowns.com/showpost.php?p=405745&postcount=1)
Hope that helps.
Anguirel
11-12-2005, 05:16 AM
To current Werewolf players-I may be pretty silent next Day as the library, now my only source of a computer, isn't open much on Sundays. I'll do my best to make a post, but I really can't guarantee anything.
Glirdan
11-12-2005, 04:26 PM
I'm just saying now that I might have to pull out of the game. If I don't and I'm still alive by Monday, my posting will be less frequent because I have rehershalls for the school musical starting from right after school until 8 - 9:30 at the latest.
dancing spawn of ungoliant
11-16-2005, 07:25 AM
So, is there any chance that we could go the rest of these Days (if Glirdan is not the last werewolf) with shorter increments? Like say give the werewolf whatever time needed to pick a kill, start the next Day right away after that and go until everybody has voted, and call that the end of the Day, then back to the werewolf, etc.?
I'd hate to see this drag out to the bitter end a week from now, ya know?
I may not be able to start a new Day/Night right after everybody has voted/ the wolf has decided, but speeding things up is otherwise fine with me. What do other players think?
Lalaith
11-16-2005, 07:33 AM
Good for me :)
Eonwe
11-17-2005, 02:50 PM
fine with me...
Anguirel
11-17-2005, 02:52 PM
Me too!
The Saucepan Man
11-17-2005, 08:21 PM
With the current game set to end within the next day or so, whatever the outcome, I shall bend the "rules" a little and suggest that we confirm the next game mod right now. Basically, I have had to sit the last two games out and I'm keen to get involved in another. :rolleyes:
With thanks to Anguirel on the WW Junor thread, I believe that the current mod-in-waiting list is as follows:
1. Orominuialwen
2. Gil-Galad
3. Anguirel
4. Mormegil
5. Alcarillo
6. Formendacil
7. Littlemanpoet
8. Cailin
Orominuialwen, are you still OK to mod the next game?
And, while on the subject, I notice that you are on both this list and the WW Junior list, Gil. Since it's only fair that all those who want to mod get a fair chance to do so, you'll need to choose between the two. You can't mod two games in short succession.
Btw - no more mod volunteers until we've made it some way down this list (if we ever do), please. Otherwise, the list is just going to keep expanding ...
Anguirel
11-18-2005, 10:59 AM
I'll be absent for the early part of this Day, as I'm off to see Harry Potter with my tutor tonight. (Of such intellectual pursuits does our scholastic life consist!)
dancing spawn of ungoliant
11-18-2005, 01:44 PM
Dear WW 13 players, I haven't got a name from the Wolf (which might be my fault - I didn't predict that I would get so many PMs during night). A new Day will begin right after I have got the name. Sorry and thank you.
WaynetheGoblin
11-18-2005, 02:51 PM
well I guess I would like to mod one soon.
dancing spawn of ungoliant
11-18-2005, 03:03 PM
Gurthang has kindly promised to back me up tomorrow, so he'll be your ferryman for the rest of your journey towards Hades...
From now on, PM your picks and such to Gurthang.
Thank you.
mormegil
11-18-2005, 03:12 PM
well I guess I would like to mod one soon.
Btw - no more mod volunteers until we've made it some way down this list (if we ever do), please. Otherwise, the list is just going to keep expanding ...
So you'll need to wait a while to volunteer although you could try WWJ, I'm not sure how many mods they have lined up there.
dancing spawn of ungoliant
11-19-2005, 02:49 PM
My dear Werewolfers, I'm back sooner than I thought.
Eonwe said that he can't be around before Sunday afternoon ie. he can't vote.
If you don't want to wait for him, Day 7 will end at 9:00 AM. GMT. If you'll wait, the day ends when he has voted.
Thank you for your patience with your rambling mod ( ie. me, not Gurthang!)
mormegil
11-21-2005, 12:39 PM
So is recruitment starting now since the last WW game is over? If so I'd love to be part of Oromin's game, if she is still modding and I would request that we start after December 3rd or otherwise I will be unable to play.
Formendacil
11-21-2005, 12:40 PM
So is recruitment starting now since the last WW game is over? If so I'd love to be part of Oromin's game, if she is still modding and I would request that we start after December 3rd or otherwise I will be unable to play.
I'd also like to sign up for WW XIV. Whether or not you wait a little while doesn't matter to me...
The Saucepan Man
11-21-2005, 12:44 PM
Count me in for the next game - happy to start any time.
Oromin, you still modding?
I'd like to be in again if no one minds me being in two games in a row.
dancing spawn of ungoliant
11-21-2005, 01:08 PM
Oh, I'd like to play, too. It's been quite a while from my last game as a player.
After 3rd Dec. is fine with me as is any other date.
WaynetheGoblin
11-21-2005, 02:35 PM
I would like to play this game because im unbeatable now that I won 1.
Rune Son of Bjarne
11-21-2005, 04:35 PM
Let the next one be my first "real" ww game. . .
- I can start whenever it sutes you guys.
Gurthang
11-22-2005, 02:02 AM
I'd also like to sign up. I'm not sure that I'll be able to make it, so just put me on the wants-to-play-but-might-not-get-to list. I should know as soon as dates are set.
Aiwendil
11-22-2005, 09:59 AM
How is it possible that the game of Werewolf has been around for months and that I've only taken notice of it in the past week or so? I've never played, yet I'm already addicted. The suspicion, the paranoia, the duplicity, the scheming - I love it!
Anyway, I'd love to play in the next game if possible, provided it doesn't start until after about December 1st. (Or is one now required to play in WWJ before proceeding to the 'adult' version?)
mormegil
11-22-2005, 10:50 AM
Anyway, I'd love to play in the next game if possible, provided it doesn't start until after about December 1st. (Or is one now required to play in WWJ before proceeding to the 'adult' version?)
No, it's not required and I would say that you are more than welcome to play. You will be playing with some experienced players, but at least in my case experience hasn't helped me become any better I still think innocents are guilty and guitly are innocent :rolleyes: :p . It's always nice to have new blood come because I've died so many times I'm running out of blood. ;)
Gurthang
11-22-2005, 12:54 PM
No, it's not required and I would say that you are more than welcome to play. You will be playing with some experienced players, but at least in my case experience hasn't helped me become any better I still think innocents are guilty and guitly are innocent
I know the feeling, it seems like the more I play, the more paranoid (and often wrong) I become! I'm not sure that experience actually makes up so much of an advantage as some say. True, it can teach you how to bluff, but it will also make you wonder if the others are bluffing. In the end, you're just thinking bluff, bluff, bluff and can't seem to make heads or tales of anything.
Folwren
11-22-2005, 01:14 PM
I know better than to do this, but I'm feeling up to another game. Add me to the list, if there's still room. On the other hand, if there are more than enough people coming after me, pick one of them and kick me out. I don't have internet access half as much as will be necessary in order to play this game properly, so others should be added before I am.
-- Folwren
Kuruharan
11-22-2005, 01:16 PM
Uhh...am I the only one who thinks it a bit odd that the purported mod has not turned up yet?
Kind of hard to know if we can play if we don't know our parameters.
mormegil
11-22-2005, 01:19 PM
Uhh...am I the only one who thinks it a bit odd that the purported mod has not turned up yet?
Kind of hard to know if we can play if we don't know our parameters.
Nope I do too. I just tried to PM her and her box is full. I've seen her about lately but not on this thread....
Boromir88
11-22-2005, 01:26 PM
I will join in the next game if it starts after Thanksgiving weekend. I'm leaving Wednesday and will be gone until Sunday. So, if it starts after count me in, if the mod wants to start sooner I can sit out, it might be for the better. :D
Orominuialwen
11-22-2005, 04:52 PM
Sorry! I didn't realize I was next on the list to mod. I've been very busy with school lately, so busy that I haven't even been able to read the last several games. I would say that unless everyone wants to wait about a month for the next game to start (I'll be off of school starting a few days before Christmas), it would be best to let the next person on the list mod WW XIV. My best time for modding would be the last week of December through the first week of January, but that might be a bad time for a game because of holidays.
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